Player Matchup

Yagorath
Yagorath
Qualifying
KingBlueBSW
Yagorath
Qualifying
Level 37
Champion Stats
0W - 3L
1,558 SR
Queue Stats
0W - 4L
1,327 Elo+
Solo
Fernando
Fernando
Platinum III
Yaniitaa
Fernando
Platinum III
Level 999
Champion Stats
73W - 66L
1,686 SR
Queue Stats
1,104W - 1,068L
1,645 Elo+
Party 3
Tyra
Tyra
Platinum V
l_Marce_l
Tyra
Platinum V
Level 999
Champion Stats
67W - 72L
1,617 SR
Queue Stats
1,503W - 1,428L
1,542 Elo+
Party 1
Seris
Seris
Gold IV
llEddeRll97
Seris
Gold IV
Level 999
Champion Stats
22W - 22L
1,611 SR
Queue Stats
793W - 744L
1,565 Elo+
Party 1
Skye
Skye
Platinum II
shadowknight2712
Skye
Platinum II
Level 721
Champion Stats
191W - 127L
1,692 SR
Queue Stats
536W - 487L
1,652 Elo+
Party 3
Team Averages
Gold III
Gold III
Average Tier
Level 751
1,633 SR
1,546 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 358
1,548 SR
1,533 Elo+
Inara
Inara
Gold III
ATLAS_OF_ALPHA
Inara
Gold III
Level 237
Champion Stats
35W - 42L
1,541 SR
Queue Stats
170W - 183L
1,463 Elo+
Party 2
Barik
Barik
Gold I
LXER24
Barik
Gold I
Level 517
Champion Stats
28W - 22L
1,640 SR
Queue Stats
366W - 340L
1,513 Elo+
Party 2
Pip
Pip
Platinum II
TheFigBang
Pip
Platinum II
Level 196
Champion Stats
2W - 0L
1,343 SR
Queue Stats
314W - 297L
1,597 Elo+
Solo
Jenos
Jenos
Platinum IV
YabusameHoulen
Jenos
Platinum IV
Level 514
Champion Stats
53W - 60L
1,562 SR
Queue Stats
824W - 804L
1,590 Elo+
Solo
Willo
Willo
Platinum IV
samsolean
Willo
Platinum IV
Level 324
Champion Stats
3W - 8L
1,652 SR
Queue Stats
144W - 121L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Yagorath
KingBlueBSW
Yagorath
23
1 / 19 / 9
3,019
232
36,788
135,099
0
Out of Time

Out of Time

Hardening

Reduce the additional Damage Reduction given by Hardening by half. For 1.5s after using Hardening, gain its benefits.

Level 3

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 600.

Level 3

Deadly Predator

Deadly Predator

Weapon

Increase your maximum acid capacity by 24%.

Level 3

Raze and Burn

Raze and Burn

Piercing Quills

Heal for 150 after hitting an enemy with Piercing Quills.

Level 3

Collateral Damage

Collateral Damage

Form Swap

Gain 30% Lifesteal with Caustic Spray for 3s after swapping into Planted Form.

Level 3

Unnatural Persistence

Unnatural Persistence

Armor

Heal for 25 every 0.25s while on an objective and for 1s after leaving the objective. This effect increases the longer you maintain it, up to 65 every 0.25s.

Level 1

Fernando
Yaniitaa
Fernando
57
5 / 10 / 7
2,883
222
57,081
102,950
79,482
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 450.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Tyra
59
13 / 15 / 9
3,549
273
100,179
58,128
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 4.

Level 2

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

57
0 / 6 / 16
2,768
213
44,781
36,123
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

59
11 / 7 / 11
3,309
255
98,975
51,637
0
Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 1s for each enemy hit by Poison Bolts.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 3.2s.

Level 4

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Shadow Affinity

Shadow Affinity

Hidden

Reduce the Cooldown of Hidden by 4s.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Bans
ZhinTorvald
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
8 / 5 / 23
4,023
309
83,208
128,487
13,668
Steadfast

Steadfast

Armor

Increase your maximum Health by 750.

Level 5

Plateau

Plateau

Impasse

Gain a 125-Health Shield for 3s after activating Impasse.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 10% while standing in Warder's Field.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
LXER24
Barik
59
11 / 5 / 25
4,558
351
87,260
80,314
122,760
One Man's Treasure

One Man's Treasure

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 25 every 1s while standing near any of your Turrets.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 2s.

Level 5

Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

56
3 / 7 / 23
3,839
295
48,800
50,096
27,715
Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 3s for each ally it hits.

Level 5

Moxie

Moxie

Armor

Increase your Healing received by 6% while at or below 50% Health.

Level 1

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 60% of Healing Potion's effect if you hit an ally but not yourself.

Level 3

Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 40%.

Level 5

Mega Potion

Mega Potion

Healing Potion

Healing Potion's Healing is increased by 100% and now provides a Stacking 200 Shield. Remedy (+5% Damage and +10% Healing Done)

Level 1

59
9 / 8 / 29
4,149
319
40,213
35,160
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Willo
samsolean
Willo
58
26 / 5 / 20
4,794
369
129,239
43,747
0
Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Hummingbird

Hummingbird

Flutter

Generate 3 Ammo after activating Flutter.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 28s
Objective Time
10m 35s
82
Kill Participation
177
30
Kills
57
57
Deaths
30
52
Assists
120
Player
Kills
Deaths
Assists
KDA
W
8
5
23
3.9
L
Yagorath
KingBlueBSW
Yagorath
1
19
9
0.29
W
Barik
LXER24
Barik
11
5
25
4.7
W
3
7
23
2.07
W
9
8
29
2.94
L
Fernando
Yaniitaa
Fernando
5
10
7
0.85
L
Tyra
13
15
9
1.17
L
0
6
16
1.33
W
Willo
samsolean
Willo
26
5
20
7.2
L
11
7
11
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

337,804
Damage
388,720
383,937
Taken
337,804
79,482
Shielding
164,143
154,301
Healing
243,420
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
83,208
63,223
0
288
128,487
13,668
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

L
Yagorath
KingBlueBSW
Yagorath
36,788
24,556
0
10,127
135,099
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
Barik
LXER24
Barik
87,260
87,260
0
3,375
80,314
122,760
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
48,800
44,527
97,333
22,546
50,096
27,715
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
40,213
22,550
108,802
9,396
35,160
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
Fernando
Yaniitaa
Fernando
57,081
31,056
0
251
102,950
79,482

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Tyra
100,179
58,758
1,260
2,113
58,128
0

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
44,781
37,508
102,339
22,204
36,123
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Willo
samsolean
Willo
129,239
109,681
0
1,680
43,747
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 2

Level 1

L
98,975
56,721
0
16,007
51,637
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role