Player Matchup

Terminus
Terminus
Gold III
DC Decray
Terminus
Gold III
Level 96
Champion Stats
17W - 7L
1,830 SR
Queue Stats
39W - 30L
1,521 Elo+
Solo
Zhin
Zhin
Qualifying
DVNS
Zhin
Qualifying
Level 45
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiberius
Tiberius
Qualifying
Firefoxs396
Tiberius
Qualifying
Level 35
Champion Stats
1W - 2L
1,579 SR
Queue Stats
10W - 14L
1,413 Elo+
Solo
Mal'Damba
Mal'Damba
Silver II
lomdelop
Mal'Damba
Silver II
Level 37
Champion Stats
0W - 5L
1,238 SR
Queue Stats
14W - 23L
1,423 Elo+
Solo
Makoa
Makoa
Qualifying
phasestalker
Makoa
Qualifying
Level 96
Champion Stats
18W - 18L
1,601 SR
Queue Stats
51W - 42L
1,557 Elo+
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 62
1,550 SR
1,483 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 47
1,509 SR
1,510 Elo+
Ying
Ying
Gold V
MoonlightQueen04
Ying
Gold V
Level 72
Champion Stats
33W - 25L
1,640 SR
Queue Stats
89W - 77L
1,481 Elo+
Party 1
Inara
Inara
Silver II
Pandarific x
Inara
Silver II
Level 61
Champion Stats
2W - 2L
1,552 SR
Queue Stats
31W - 44L
1,423 Elo+
Solo
Barik
Barik
Gold V
SHEEPOUNETFAN
Barik
Gold V
Level 32
Champion Stats
3W - 6L
1,353 SR
Queue Stats
40W - 29L
1,458 Elo+
Party 1
Maeve
Maeve
Gold V
Vcyy
Maeve
Gold V
Level 25
Champion Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,530 Elo+
Solo
Dredge
Dredge
Platinum III
hirä
Dredge
Platinum III
Level 43
Champion Stats
5W - 3L
1,500 SR
Queue Stats
104W - 84L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
DC Decray
Terminus
36
1 / 5 / 1
1,320
189
23,151
51,619
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 200.

Level 2

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 5% increased Healing while at or below 50% Health.

Level 1

It Watches

It Watches

Armor

Generate 6% Power Siphon charge for each enemy hit with Massacre Axe.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Zhin
DVNS
Zhin
30
1 / 7 / 1
1,110
159
18,613
19,743
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 2s after using Billow.

Level 2

Heartless

Heartless

Armor

Increase your Movement Speed by 24% for 4s after getting an Elimination.

Level 4

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 70% after getting an Elimination.

Level 5

Embers

Embers

Billow

Regenerate 2 Ammo every 0.5s for 1s after activating Billow.

Level 2

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Tiberius
Firefoxs396
Tiberius
25
1 / 8 / 1
1,320
189
35,737
31,808
0
Test of Strength

Test of Strength

Combat Trance

Heal for 180 every 1s while Combat Trance is active.

Level 4

Making the Cut

Making the Cut

Heavy Blade

Heal for 40 for each enemy hit by Heavy Blade.

Level 1

Bragging Rights

Bragging Rights

Weapon

Hitting enemies with Bladed Chakrams Heals you for 75.

Level 5

Charisma

Charisma

Armor

Increase your maximum Health by 100.

Level 2

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 3.

Level 3

Vicious Assault

Vicious Assault

Crouching Tigron

Crouching Tigron now has 2 charges and deals 600 damage in a 20-unit-radius area on landing.

Level 1

Mal'Damba
lomdelop
Mal'Damba
30
1 / 2 / 1
1,488
213
14,111
16,335
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Possession

Possession

Mending Spirits

Reduce your damage taken by 4% while Healing an ally with Mending Spirits.

Level 1

Venomous Gourd

Venomous Gourd

Gourd

Standing in your Gourd grants yourself and allies 16% Lifesteal.

Level 2

Eerie Presence

Eerie Presence

Mending Spirits

Generate 0.25% Ultimate charge every 1s for 3s after hitting an ally with Mending Spirits.

Level 3

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 60 every 1s while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

34
1 / 6 / 1
1,332
190
14,526
52,729
16,375
Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 100% after falling to or below 40% Health.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Tidal Grace

Tidal Grace

Shell Shield

Heal for 220 every 1s while Shell Shield is active.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 400.

Level 2

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 1.2s.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Bans
ViktorAzaan
Team 1 Score

0

VS

Team 2 Score

4

Bans
SkyeFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
28
2 / 0 / 12
2,186
312
12,880
12,556
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 150.

Level 3

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

54
4 / 0 / 12
2,359
337
21,639
33,040
5,620
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

22
9 / 2 / 10
2,389
341
42,302
33,543
22,730
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 250 every 1s for 3s after activating Rocket Boots.

Level 5

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Maeve
Vcyy
Maeve
21
7 / 2 / 6
2,040
291
42,289
16,179
0
Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Dredge
hirä
Dredge
23
7 / 1 / 6
2,126
304
53,124
10,820
0
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 100 after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 200.

Level 4

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 50 every 1s while standing near a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 2s
Objective Time
6m 43s
10
Kill Participation
75
5
Kills
29
28
Deaths
5
5
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Terminus
DC Decray
Terminus
1
5
1
0.3
L
Zhin
DVNS
Zhin
1
7
1
0.21
L
Tiberius
Firefoxs396
Tiberius
1
8
1
0.19
W
2
0
12
8
W
4
0
12
10
W
9
2
10
7
W
Maeve
Vcyy
Maeve
7
2
6
5
W
Dredge
hirä
Dredge
7
1
6
10
L
Mal'Damba
lomdelop
Mal'Damba
1
2
1
0.75
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,138
Damage
172,234
172,234
Taken
106,138
16,375
Shielding
28,350
71,887
Healing
85,572
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Terminus
DC Decray
Terminus
23,151
20,801
0
7,804
51,619
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
Zhin
DVNS
Zhin
18,613
17,213
0
1,794
19,743
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

L
Tiberius
Firefoxs396
Tiberius
35,737
22,887
0
7,095
31,808
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
12,880
12,880
59,204
11,676
12,556
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
21,639
18,037
0
1,053
33,040
5,620

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
42,302
42,302
0
7,815
33,543
22,730
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Maeve
Vcyy
Maeve
42,289
36,500
0
2,539
16,179
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Dredge
hirä
Dredge
53,124
12,781
0
3,285
10,820
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Mal'Damba
lomdelop
Mal'Damba
14,111
4,601
39,182
9,979
16,335
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
14,526
14,042
0
6,033
52,729
16,375

Level 1

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role