Player Matchup

Ying
Ying
CeroFurious
Ying
Level 226
Champion Stats
5W - 1L
1,617 SR
Queue Stats
105W - 89L
1,489 Elo+
Party 2
Barik
Barik
Crouch1ngEagle
Barik
Level 439
Champion Stats
109W - 103L
1,611 SR
Queue Stats
753W - 761L
1,560 Elo+
Solo
Saati
Saati
GyeonJoe
Saati
Level 80
Champion Stats
6W - 7L
1,408 SR
Queue Stats
32W - 29L
1,527 Elo+
Solo
Seris
Seris
Vampirokannon_1
Seris
Level 208
Champion Stats
130W - 120L
1,603 SR
Queue Stats
560W - 542L
1,572 Elo+
Solo
Octavia
Octavia
WizardLyric4313
Octavia
Level 139
Champion Stats
3W - 2L
1,536 SR
Queue Stats
77W - 56L
1,491 Elo+
Party 2
Team Averages
Level 218
1,555 SR
1,528 Elo+

VS

Team Averages
Level 135
1,553 SR
1,519 Elo+
Vora
Vora
BluRoyalty
Vora
Level 81
Champion Stats
4W - 5L
1,569 SR
Queue Stats
23W - 28L
1,457 Elo+
Solo
Khan
Khan
MonsterCOWBOY20
Khan
Level 246
Champion Stats
3W - 4L
1,616 SR
Queue Stats
29W - 24L
1,613 Elo+
Solo
Willo
Willo
SonozakisCxrse
Willo
Level 99
Champion Stats
15W - 6L
1,730 SR
Queue Stats
100W - 94L
1,600 Elo+
Solo
Moji
Moji
YoungRow22
Moji
Level 79
Champion Stats
2W - 6L
1,314 SR
Queue Stats
25W - 28L
1,445 Elo+
Party 1
Skye
Skye
diggwillpopu
Skye
Level 172
Champion Stats
2W - 3L
1,536 SR
Queue Stats
30W - 29L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
58
14 / 1 / 6
2,306
329
32,197
8,150
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

52
2 / 1 / 19
2,465
352
25,015
35,138
18,106
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Saati
GyeonJoe
Saati
40
11 / 1 / 11
2,415
345
41,413
16,087
0
Aggressive Tip

Aggressive Tip

Increase the projectile speed of Ricochet by 10%.

Level 1

Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 3% for 2.5s after Ricochet is deployed.

Level 1

Sure Shot

Sure Shot

Increase your Ultimate charge rate by 15%.

Level 5

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Heads or Tails

Heads or Tails

Ricocheted shots deal 200% more damage to shields, reveal enemies for 1s, and heal Saati for 125 health.

Level 1

19
1 / 0 / 11
1,897
271
13,017
14,328
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 16%.

Level 2

Revenant

Revenant

Armor

Increase your maximum Health by 200.

Level 4

Ebon Dynamo

Ebon Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

54
5 / 4 / 9
1,944
278
24,689
17,226
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Asymmetric Warfare

Asymmetric Warfare

Distortion Field now damages enemies for 200 every .5s for the duration of Distortion Field and heals allies for 125 every .5 seconds while inside of the field.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
1 / 7 / 3
1,278
183
20,161
21,180
900
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 300 Shield for 5s after activating Tendril.

Level 4

Elegant Paring

Elegant Paring

Tendril

Reduce the Cooldown of Dark Siphon and Obliteration by 1.2000000000000002s after activating Tendril.

Level 3

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 1.7999999999999998s after hitting an enemy with Dark Siphon.

Level 3

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

59
1 / 6 / 1
1,402
200
19,294
46,872
20,146
Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Martial Law

Martial Law

Commander's Grab

Generate 10 Ammo after activating Commander's Grab.

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 3s.

Level 5

Vortex Grip

Vortex Grip

Commander's Grab

Targets hit by Commander's Grab are Stunned for an additional 1.4s.

Level 1

54
1 / 9 / 2
1,049
150
13,725
25,720
0
Nectar

Nectar

Seedling

Heal for 375 after using Seedling.

Level 5

Germination

Germination

Seedling

Generate 1 Ammo after using Seedling.

Level 1

Hijinks

Hijinks

Flutter

Heal for 250 after activating Flutter.

Level 5

Flora

Flora

Armor

Increase your maximum Health by 100.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 150 every 1s while standing in Dead Zone.

Level 2

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

42
3 / 6 / 1
1,275
182
16,364
22,706
0
Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Cozy

Cozy

Magic Barrier

Heal for 100 every 1s while Magic Barrier is active.

Level 2

Morning Breath

Morning Breath

Familiar Spit

Increase your Movement Speed by 15% for 4s after applying a Magic Mark to an unmarked enemy. This effect can occur once every 4s.

Level 3

Fluffy

Fluffy

Armor

Increase your maximum Health by 250.

Level 5

Boom Boom

Boom Boom

Weapon

Detonating a Magic Mark also damages all enemies within 15 units of the victim for 75% of its damage.

Level 1

47
1 / 5 / 1
1,123
160
21,385
19,853
0
Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 0.6s.

Level 1

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Confound

Confound

Poison Bolts

Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.

Level 4

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 500 over 2s while in Smoke Screen.

Level 4

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 11s
Objective Time
1m 28s
89
Kill Participation
15
33
Kills
7
7
Deaths
33
56
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
14
1
6
17
W
2
1
19
11.5
W
Saati
GyeonJoe
Saati
11
1
11
16.5
L
1
6
1
0.25
L
1
9
2
0.22
W
1
0
11
6.5
W
5
4
9
2.38
L
3
6
1
0.58
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,331
Damage
90,929
90,929
Taken
136,331
18,106
Shielding
21,046
67,694
Healing
47,017
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
20,161
17,858
600
4,465
21,180
900

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
32,197
24,897
18,641
4,521
8,150
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
25,015
25,015
0
4,045
35,138
18,106
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Saati
GyeonJoe
Saati
41,413
23,301
0
0
16,087
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
19,294
14,014
2,142
22,573
46,872
20,146
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
13,725
8,259
0
2,783
25,720
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
13,017
11,442
29,843
9,082
14,328
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
24,689
24,689
628
934
17,226
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
16,364
16,364
300
6,881
22,706
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

L
21,385
11,651
0
7,273
19,853
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role