Player Matchup

Zhin
Zhin
Platinum II
ELGOMIBOING
Zhin
Platinum II
Level 667
Champion Stats
6W - 5L
1,617 SR
Queue Stats
198W - 170L
1,616 Elo+
Solo
Furia
Furia
Platinum III
LxwkeyToxicc
Furia
Platinum III
Level 487
Champion Stats
1W - 2L
1,514 SR
Queue Stats
75W - 59L
1,524 Elo+
Solo
Lian
Lian
Diamond V
MoTTTas
Lian
Diamond V
Level 282
Champion Stats
27W - 40L
1,524 SR
Queue Stats
943W - 895L
1,616 Elo+
Solo
Terminus
Terminus
Platinum I
Záikó
Terminus
Platinum I
Level 999
Champion Stats
25W - 23L
1,619 SR
Queue Stats
846W - 827L
1,569 Elo+
Party 3
Fernando
Fernando
Diamond V
ÜnÖsöPölärZëpzï
Fernando
Diamond V
Level 377
Champion Stats
8W - 4L
1,748 SR
Queue Stats
111W - 89L
1,560 Elo+
Party 3
Team Averages
Platinum I
Platinum I
Average Tier
Level 562
1,604 SR
1,577 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 377
1,657 SR
1,633 Elo+
Azaan
Azaan
Diamond V
IiWillFillil
Azaan
Diamond V
Level 301
Champion Stats
86W - 91L
1,690 SR
Queue Stats
981W - 965L
1,626 Elo+
Party 1
Saati
Saati
Diamond IV
MrToeTickler
Saati
Diamond IV
Level 71
Champion Stats
4W - 6L
1,729 SR
Queue Stats
211W - 180L
1,658 Elo+
Party 1
Inara
Inara
Platinum V
P0Z3T4
Inara
Platinum V
Level 979
Champion Stats
6W - 7L
1,558 SR
Queue Stats
167W - 137L
1,524 Elo+
Solo
Vatu
Vatu
Platinum I
tf2gamerboy9999
Vatu
Platinum I
Level 145
Champion Stats
8W - 2L
1,920 SR
Queue Stats
20W - 13L
1,709 Elo+
Party 2
Ying
Ying
Platinum IV
uwuEBOYluver
Ying
Platinum IV
Level 388
Champion Stats
2W - 6L
1,386 SR
Queue Stats
31W - 24L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
51
24 / 19 / 14
5,747
274
167,740
95,037
0
Infamy

Infamy

Armor

Increase your maximum Health by 200.

Level 4

Perfect Block

Perfect Block

Counter

Heal for 400 after using Counter.

Level 4

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 10% for 3s after activating Counter.

Level 1

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

59
3 / 17 / 34
4,682
223
60,247
49,994
13,677
Light of Dawn

Light of Dawn

Kindle Soul

Apply a 175-Health Shield for 2s to allies affected by Kindle Soul.

Level 5

Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 20%.

Level 2

Conviction

Conviction

Pyre Strike

Increase the Stun duration of Pyre Strike by 0.3s.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 105 over 3s after Healing an ally with Kindle Soul.

Level 1

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Lian
MoTTTas
Lian
45
18 / 20 / 27
5,321
253
137,628
73,996
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 0.8s for each enemy hit by Valor.

Level 2

Bloodline

Bloodline

Grace

Generate 1 Ammo after using Grace.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 3s.

Level 5

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Terminus
Záikó
Terminus
60
16 / 12 / 14
4,803
229
99,026
134,893
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 20% based on the number of Calamity Blast charges you have stored.

Level 5

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 15%.

Level 1

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 100.

Level 1

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

51
11 / 17 / 25
5,197
247
113,555
153,580
118,117
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 50% for 3s after using Charge.

Level 5

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 16% for 3s after hitting an enemy with Fireball.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldAndroxus
Team 1 Score

4

VS

Team 2 Score

3

Bans
KhanVora
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
19 / 19 / 20
5,118
244
118,451
178,512
63,363
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 12%.

Level 2

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 300.

Level 2

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Tempering

Tempering

Augment Reckoning, Sanctuary, and Conviction, but increase their base Cooldown by 25%.

Level 1

43
31 / 11 / 25
5,690
271
154,077
77,106
0
Seek

Seek

Increase the duration of Dead Ringer's reveal on destruction by 0.5s.

Level 1

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 4.

Level 4

Closing Time

Closing Time

Increase your Movement Speed by 24% for 2.5s after activating Blast Back.

Level 4

Designer Armor

Designer Armor

Increase your maximum Health by 200.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Inara
P0Z3T4
Inara
59
7 / 15 / 32
5,089
242
79,548
152,590
35,606
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 3s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

41
25 / 17 / 18
4,878
232
112,373
99,152
0
Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

51
7 / 11 / 42
8,105
386
43,051
70,836
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 54s
Objective Time
14m 53s
186
Kill Participation
226
72
Kills
89
85
Deaths
73
114
Assists
137
Player
Kills
Deaths
Assists
KDA
W
24
19
14
1.63
L
19
19
20
1.53
W
3
17
34
1.18
W
Lian
MoTTTas
Lian
18
20
27
1.58
L
31
11
25
3.95
L
Inara
P0Z3T4
Inara
7
15
32
1.53
W
Terminus
Záikó
Terminus
16
12
14
1.92
L
25
17
18
2
L
7
11
42
2.55
W
11
17
25
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

578,196
Damage
507,500
507,500
Taken
578,196
131,794
Shielding
98,969
221,163
Healing
323,726
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
167,740
138,235
2,550
14,409
95,037
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
118,451
88,582
0
37,216
178,512
63,363
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
60,247
42,321
156,168
9,225
49,994
13,677
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Lian
MoTTTas
Lian
137,628
136,028
0
2,002
73,996
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Level 1

L
154,077
125,429
0
4,975
77,106
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

L
Inara
P0Z3T4
Inara
79,548
62,937
0
4,713
152,590
35,606
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
Terminus
Záikó
Terminus
99,026
83,975
0
27,930
134,893
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

L
112,373
85,838
0
23,324
99,152
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
43,051
43,051
211,383
42,115
70,836
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
113,555
62,502
0
8,879
153,580
118,117
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role