Player Matchup

Seris
Seris
BrainBM
Seris
Level 52
Champion Stats
14W - 8L
1,674 SR
Queue Stats
66W - 59L
1,580 Elo+
Party 2
Ruckus
Ruckus
PalmitoPolonês
Ruckus
Level 8
Champion Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,668 Elo+
Party 2
Zhin
Zhin
gadril111
Zhin
Level 352
Champion Stats
13W - 9L
1,665 SR
Queue Stats
82W - 94L
1,564 Elo+
Party 2
Tyra
Tyra
jvccr1410
Tyra
Level 49
Champion Stats
10W - 9L
1,540 SR
Queue Stats
54W - 46L
1,597 Elo+
Party 2
Skye
Skye
poxamatilda
Skye
Level 364
Champion Stats
16W - 9L
1,700 SR
Queue Stats
426W - 394L
1,502 Elo+
Solo
Team Averages
Level 165
1,616 SR
1,582 Elo+

VS

Team Averages
Level 136
1,546 SR
1,505 Elo+
Dredge
Dredge
Helldemoons
Dredge
Level 175
Champion Stats
2W - 2L
1,363 SR
Queue Stats
10W - 8L
1,821 Elo+
Solo
Barik
Barik
LukeBigBoy
Barik
Level 16
Champion Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,406 Elo+
Party 1
Koga
Koga
Zzayber
Koga
Level 85
Champion Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,323 Elo+
Solo
Maeve
Maeve
uCallMeFire
Maeve
Level 63
Champion Stats
9W - 9L
1,526 SR
Queue Stats
18W - 16L
1,482 Elo+
Party 1
Jenos
Jenos
zBielziin
Jenos
Level 340
Champion Stats
3W - 0L
1,842 SR
Queue Stats
30W - 31L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Seris
BrainBM
Seris
41
1 / 6 / 12
1,680
153
21,544
33,795
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

3
1 / 9 / 7
1,790
163
19,399
53,665
56,763
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

Zhin
60
13 / 8 / 4
2,410
219
51,647
33,553
0
Infamy

Infamy

Armor

Increase your maximum Health by 50.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 4s after using Billow.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Dragon Oil

Dragon Oil

Armor

Increase your maximum Ammo by 1.

Level 1

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Tyra
38
11 / 7 / 6
2,056
187
58,813
34,361
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 400 over 2s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

60
2 / 9 / 6
1,414
129
21,878
20,668
0
Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 20% for 4s after getting an Elimination.

Level 2

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -20s.

Level 4

Decrepify

Decrepify

Poison Bolts

You do not consume Ammo for 1.5s after hitting an enemy with Poison Bolts.

Level 3

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Team 1 Score

1

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
54
14 / 2 / 7
3,141
286
57,591
28,859
2,290
Plank Walker

Plank Walker

Shortcut

Heal for 300 after exiting a Shortcut.

Level 3

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 1.

Level 1

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Barik
16
1 / 7 / 7
2,841
258
23,369
56,302
41,423
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Koga
Zzayber
Koga
55
9 / 6 / 13
3,060
278
42,138
33,023
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

42
12 / 7 / 5
3,184
289
38,767
35,529
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Persistence

Persistence

Armor

Reduce the damage you take by 20% while at or below 40% Health.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Jenos
zBielziin
Jenos
51
3 / 6 / 19
3,003
273
14,177
19,568
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 16%.

Level 4

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 40s
Objective Time
5m 55s
63
Kill Participation
90
28
Kills
39
39
Deaths
28
35
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Seris
BrainBM
Seris
1
6
12
1.17
W
Dredge
14
2
7
8.75
W
Barik
1
7
7
0.64
L
1
9
7
0.5
W
Koga
Zzayber
Koga
9
6
13
2.58
L
Zhin
13
8
4
1.88
L
Tyra
11
7
6
2
L
2
9
6
0.56
W
12
7
5
2.07
W
Jenos
zBielziin
Jenos
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

173,281
Damage
176,042
176,042
Taken
173,281
56,763
Shielding
43,713
63,471
Healing
101,451
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Seris
BrainBM
Seris
21,544
17,705
31,299
20,241
33,795
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Dredge
57,591
41,460
0
11,526
28,859
2,290
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Barik
23,369
23,369
0
11,627
56,302
41,423

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
19,399
12,624
0
5,132
53,665
56,763
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Level 1

W
Koga
Zzayber
Koga
42,138
38,036
2,113
9,790
33,023
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Zhin
51,647
38,523
0
3,410
33,553
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

L
Tyra
58,813
35,357
0
2,434
34,361
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
21,878
14,515
0
955
20,668
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
38,767
34,909
0
3,631
35,529
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Jenos
zBielziin
Jenos
14,177
11,378
57,453
5,311
19,568
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role