Player Matchup

Fernando
Fernando
Silver IV
H2Bojack
Fernando
Silver IV
Level 278
Champion Stats
12W - 12L
1,607 SR
Queue Stats
45W - 50L
1,412 Elo+
Party 1
Saati
Saati
Gold I
KyleNoRen
Saati
Gold I
Level 135
Champion Stats
0W - 4L
1,535 SR
Queue Stats
16W - 18L
1,493 Elo+
Party 1
Zhin
Zhin
Platinum IV
OUTSMARTINGU
Zhin
Platinum IV
Level 285
Champion Stats
2W - 7L
1,464 SR
Queue Stats
36W - 28L
1,579 Elo+
Party 1
Seris
Seris
Gold V
WHYSOSLOW
Seris
Gold V
Level 133
Champion Stats
1W - 5L
1,544 SR
Queue Stats
67W - 55L
1,547 Elo+
Party 1
Raum
Raum
Silver III
yeeyeeurmom
Raum
Silver III
Level 48
Champion Stats
0W - 1L
1,569 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 176
1,544 SR
1,500 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 129
1,570 SR
1,508 Elo+
Torvald
Torvald
Gold IV
Bolnirg
Torvald
Gold IV
Level 225
Champion Stats
23W - 12L
1,696 SR
Queue Stats
286W - 270L
1,529 Elo+
Solo
Lian
Lian
Qualifying
Inputdrop
Lian
Qualifying
Level 125
Champion Stats
3W - 5L
1,383 SR
Queue Stats
51W - 44L
1,512 Elo+
Party 2
Inara
Inara
Bronze III
Rodrigo345
Inara
Bronze III
Level 81
Champion Stats
3W - 1L
1,662 SR
Queue Stats
20W - 20L
1,469 Elo+
Solo
Grover
Grover
Silver I
SUKUNA20
Grover
Silver I
Level 164
Champion Stats
5W - 4L
1,503 SR
Queue Stats
63W - 63L
1,535 Elo+
Solo
Koga
Koga
Gold V
jdwiz54
Koga
Gold V
Level 49
Champion Stats
9W - 4L
1,609 SR
Queue Stats
88W - 86L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
H2Bojack
Fernando
60
14 / 11 / 11
5,278
310
99,266
159,057
143,695
Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Saati
KyleNoRen
Saati
52
18 / 16 / 10
4,133
243
95,058
72,042
0
Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Taste Maker

Taste Maker

Increase your Movement Speed by 10% for 4s after getting a Killing Blow or Elimination.

Level 2

Grab and Go

Grab and Go

Generate 3 Ammo for each enemy hit with Blast Back.

Level 3

Plated Leggings

Plated Leggings

Reduce Damage taken by 15% for 1.5s after using Blast Back.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

40
12 / 5 / 16
3,911
230
97,461
73,465
0
Infamy

Infamy

Armor

Increase your maximum Health by 150.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 40%.

Level 5

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Guillotine

Guillotine

Spite

Spite deals 20% of its target's maximum Health with each hit.

Level 1

Seris
WHYSOSLOW
Seris
59
1 / 11 / 28
6,735
396
27,619
45,877
0
Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 100 every 1s while using Shadow Travel.

Level 2

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 0.8s.

Level 1

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

48
5 / 12 / 24
4,762
280
94,701
225,655
12,697
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Bans
DrogozKhan
Team 1 Score

3

VS

Team 2 Score

4

Bans
WilloAndroxus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Torvald
Bolnirg
Torvald
60
12 / 14 / 20
4,631
272
100,893
81,648
179,565
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Hearthwarder

Hearthwarder

Protection

Generate 150 Shield after using Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 40% for 2s.

Level 4

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Lian
56
16 / 9 / 18
4,735
279
162,479
62,247
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.2000000000000002s for each enemy hit by Valor.

Level 3

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 3s.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Alacrity

Alacrity

Grace

Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.

Level 1

Inara
52
5 / 9 / 22
4,237
249
89,946
144,362
36,766
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Grover
SUKUNA20
Grover
46
6 / 7 / 35
5,041
297
73,955
61,841
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 10% for 4s after they are Healed by Blossom.

Level 2

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 12% for 4s after using Blossom.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Koga
jdwiz54
Koga
26
16 / 11 / 16
4,368
257
148,823
64,007
0
Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 30%.

Level 3

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 29s
Objective Time
8m 49s
139
Kill Participation
166
50
Kills
55
55
Deaths
50
89
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Torvald
Bolnirg
Torvald
12
14
20
1.57
L
Fernando
H2Bojack
Fernando
14
11
11
1.77
W
Lian
16
9
18
2.78
L
Saati
KyleNoRen
Saati
18
16
10
1.44
L
12
5
16
4
W
Inara
5
9
22
1.78
W
Grover
SUKUNA20
Grover
6
7
35
3.36
L
Seris
WHYSOSLOW
Seris
1
11
28
1.36
W
Koga
jdwiz54
Koga
16
11
16
2.18
L
5
12
24
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

414,105
Damage
576,096
576,096
Taken
414,105
156,392
Shielding
216,331
290,306
Healing
239,228
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Torvald
Bolnirg
Torvald
100,893
74,282
9,159
3,074
81,648
179,565
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Fernando
H2Bojack
Fernando
99,266
53,817
0
21,542
159,057
143,695
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Lian
162,479
161,199
0
3,826
62,247
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Saati
KyleNoRen
Saati
95,058
67,604
0
4,117
72,042
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

L
97,461
81,189
0
18,052
73,465
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Inara
89,946
69,389
0
12,013
144,362
36,766

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
SUKUNA20
Grover
73,955
63,637
165,269
44,003
61,841
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
Seris
WHYSOSLOW
Seris
27,619
21,415
196,407
21,375
45,877
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

W
Koga
jdwiz54
Koga
148,823
133,053
0
1,884
64,007
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Level 2

L
94,701
82,174
0
28,813
225,655
12,697
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role