Player Matchup

Evie
Evie
Konradius
Evie
Level 83
Champion Stats
6W - 3L
1,624 SR
Queue Stats
214W - 201L
1,719 Elo+
Party 1
Nyx
Nyx
OrionCocoPie
Nyx
Level 157
Champion Stats
157W - 105L
1,704 SR
Queue Stats
339W - 305L
1,642 Elo+
Solo
Yagorath
Yagorath
Pleonasmus
Yagorath
Level 677
Champion Stats
3W - 1L
1,628 SR
Queue Stats
170W - 170L
1,587 Elo+
Party 1
Dredge
Dredge
SupahMaYn
Dredge
Level 55
Champion Stats
10W - 6L
1,647 SR
Queue Stats
13W - 19L
1,527 Elo+
Solo
Ying
Ying
Trzzeci
Ying
Level 126
Champion Stats
4W - 5L
1,613 SR
Queue Stats
193W - 172L
1,580 Elo+
Solo
Team Averages
Level 220
1,643 SR
1,611 Elo+

VS

Team Averages
Level 464
1,529 SR
1,568 Elo+
Maeve
Maeve
Cybergaming4123
Maeve
Level 59
Champion Stats
14W - 8L
1,658 SR
Queue Stats
60W - 39L
1,632 Elo+
Solo
Saati
Saati
HAINEN254
Saati
Level 999
Champion Stats
0W - 3L
1,288 SR
Queue Stats
1,515W - 1,501L
1,529 Elo+
Solo
Fernando
Fernando
Mosferatu
Fernando
Level 472
Champion Stats
100W - 91L
1,599 SR
Queue Stats
653W - 671L
1,562 Elo+
Solo
Raum
Raum
TheJerry
Raum
Level 91
Champion Stats
1W - 1L
1,500 SR
Queue Stats
32W - 30L
1,500 Elo+
Solo
Grover
Grover
Tinotski
Grover
Level 699
Champion Stats
38W - 32L
1,600 SR
Queue Stats
240W - 244L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Evie
25
10 / 13 / 4
3,518
185
83,152
51,345
0
Frigid Field

Frigid Field

Ice Block

Heal for 180 every 1s while Ice Block is active.

Level 3

Keep Moving

Keep Moving

Armor

Increase maximum Health by 90.

Level 3

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 30% for 2s after using Blink.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 14%.

Level 2

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

25
14 / 7 / 31
9,217
485
219,783
68,393
74,581
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

A Swift End

A Swift End

Increase your fire rate by 4% for 3s when passing through Abyssal Fortress.

Level 1

Forever Changed

Forever Changed

Increase your maximum Health by 450.

Level 3

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 100%.

Level 5

Unbreakable Will

Unbreakable Will

Reduce the Health reduction from placing Abyssal Fortress >30 units away by 20%.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Yagorath
Pleonasmus
Yagorath
58
12 / 10 / 20
5,421
285
104,586
145,788
16,402
Raze and Burn

Raze and Burn

Piercing Quills

Heal for 250 after hitting an enemy with Piercing Quills.

Level 5

Ancient Wounds

Ancient Wounds

Piercing Quills

Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.

Level 2

Futile Efforts

Futile Efforts

Weapon

Reduce the Cooldown of Piercing Quills by 0.1s each time you hit an enemy with Caustic Spray.

Level 2

Last Efforts

Last Efforts

Piercing Quills

Hitting an enemy with Piercing Quills grants 20% Lifesteal for 0.6s.

Level 1

Towering Presence

Towering Presence

Armor

Increase the Health of your Ultimate Health pool by 1000.

Level 5

Sight Begets Strength

Sight Begets Strength

Primal Vision

Allied players within range of your Primal Vision gain a stackable 90-Health Shield and 15% increased Movement Speed for 4s each time you pulse, but your Primal Vision has its Cooldown increased by 2s.

Level 1

Dredge
SupahMaYn
Dredge
34
14 / 15 / 13
6,577
346
137,974
69,726
7,624
Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 2 Ammo for each enemy hit by Harpoon.

Level 2

Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 3.5999999999999996s.

Level 3

Reckless Barrage

Reckless Barrage

Broadside

Heal for 250 for each enemy hit by Broadside.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 450-Health Shield after dropping to or below 50% Health.

Level 3

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Ying
Trzzeci
Ying
42
4 / 10 / 23
2,631
138
30,354
54,797
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Disappear

Disappear

Armor

Increase your Movement Speed by 21% while Out of Combat.

Level 3

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
27
32 / 17 / 7
4,689
247
95,494
64,710
0
Persistence

Persistence

Armor

Reduce the damage you take by 16% while at or below 40% Health.

Level 4

On Edge

On Edge

Nine Lives

Reduce the Cooldown of Nine Lives by 1s.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 160 every 1s while Prowl is active.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 30%.

Level 3

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Saati
HAINEN254
Saati
60
2 / 12 / 13
2,770
146
51,095
54,069
0
Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Plated Leggings

Plated Leggings

Reduce Damage taken by 6% for 1.5s after using Blast Back.

Level 2

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 8%.

Level 2

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 5.

Level 5

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Fernando
Mosferatu
Fernando
60
9 / 11 / 23
4,610
243
108,574
141,590
71,776
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Raum
44
4 / 10 / 16
4,540
239
85,476
240,865
18,287
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Grover
Tinotski
Grover
59
8 / 4 / 32
5,032
265
57,273
74,615
0
Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 30% for 4s after using Blossom.

Level 5

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 1s after hitting an enemy with Crippling Throw.

Level 1

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Match Insights

Player Kills, Deaths, and Assists

20m 54s
Objective Time
13m 12s
145
Kill Participation
146
54
Kills
55
55
Deaths
54
91
Assists
91
Player
Kills
Deaths
Assists
KDA
L
32
17
7
2.09
L
Saati
HAINEN254
Saati
2
12
13
0.71
W
Evie
10
13
4
0.92
L
Fernando
Mosferatu
Fernando
9
11
23
1.86
W
14
7
31
4.21
W
Yagorath
Pleonasmus
Yagorath
12
10
20
2.2
W
Dredge
SupahMaYn
Dredge
14
15
13
1.37
L
Raum
4
10
16
1.2
L
Grover
Tinotski
Grover
8
4
32
6
W
Ying
Trzzeci
Ying
4
10
23
1.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

575,849
Damage
397,912
390,049
Taken
575,849
98,607
Shielding
90,063
195,043
Healing
305,485
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
95,494
74,264
0
8,552
64,710
0
Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

L
Saati
HAINEN254
Saati
51,095
36,940
0
2,260
54,069
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Evie
83,152
78,922
1,191
13,860
51,345
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

L
Fernando
Mosferatu
Fernando
108,574
56,497
0
1,877
141,590
71,776
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
219,783
111,528
0
4,179
68,393
74,581

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

W
Yagorath
Pleonasmus
Yagorath
104,586
76,414
0
18,530
145,788
16,402

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Dredge
SupahMaYn
Dredge
137,974
102,971
0
3,650
69,726
7,624

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Raum
85,476
59,544
0
37,777
240,865
18,287
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

L
Grover
Tinotski
Grover
57,273
44,219
193,284
61,735
74,615
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Ying
Trzzeci
Ying
30,354
30,354
132,202
21,431
54,797
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role