Player Matchup

Fernando
Fernando
Cruel476
Fernando
Level 47
Champion Stats
2W - 0L
1,500 SR
Queue Stats
14W - 15L
1,500 Elo+
Solo
Betty la Bomba
Betty la Bomba
Dutchbulldozer
Betty la Bomba
Level 38
Champion Stats
71W - 74L
1,530 SR
Queue Stats
145W - 180L
1,482 Elo+
Solo
Grohk
Grohk
TjorvenViking
Grohk
Level 53
Champion Stats
5W - 1L
1,781 SR
Queue Stats
47W - 43L
1,603 Elo+
Solo
Koga
Koga
itaytrtr
Koga
Level 25
Champion Stats
4W - 4L
1,554 SR
Queue Stats
5W - 6L
1,592 Elo+
Solo
Terminus
Terminus
mt39p
Terminus
Level 295
Champion Stats
9W - 6L
1,677 SR
Queue Stats
405W - 397L
1,602 Elo+
Solo
Team Averages
Level 92
1,608 SR
1,556 Elo+

VS

Team Averages
Level 18
1,572 SR
1,582 Elo+
Koga
Koga
NDJGAMINGDZ
Koga
Level 15
Champion Stats
13W - 4L
1,500 SR
Queue Stats
26W - 10L
1,682 Elo+
Solo
Barik
Barik
PeppsMcgee
Barik
Level 10
Champion Stats
1W - 2L
1,699 SR
Queue Stats
11W - 7L
1,515 Elo+
Party 1
StompyDaughter
Unknown
Level 14
Champion Stats
4W - 7L
1,620 SR
Queue Stats
22W - 19L
1,700 Elo+
Party 1
Ying
Ying
StompyGrandma
Ying
Level 19
Champion Stats
27W - 20L
1,699 SR
Queue Stats
35W - 25L
1,659 Elo+
Party 1
Kasumi
Kasumi
x4_X-Fitna-X_4x
Kasumi
Level 30
Champion Stats
1W - 6L
1,344 SR
Queue Stats
20W - 31L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Cruel476
Fernando
32
4 / 7 / 12
2,835
284
22,210
67,872
75,442
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Betty la Bomba
Dutchbulldozer
Betty la Bomba
9
7 / 8 / 10
2,606
261
39,070
31,832
0
Eureka Moment

Eureka Moment

Weapon

Generate 1 ammo for every -200 explosive damage done.

Level 1

Fire from Above

Fire from Above

Explosive Personality

Increase the vertical movement from each use of Explosive Personality by 80%.

Level 2

Creator's Claim

Creator's Claim

Armor

Increase your maximum Health by 250.

Level 5

Queen's Entrance

Queen's Entrance

Explosive Personality

Increase the lateral movement from each use of Explosive Personality by 80%.

Level 2

A Runaway

A Runaway

Hail of Bombs

Increase the explosion radius of Hail of Bombs' explosives by 50%.

Level 5

Controlled Fury

Controlled Fury

Hail of Bombs

Reduce the range of Hail of Bombs by 50%, concentrating the explosions in a smaller area, and reduce the Cooldown of Hail of Bombs by 2s.

Level 1

24
9 / 4 / 27
3,480
348
23,671
32,707
0
Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Koga
22
11 / 4 / 18
3,161
316
49,172
30,441
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 15 Ammo after activating Shadow Step.

Level 3

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 20.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Terminus
mt39p
Terminus
58
19 / 2 / 14
3,239
324
68,592
53,333
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Forsaken

Forsaken

Armor

Generate 10% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 1

It Waits

It Waits

Power Siphon

Reduce the Cooldown of Shatterfall by 0.3s for every 1s spent channeling Power Siphon.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

Team 1 Score

4

VS

Team 2 Score

1

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
20
8 / 10 / 6
2,512
251
56,693
38,342
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Surprise!

Surprise!

Shadow Step

Generate 20 Ammo after activating Shadow Step.

Level 4

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Tenacious

Tenacious

Shadow Step

Heal for 200 after activating Shadow Step.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Barik
6
6 / 10 / 6
2,628
263
36,445
51,460
57,072
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

8
6 / 9 / 3
2,420
242
68,424
39,173
0

Level 5

Level 1

Level 2

Level 2

Level 5

Level 1

4
4 / 8 / 9
2,702
270
30,387
39,068
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

25
2 / 13 / 6
2,060
206
24,236
34,672
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 21s
Objective Time
3m 59s
131
Kill Participation
56
50
Kills
26
25
Deaths
50
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Fernando
Cruel476
Fernando
4
7
12
1.43
W
Betty la Bomba
Dutchbulldozer
Betty la Bomba
7
8
10
1.5
L
8
10
6
1.1
L
Barik
6
10
6
0.9
L
6
9
3
0.83
L
4
8
9
1.06
W
9
4
27
5.63
W
Koga
11
4
18
5
W
Terminus
mt39p
Terminus
19
2
14
13
L
2
13
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

202,715
Damage
216,185
216,185
Taken
202,715
75,442
Shielding
57,072
131,942
Healing
69,182
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Cruel476
Fernando
22,210
19,087
0
4,063
67,872
75,442
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Betty la Bomba
Dutchbulldozer
Betty la Bomba
39,070
18,069
0
823
31,832
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
56,693
38,723
0
4,383
38,342
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Barik
36,445
36,445
0
5,949
51,460
57,072
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

L
68,424
39,020
0
5,814
39,173
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
30,387
23,087
31,983
19,248
39,068
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
23,671
14,539
86,621
21,407
32,707
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
49,172
39,809
2,737
9,820
30,441
0

Level 1

Level 2

W
Terminus
mt39p
Terminus
68,592
54,403
0
6,471
53,333
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
24,236
15,447
0
1,805
34,672
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Damage Done by Role

Damage Taken by Role