Player Matchup

Grover
Grover
CrackpotCoast8
Grover
Level 828
Champion Stats
3W - 4L
1,435 SR
Queue Stats
301W - 303L
1,590 Elo+
Solo
Fernando
Fernando
Darkspeedsterz
Fernando
Level 862
Champion Stats
13W - 8L
1,662 SR
Queue Stats
80W - 83L
1,585 Elo+
Party 1
VII
VII
Jo7onoa
VII
Level 299
Champion Stats
27W - 41L
1,529 SR
Queue Stats
654W - 644L
1,612 Elo+
Solo
Ruckus
Ruckus
JuneBelle
Ruckus
Level 105
Champion Stats
4W - 1L
1,660 SR
Queue Stats
55W - 57L
1,576 Elo+
Party 1
Viktor
Viktor
kishell
Viktor
Level 999
Champion Stats
23W - 27L
1,566 SR
Queue Stats
779W - 792L
1,560 Elo+
Solo
Team Averages
Level 619
1,571 SR
1,585 Elo+

VS

Team Averages
Level 326
1,558 SR
1,573 Elo+
Io
Io
Kotaeria
Io
Level 807
Champion Stats
853W - 627L
1,684 SR
Queue Stats
2,212W - 2,023L
1,634 Elo+
Solo
Ying
Ying
SabreDerg
Ying
Level 41
Champion Stats
54W - 35L
1,659 SR
Queue Stats
77W - 64L
1,565 Elo+
Solo
Vatu
Vatu
YukiIsTheAmish
Vatu
Level 166
Champion Stats
0W - 2L
1,300 SR
Queue Stats
9W - 12L
1,516 Elo+
Solo
Lian
Lian
pinkneko cat
Lian
Level 519
Champion Stats
17W - 15L
1,612 SR
Queue Stats
648W - 641L
1,599 Elo+
Solo
Ruckus
Ruckus
robertfor
Ruckus
Level 95
Champion Stats
3W - 3L
1,535 SR
Queue Stats
319W - 316L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
7 / 9 / 32
4,596
270
24,463
73,829
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.8s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.2s.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 2.4s.

Level 4

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Fernando
59
11 / 16 / 8
4,096
241
72,865
115,386
100,981
Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 1000 to enemies hit by Charge.

Level 5

Safe Travel

Safe Travel

Charge

Gain a 150-Health Shield for 3s after you use Charge.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

VII
57
12 / 14 / 17
3,917
230
90,223
71,501
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 1s after activating Explosive Dodge.

Level 2

The Fear

The Fear

Trigger Discipline

Reduce your active Cooldowns by 4s after getting a Killing Blow while in Burst Mode.

Level 4

Night Watch

Night Watch

Trigger Discipline

Generate 8 Ammo when you activate Trigger Discipline.

Level 2

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Red Room

Red Room

Trigger Discipline

Increase your Movement Speed by 12% while in Automatic fire mode.

Level 3

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

Ruckus
JuneBelle
Ruckus
49
11 / 10 / 14
4,505
265
91,509
106,992
97,016
Nanotechnology

Nanotechnology

Emitter

Heal for 100 every 1s while Emitter is active.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 14%.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 4s.

Level 4

Level 1

Viktor
kishell
Viktor
60
14 / 10 / 19
4,503
265
138,746
64,075
0
Reflexes

Reflexes

Iron Sights

Reduce the time it takes to bring up Iron Sights by 15%.

Level 1

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 40% while using Iron Sights.

Level 2

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 50% while using Iron Sights.

Level 5

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
7 / 3 / 35
4,475
263
63,105
53,887
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.

Level 2

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Ying
14
4 / 11 / 32
3,894
229
91,341
81,740
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Harmony

Harmony

Shatter

Heal for 26% of the damage dealt by Shatter.

Level 2

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

57
19 / 12 / 13
4,371
257
101,874
77,569
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Shadow Garrote

Shadow Garrote

Armor

Generate 25% Ultimate charge for each enemy hit with your Ultimate.

Level 5

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 40.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 5% for 2s after Dash ends.

Level 1

Level 1

59
20 / 17 / 12
4,376
257
111,912
71,300
0
Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1s for each enemy hit with Valor. Can only happen once every 3s.

Level 2

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Ruckus
robertfor
Ruckus
44
9 / 12 / 18
4,237
249
63,551
133,310
73,624
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Match Insights

Player Kills, Deaths, and Assists

7m 7s
Objective Time
9m 48s
145
Kill Participation
169
55
Kills
59
59
Deaths
55
90
Assists
110
Player
Kills
Deaths
Assists
KDA
W
7
9
32
2.56
W
Fernando
11
16
8
0.94
W
VII
12
14
17
1.46
W
Ruckus
JuneBelle
Ruckus
11
10
14
1.8
L
7
3
35
8.17
L
Ying
4
11
32
1.82
L
19
12
13
2.13
W
Viktor
kishell
Viktor
14
10
19
2.35
L
20
17
12
1.53
L
Ruckus
robertfor
Ruckus
9
12
18
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

417,806
Damage
431,783
431,783
Taken
417,806
197,997
Shielding
73,624
213,185
Healing
260,645
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
24,463
18,312
127,244
51,661
73,829
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Fernando
72,865
39,742
0
2,336
115,386
100,981
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 2

W
VII
90,223
81,060
0
9,766
71,501
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ruckus
JuneBelle
Ruckus
91,509
69,648
0
17,940
106,992
97,016
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

L
63,105
56,255
109,518
34,662
53,887
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Ying
91,341
57,278
55,244
38,253
81,740
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
101,874
76,940
0
15,613
77,569
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Viktor
kishell
Viktor
138,746
99,316
0
4,238
64,075
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
111,912
106,790
0
3,565
71,300
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Ruckus
robertfor
Ruckus
63,551
49,824
0
3,790
133,310
73,624
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role