Player Matchup

Ruckus
Ruckus
Diamond IV
AtúnMexicano
Ruckus
Diamond IV
Level 999
Champion Stats
2W - 2L
1,750 SR
Queue Stats
440W - 421L
1,648 Elo+
Solo
Androxus
Androxus
Diamond II
AzaanEnjoyer
Androxus
Diamond II
Level 88
Champion Stats
55W - 36L
1,746 SR
Queue Stats
273W - 221L
1,684 Elo+
Solo
Terminus
Terminus
Diamond IV
DaBrownie123
Terminus
Diamond IV
Level 191
Champion Stats
10W - 8L
1,725 SR
Queue Stats
313W - 284L
1,687 Elo+
Party 1
Io
Io
Diamond III
bluheqd
Io
Diamond III
Level 999
Champion Stats
5W - 1L
1,909 SR
Queue Stats
430W - 402L
1,662 Elo+
Solo
Koga
Koga
Diamond II
søyetë
Koga
Diamond II
Level 818
Champion Stats
62W - 53L
1,692 SR
Queue Stats
887W - 836L
1,699 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 619
1,765 SR
1,676 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 519
1,654 SR
1,652 Elo+
Vatu
Vatu
Masters
AndrèwTàtè
Vatu
Masters
Level 217
Champion Stats
39W - 21L
1,792 SR
Queue Stats
312W - 223L
1,768 Elo+
Party 2
Makoa
Makoa
Platinum III
ElRatonToxicoTV
Makoa
Platinum III
Level 413
Champion Stats
57W - 55L
1,660 SR
Queue Stats
1,063W - 1,021L
1,585 Elo+
Solo
Ying
Ying
Diamond I
FÈMÀLÈTÌTÀN
Ying
Diamond I
Level 96
Champion Stats
3W - 6L
1,569 SR
Queue Stats
286W - 246L
1,665 Elo+
Party 2
Grohk
Grohk
Diamond IV
Môrÿomarû
Grohk
Diamond IV
Level 999
Champion Stats
61W - 45L
1,632 SR
Queue Stats
2,194W - 2,167L
1,616 Elo+
Solo
Barik
Barik
Platinum I
Ronnicks
Barik
Platinum I
Level 869
Champion Stats
93W - 95L
1,619 SR
Queue Stats
1,453W - 1,365L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
5 / 5 / 8
2,075
296
30,695
42,735
13,873
Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Countermeasure

Countermeasure

Armor

Gain a 300-Health Shield for 4s after dropping to or below 30% Health.

Level 2

Nanotechnology

Nanotechnology

Emitter

Heal for 50 every 1s while Emitter is active.

Level 1

Proximity

Proximity

Advance

Reduce your damage taken by 9% for 3s after activating Advance.

Level 3

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Androxus
AzaanEnjoyer
Androxus
45
9 / 2 / 8
747
107
52,017
23,849
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 20% for 3s after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Terminus
DaBrownie123
Terminus
58
1 / 1 / 4
2,069
296
19,393
20,404
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

60
3 / 2 / 8
2,244
321
19,845
24,688
0
Moonlight Garden

Moonlight Garden

Weapon

Generate 4% Moonlight for each enemy hit with Light Bow.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Crescent

Crescent

Lunar Leap

Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.

Level 2

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 2% Moonlight every 1s while not using Moonlight.

Level 2

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Koga
55
12 / 1 / 12
2,658
380
60,882
29,309
0
Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Bans
LianFernando
Team 1 Score

4

VS

Team 2 Score

0

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
9 / 6 / 1
2,192
313
57,728
37,339
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

49
2 / 8 / 1
1,489
213
19,271
48,047
39,480
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 12% while at or below 50% Health.

Level 2

Ancient Resolve

Ancient Resolve

Shell Shield

Increase the duration of Shell Shield by 1.2s.

Level 2

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

27
0 / 6 / 4
1,319
188
11,908
20,518
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Efficiency

Efficiency

Dimensional Link

Reduce the Cooldown of Dimensional Link by 1.25s.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
0 / 8 / 4
1,629
233
30,062
39,997
0
Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 45%.

Level 3

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 8%.

Level 1

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 1.7999999999999998s after activating Ghost Walk.

Level 3

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.6000000000000001s.

Level 3

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Barik
Ronnicks
Barik
60
0 / 2 / 3
1,645
235
22,016
36,931
18,382
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 36s
Objective Time
28s
70
Kill Participation
24
30
Kills
11
11
Deaths
30
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
9
6
1
1.58
W
5
5
8
1.8
W
Androxus
AzaanEnjoyer
Androxus
9
2
8
6.5
W
Terminus
DaBrownie123
Terminus
1
1
4
3
L
2
8
1
0.31
L
0
6
4
0.33
L
0
8
4
0.25
L
Barik
Ronnicks
Barik
0
2
3
0.75
W
3
2
8
3.5
W
Koga
12
1
12
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

182,832
Damage
140,985
140,985
Taken
182,832
13,873
Shielding
57,862
92,099
Healing
88,673
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
57,728
43,770
0
6,561
37,339
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
30,695
26,419
0
1,554
42,735
13,873
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Androxus
AzaanEnjoyer
Androxus
52,017
45,415
0
1,392
23,849
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Terminus
DaBrownie123
Terminus
19,393
14,300
0
1,035
20,404
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
19,271
18,971
0
0
48,047
39,480
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
11,908
11,908
41,951
5,655
20,518
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
30,062
17,941
11,660
15,056
39,997
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Barik
Ronnicks
Barik
22,016
22,016
0
7,790
36,931
18,382

Level 1

W
19,845
18,340
59,835
20,269
24,688
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Koga
60,882
58,819
0
8,014
29,309
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role