Player Matchup

VII
VII
Platinum III
SINIRI
VII
Platinum III
Level 259
Champion Stats
8W - 8L
1,658 SR
Queue Stats
259W - 251L
1,578 Elo+
Solo
Inara
Inara
Platinum II
ShiheruLevi
Inara
Platinum II
Level 454
Champion Stats
8W - 6L
1,642 SR
Queue Stats
251W - 207L
1,658 Elo+
Party 2
Rei
Rei
Gold I
Skyfalaw
Rei
Gold I
Level 716
Champion Stats
32W - 19L
1,627 SR
Queue Stats
210W - 182L
1,542 Elo+
Solo
Vora
Vora
Platinum V
dirtyph0nics
Vora
Platinum V
Level 227
Champion Stats
1W - 1L
1,623 SR
Queue Stats
18W - 22L
1,604 Elo+
Party 2
Fernando
Fernando
Platinum I
llH3ll
Fernando
Platinum I
Level 85
Champion Stats
29W - 17L
1,682 SR
Queue Stats
294W - 267L
1,558 Elo+
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 348
1,646 SR
1,588 Elo+

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 473
1,677 SR
1,596 Elo+
Evie
Evie
Gold II
Abanboned
Evie
Gold II
Level 701
Champion Stats
15W - 8L
1,652 SR
Queue Stats
24W - 24L
1,572 Elo+
Party 1
Tyra
Tyra
Platinum V
DerbyLegend
Tyra
Platinum V
Level 163
Champion Stats
14W - 8L
1,777 SR
Queue Stats
129W - 114L
1,599 Elo+
Party 1
Corvus
Corvus
Platinum III
Diiviiniityy
Corvus
Platinum III
Level 247
Champion Stats
60W - 56L
1,658 SR
Queue Stats
232W - 205L
1,656 Elo+
Party 1
Ash
Ash
Platinum III
Manjus
Ash
Platinum III
Level 746
Champion Stats
24W - 18L
1,687 SR
Queue Stats
461W - 416L
1,565 Elo+
Solo
Barik
Barik
Platinum III
Mihaelkehlx
Barik
Platinum III
Level 510
Champion Stats
5W - 7L
1,612 SR
Queue Stats
195W - 188L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
VII
SINIRI
VII
57
9 / 11 / 3
2,385
199
54,622
40,250
0
Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 20% while in Automatic fire mode.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 1s after activating Grappling Hook.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 10%.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

59
2 / 6 / 8
3,305
275
61,985
106,557
38,076
Crag

Crag

Impasse

Heal for 450 after activating Impasse.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 1s.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Caretaker

Caretaker

Warder's Field

Heal for 66 every 1s while standing in Warder's Field.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

59
2 / 4 / 14
2,627
219
19,823
37,470
0
Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Arcane Focus

Arcane Focus

Spirit Link

Heal for 60 every 1s while Spirit Linked to an ally.

Level 3

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

59
7 / 15 / 5
2,216
185
53,114
51,044
600
Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 4s after hitting an enemy with Dark Siphon.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

What May Come

What May Come

Tendril

Reduce the damage you take by 12% for 3s after activating Tendril.

Level 3

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 75 Shield for 5s after activating Tendril.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
llH3ll
Fernando
46
7 / 9 / 5
2,548
212
75,119
89,101
52,177
Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
55
14 / 7 / 9
3,384
282
70,584
40,853
0
Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Flicker

Flicker

Blink

Heal for 150 after using Blink.

Level 5

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

48
18 / 4 / 12
3,727
311
95,076
37,229
0
Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 180 for each enemy hit with Nade Launcher.

Level 3

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Corvus
37
1 / 7 / 28
3,669
306
13,709
25,813
1,040
Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Magistrate's Might

Magistrate's Might

Armor

Gain a 130-Health Shield for 3s after dropping to or below 35% Health.

Level 1

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 2.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 1

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 240 over 1s after Healing an ally with Abyssal Reconstruction.

Level 3

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Ash
Manjus
Ash
59
8 / 5 / 17
3,425
285
74,543
87,449
23,494
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 2.4000000000000004s.

Level 3

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 750.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

60
4 / 4 / 20
4,060
338
70,510
73,319
51,576
Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 20s
Objective Time
9m 25s
62
Kill Participation
131
27
Kills
45
45
Deaths
27
35
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Evie
14
7
9
2.64
W
18
4
12
6
W
Corvus
1
7
28
2.14
W
Ash
Manjus
Ash
8
5
17
3.3
W
4
4
20
3.5
L
VII
SINIRI
VII
9
11
3
0.95
L
2
6
8
1
L
2
4
14
2.25
L
7
15
5
0.63
L
Fernando
llH3ll
Fernando
7
9
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

264,663
Damage
324,422
324,422
Taken
264,663
90,853
Shielding
76,110
177,341
Healing
154,880
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Evie
70,584
68,610
0
8,287
40,853
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
95,076
60,761
0
5,001
37,229
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Corvus
13,709
9,178
124,124
9,604
25,813
1,040
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

W
Ash
Manjus
Ash
74,543
69,362
0
2,231
87,449
23,494
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
70,510
70,510
0
5,633
73,319
51,576
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

L
VII
SINIRI
VII
54,622
50,127
300
8,698
40,250
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
61,985
50,465
0
17,231
106,557
38,076
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
19,823
17,651
107,396
26,306
37,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
53,114
36,530
0
9,365
51,044
600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
llH3ll
Fernando
75,119
40,459
0
8,045
89,101
52,177
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role