Player Matchup

Talus
Talus
Platinum II
Erick18_Saul8_
Talus
Platinum II
Level 999
Champion Stats
150W - 97L
1,710 SR
Queue Stats
465W - 439L
1,532 Elo+
Solo
Tiberius
Tiberius
Gold II
Kouwai
Tiberius
Gold II
Level 424
Champion Stats
5W - 5L
1,849 SR
Queue Stats
109W - 93L
1,500 Elo+
Solo
Jenos
Jenos
Gold V
murilloverdao13
Jenos
Gold V
Level 728
Champion Stats
12W - 6L
1,695 SR
Queue Stats
88W - 101L
1,432 Elo+
Solo
Raum
Raum
Silver I
secojunior
Raum
Silver I
Level 301
Champion Stats
3W - 3L
1,611 SR
Queue Stats
38W - 42L
1,446 Elo+
Solo
Fernando
Fernando
Gold I
urkogaucho
Fernando
Gold I
Level 550
Champion Stats
25W - 35L
1,559 SR
Queue Stats
135W - 140L
1,508 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 600
1,685 SR
1,483 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 750
1,572 SR
1,510 Elo+
Zhin
Zhin
Platinum I
CaixaoSorrident
Zhin
Platinum I
Level 999
Champion Stats
117W - 97L
1,700 SR
Queue Stats
916W - 880L
1,621 Elo+
Solo
Lian
Lian
Gold V
Cervezero
Lian
Gold V
Level 999
Champion Stats
3W - 11L
1,433 SR
Queue Stats
337W - 340L
1,422 Elo+
Party 1
Barik
Barik
Silver IV
LuLo10
Barik
Silver IV
Level 170
Champion Stats
136W - 118L
1,569 SR
Queue Stats
214W - 218L
1,457 Elo+
Party 1
Ying
Ying
Platinum V
flowers01
Ying
Platinum V
Level 581
Champion Stats
2W - 5L
1,510 SR
Queue Stats
3W - 7L
1,485 Elo+
Solo
Inara
Inara
Platinum V
gonzalo20
Inara
Platinum V
Level 999
Champion Stats
361W - 327L
1,650 SR
Queue Stats
891W - 913L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
24 / 11 / 14
4,253
284
77,159
49,207
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 5% Lifesteal while Overcharge is active.

Level 1

Transient

Transient

Rune of Travel

Reduce the cooldown of Rune of Travel by 1s.

Level 1

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Perseverance

Perseverance

Weapon

Gain 40% Lifesteal while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

Tiberius
Kouwai
Tiberius
57
24 / 7 / 10
4,472
298
72,848
44,096
2,126
Charisma

Charisma

Armor

Increase your maximum Health by 200.

Level 4

Flying Chakrams

Flying Chakrams

Weapon

Increase your maximum Ammo by 1.

Level 1

Primal Haste

Primal Haste

Combat Trance

Gain a 180-Health Shield for 4s after activating Combat Trance.

Level 3

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 1.2000000000000002s for each enemy hit by Heavy Blade.

Level 3

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 2.4s.

Level 4

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

55
3 / 9 / 30
3,903
260
20,321
31,989
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

59
5 / 8 / 22
4,246
283
56,418
163,987
2,600
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 400 after activating Soul Harvest.

Level 4

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 100-Health Shield for 3s after activating Ignition.

Level 1

War-torn Plains

War-torn Plains

Weapon

Reduce the time it takes to spin up your Hellfire Gatling by 12%.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Fernando
urkogaucho
Fernando
52
3 / 4 / 24
4,284
286
68,805
82,756
92,399
Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Pyre

Pyre

Weapon

Increase your maximum Ammo by 15.

Level 1

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Bans
VoraBomb King
Team 1 Score

4

VS

Team 2 Score

2

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
21 / 13 / 7
3,553
237
105,253
54,107
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 14% after getting an Elimination.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Malice

Malice

Armor

Increase your Reload Speed by 40%.

Level 4

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 1s after using Billow.

Level 1

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 32%.

Level 4

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Lian
59
11 / 12 / 5
4,052
270
128,422
39,549
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 5 units.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 0.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 1

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 2s for each enemy hit by Valor.

Level 5

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Barik
LuLo10
Barik
39
4 / 11 / 8
2,699
180
67,563
67,768
67,960
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 0.4s.

Level 1

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Ying
54
3 / 12 / 12
2,526
168
16,606
36,316
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Inara
gonzalo20
Inara
36
0 / 11 / 11
1,735
116
54,191
97,811
20,259
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Living Stone

Living Stone

Earthen Guard

Increase your Reload Speed by 12% while Earthen Guard is active.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 11s
Objective Time
5m 50s
159
Kill Participation
82
59
Kills
39
39
Deaths
59
100
Assists
43
Player
Kills
Deaths
Assists
KDA
L
21
13
7
1.88
L
Lian
11
12
5
1.13
W
24
11
14
2.82
W
Tiberius
Kouwai
Tiberius
24
7
10
4.14
L
Barik
LuLo10
Barik
4
11
8
0.73
L
Ying
3
12
12
0.75
L
Inara
gonzalo20
Inara
0
11
11
0.5
W
3
9
30
2
W
5
8
22
2
W
Fernando
urkogaucho
Fernando
3
4
24
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

295,551
Damage
372,035
372,035
Taken
295,551
97,125
Shielding
88,219
174,492
Healing
122,751
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
105,253
84,534
0
3,084
54,107
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
Lian
128,422
122,973
0
2,696
39,549
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
77,159
74,999
0
13,622
49,207
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

W
Tiberius
Kouwai
Tiberius
72,848
59,639
0
1,571
44,096
2,126

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Barik
LuLo10
Barik
67,563
67,563
0
6,608
67,768
67,960
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Ying
16,606
16,606
90,592
9,919
36,316
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
gonzalo20
Inara
54,191
38,735
0
9,852
97,811
20,259
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
20,321
4,736
120,806
10,372
31,989
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
56,418
40,764
0
20,948
163,987
2,600
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
Fernando
urkogaucho
Fernando
68,805
46,144
0
7,173
82,756
92,399
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Damage Done by Role

Damage Taken by Role