Player Matchup

Ying
Ying
KazuraNakawa
Ying
Level 211
Champion Stats
6W - 1L
1,500 SR
Queue Stats
6W - 1L
1,500 Elo+
Party 1
Maeve
Maeve
LoociSotooka
Maeve
Level 212
Champion Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,500 Elo+
Party 1
Barik
Barik
RhunokB
Barik
Level 23
Champion Stats
1W - 0L
1,226 SR
Queue Stats
2W - 2L
1,132 Elo+
Party 1
Lian
Lian
Schocoby
Lian
Level 44
Champion Stats
4W - 2L
1,410 SR
Queue Stats
5W - 7L
1,385 Elo+
Party 1
Androxus
Androxus
SolsticE132
Androxus
Level 42
Champion Stats
54W - 62L
1,534 SR
Queue Stats
89W - 107L
1,456 Elo+
Solo
Team Averages
Level 106
1,434 SR
1,395 Elo+

VS

Team Averages
Level 139
1,549 SR
1,459 Elo+
Grohk
Grohk
Abdalrzak7
Grohk
Level 70
Champion Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,396 Elo+
Solo
Saati
Saati
PecanTree
Saati
Level 43
Champion Stats
4W - 5L
1,712 SR
Queue Stats
31W - 26L
1,759 Elo+
Solo
Octavia
Octavia
RodrigoRFR09
Octavia
Level 39
Champion Stats
2W - 2L
1,641 SR
Queue Stats
8W - 11L
1,428 Elo+
Solo
Tyra
Tyra
XaviBT_P9
Tyra
Level 54
Champion Stats
7W - 3L
1,455 SR
Queue Stats
17W - 23L
1,401 Elo+
Solo
Kasumi
Kasumi
amazoniakilla2
Kasumi
Level 490
Champion Stats
5W - 16L
1,438 SR
Queue Stats
177W - 177L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
32
11 / 3 / 11
4,080
510
44,889
29,969
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

48
8 / 13 / 6
3,591
449
33,547
46,578
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Savagery

Savagery

Pounce

Heal for 350 after using Pounce.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Barik
RhunokB
Barik
15
3 / 3 / 18
3,700
463
29,244
45,439
56,368
Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Lian
28
7 / 5 / 11
3,675
459
34,794
31,812
0
Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Divine Right

Divine Right

Grace

Gain 20% Movement Speed for 3s after using Grace.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Androxus
SolsticE132
Androxus
22
10 / 4 / 5
3,665
458
40,223
28,093
0
Disrupt

Disrupt

Reversal

Reduce the Cooldown of Reversal by 3.5999999999999996s.

Level 3

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 60% after hitting an enemy with Reversal.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 2s after hitting an enemy with your weapon.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Team 1 Score

4

VS

Team 2 Score

-8

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grohk
50
3 / 7 / 10
3,620
453
25,408
41,368
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Spirit's Domain

Spirit's Domain

Weapon

Hitting allies with your Lightning Staff Heals them for 800 per second and your maximum Ammo capacity is increased by 15%. Curative (+20% Healing)

Level 1

Saati
PecanTree
Saati
20
6 / 3 / 11
4,055
507
52,387
26,114
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 20%.

Level 2

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Designer Armor

Designer Armor

Increase your maximum Health by 120.

Level 3

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Octavia
RodrigoRFR09
Octavia
42
8 / 11 / 3
3,675
459
40,420
41,480
0
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 20%.

Level 2

Clean Shots

Clean Shots

Reduce your weapon recoil by 60% while using Commanding Leap.

Level 3

Tactical Fire

Tactical Fire

Weapon

Generate 2 Ammo after getting a Killing Blow or Elimination while Designated Sights is active.

Level 2

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 30% for 2.5s after getting a Killing Blow or Elimination.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Tyra
23
7 / 16 / 5
3,895
487
50,086
52,410
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 10.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 100 over 2s.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

55
4 / 3 / 2
3,182
398
13,590
21,325
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 3s.

Level 5

Sealed Fate

Sealed Fate

Heal for 105 after an enemy survives being hit with Yokai Doll or Savage Tear at maximum Curse stacks.

Level 3

Soul Siphon

Soul Siphon

Increase the duration of Body and Soul by 0.2s.

Level 2

Moonlit Haunting

Moonlit Haunting

Heal for 51 every 0.25s during Body and Soul.

Level 3

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 20%.

Level 2

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
90
Kill Participation
59
39
Kills
28
28
Deaths
40
51
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Grohk
3
7
10
1.14
W
11
3
11
5.5
W
8
13
6
0.85
L
Saati
PecanTree
Saati
6
3
11
3.83
W
Barik
RhunokB
Barik
3
3
18
4
L
Octavia
RodrigoRFR09
Octavia
8
11
3
0.86
W
Lian
7
5
11
2.5
W
Androxus
SolsticE132
Androxus
10
4
5
3.13
L
Tyra
7
16
5
0.59
L
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,697
Damage
181,891
181,891
Taken
182,697
56,368
Shielding
0
109,905
Healing
81,470
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grohk
25,408
16,258
34,102
25,165
41,368
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
44,889
19,566
50,697
22,171
29,969
0
W
33,547
27,448
0
9,662
46,578
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Saati
PecanTree
Saati
52,387
19,517
841
3,334
26,114
0

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Barik
RhunokB
Barik
29,244
29,244
1,918
6,563
45,439
56,368
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
RodrigoRFR09
Octavia
40,420
37,070
750
4,951
41,480
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Level 1

W
Lian
34,794
34,794
1,080
7,698
31,812
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Androxus
SolsticE132
Androxus
40,223
35,989
0
10,116
28,093
0

Level 1

Level 1

L
Tyra
50,086
27,671
0
1,151
52,410
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

L
13,590
7,010
0
11,176
21,325
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role