Player Matchup
VS
Match Stats
Lost Legacy
Stasis Field
Heal for 240 every 1s for 3s after activating Stasis Field.
Level 3
Phantom Pain
Setback
Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.
Level 5
Safe Haven
Armor
Increase your Healing received by 18% while Stasis Field is active.
Level 3
Old Wounds
Armor
Increase your maximum Health by 450.
Level 3
Hell Hunter
Weapon
Generate 1 Ammo after hitting a fully-charged weapon shot.
Level 1
Unstable Fissure
Second Chance
When you use Second Chance you also Rewind enemies within 20 units 3s into the past.
Level 1
Shining Example
Weapon
Extend the duration of Sharp Momentum stacks gained by hitting with War by 48%.
Level 4
Both Sides Of The Coin
Weapon
Heal for 15 after hitting an enemy with War.
Level 1
Casual Competency
Rogue's Tempo
Hitting an enemy with Rogue's Tempo grants you 3 stacks of Piercing Momentum and Sharp Momentum.
Level 3
Flurry
Deadly Momentum
Reduce the Cooldown of Deadly Momentum by 2.0999999999999996s for each enemy hit by it.
Level 3
He Shot First
Love
Extend the duration of Piercing Momentum stacks gained by hitting with Love by 48%.
Level 4
It's Got Some Heft
War
Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.
Level 1
Sleight of Hand
Nether Step
Generate 2 Ammo after activating Nether Step.
Level 2
Elusive
Nether Step
Increase your Movement Speed by 50% for 3s after activating Nether Step.
Level 5
Watchful
Armor
Reduce all active Cooldowns by 40% after getting an Elimination.
Level 4
Through the Warp
Nether Step
Increase the distance of each Nether Step dash by 15%.
Level 3
Marksman
Defiance
Generate 1 Ammo after hitting an enemy with Defiance.
Level 1
Dark Stalker
Nether Step
Nether Step now has 3 separate charges and is no longer linked.
Level 1
Astral Cycle
Astral Mark
Increase the duration of Astral Mark by 1.2000000000000002s.
Level 3
Relativity
Astral Mark
Heal for 40 every 1s for 10s after applying Astral Mark.
Level 1
Cosmic Barrier
Stellar Wind
Reduce your damage taken by 5% while Stellar Wind is active.
Level 1
Retrograde
Astral Mark
Reduce the Cooldown of Astral Mark by 2s.
Level 5
Lightyears
Astral Mark
Increase the range of Astral Mark by 20%.
Level 5
Luminary
Astral Mark
All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.
Level 1
Eagle's Emerald
Valor
Generate 1 Ammo for each enemy hit with Valor.
Level 1
Present Arms
Presence
Heal for 300 after using Presence.
Level 3
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Heraldry
Presence
Hitting an enemy with Presence reduces its Cooldown by 5s.
Level 5
Superiority
Armor
Increase your maximum Ammo by 1.
Level 1
Alacrity
Grace
Grace now hits all enemies in front of you instead of only one, but its Cooldown is increased by 1s.
Level 1
Team 1 Score
3
VS
Team 2 Score
4
Graviton
Explosive Flask
Increase the duration of Explosive Flask's Slow by 1s.
Level 4
Side Tanks
Explosive Flask
Reduce the Cooldown of Explosive Flask by 3s.
Level 5
Smithereens
Explosive Flask
Generate 3 Ammo for each enemy hit by Explosive Flask.
Level 3
Acrobat's Trick
Weapon
Reduce the Cooldown of Healing Potion by 0.1s after hitting an enemy with your weapon.
Level 1
From Above
Weightless
Reduces the Cooldown of Weightless by 1.2s.
Level 2
Catalyst
Explosive Flask
Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)
Level 1
Abhorrent Vista
Ignition
Reduce the Cooldown of Ignition by 3s.
Level 5
Void Lord
Soul Harvest
Reduce your damage taken by 5% for 3s after activating Soul Harvest.
Level 1
Tormented Fissure
Ignition
Generate 75 Ammo after activating Ignition.
Level 3
Apocalypse
Juggernaut
Heal for 150 for each champion hit by Juggernaut.
Level 1
Hellish Lodestones
Ignition
Reduce your damage taken by 15% for 3s after activating Ignition.
Level 5
Subservience
Soul Harvest
All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.
Level 1
Nanotechnology
Emitter
Heal for 150 every 1s while Emitter is active.
Level 3
Dampener
Armor
Increase your maximum Health by 750.
Level 5
Crystal Capacitor
Missile Launcher
Reduce the Cooldown of Missile Launcher by 1.4s.
Level 2
Fuel Reserves
Advance
Increase the travel distance of Advance by 21%.
Level 3
Warden
Emitter
Increase the duration of Emitter by 2s.
Level 2
Level 1
Forever Changed
Increase your maximum Health by 450.
Level 3
Face To Face
Royal Presence
Increase the pull strength of Royal Presence's chain grab by 40%.
Level 2
The New Order
Royal Presence
Gain a 90 health Shield for each enemy hit by Royal Presence's chain grab.
Level 3
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 40%.
Level 2
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Venomous Gourd
Gourd
Standing in your Gourd grants yourself and allies 40% Lifesteal.
Level 5
Ritual Magic
Mending Spirits
Heal for 45 every 1s while Healing an ally with Mending Spirits.
Level 3
Lighter Gourd
Gourd
Increase the Projectile Speed of Gourd by 10%.
Level 1
Liminal Passage
Slither
Increase the travel distance of Slither by 10%.
Level 1
Many Gourds
Gourd
Reduce the Cooldown of Gourd by 4s.
Level 5
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 2
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Guardian
Armor
Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 2
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Veteran
Armor
Increase your base maximum Health by 11%.
Level 2
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 2
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 40%.
Level 2
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 2
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.