Player Matchup

Ying
Ying
Diamond V
CarlSoS
Ying
Diamond V
Level 459
Champion Stats
3W - 3L
1,700 SR
Queue Stats
21W - 19L
1,606 Elo+
Party 2
Khan
Khan
Platinum I
Hope_prevail
Khan
Platinum I
Level 999
Champion Stats
13W - 10L
1,737 SR
Queue Stats
203W - 185L
1,588 Elo+
Solo
Androxus
Androxus
Diamond III
M115
Androxus
Diamond III
Level 999
Champion Stats
172W - 168L
1,688 SR
Queue Stats
1,318W - 1,305L
1,638 Elo+
Party 2
Barik
Barik
Platinum II
Seroku
Barik
Platinum II
Level 446
Champion Stats
46W - 37L
1,733 SR
Queue Stats
757W - 763L
1,538 Elo+
Solo
Vivian
Vivian
Diamond I
синкхара
Vivian
Diamond I
Level 715
Champion Stats
10W - 7L
1,805 SR
Queue Stats
400W - 364L
1,684 Elo+
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 724
1,733 SR
1,611 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 982
1,693 SR
1,631 Elo+
Sha Lin
Sha Lin
Diamond IV
AtúnMexicano
Sha Lin
Diamond IV
Level 999
Champion Stats
62W - 63L
1,729 SR
Queue Stats
615W - 602L
1,648 Elo+
Solo
Terminus
Terminus
Platinum III
LaSoda
Terminus
Platinum III
Level 999
Champion Stats
34W - 24L
1,599 SR
Queue Stats
403W - 369L
1,625 Elo+
Solo
Inara
Inara
Diamond V
Mackz21
Inara
Diamond V
Level 915
Champion Stats
8W - 10L
1,615 SR
Queue Stats
270W - 239L
1,620 Elo+
Solo
Corvus
Corvus
Diamond IV
Niprrte
Corvus
Diamond IV
Level 999
Champion Stats
66W - 41L
1,736 SR
Queue Stats
581W - 576L
1,621 Elo+
Party 1
Koga
Koga
Diamond I
Ŋippert
Koga
Diamond I
Level 999
Champion Stats
96W - 77L
1,788 SR
Queue Stats
768W - 772L
1,640 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
CarlSoS
Ying
54
1 / 5 / 14
2,851
259
23,177
23,455
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 100.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

55
4 / 7 / 7
2,693
245
50,722
111,229
56,275
Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 8% for 2s after hitting an enemy with Commander's Grab.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
M115
Androxus
55
7 / 5 / 9
2,647
241
72,504
42,500
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Barik
Seroku
Barik
55
6 / 9 / 5
2,867
261
55,679
86,567
79,084
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 280.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
7 / 8 / 5
2,517
229
80,102
41,459
13,894
Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 60% while using Precision Sights.

Level 3

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

One Step Ahead

One Step Ahead

Armor

Increase your Movement Speed by 20%.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 12% chance to not consume Ammo.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Bans
TorvaldLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
FernandoWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
60
10 / 3 / 8
3,220
293
86,253
43,701
0
Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 2.4s.

Level 4

Poise

Poise

Armor

Reduce the Movement Speed penalty while drawing your Longbow by 60%.

Level 3

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Grounded

Grounded

Rapid Shot

Regenerate 120 Health every 1s during while using Rapid Shot.

Level 2

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Terminus
LaSoda
Terminus
60
6 / 7 / 7
2,658
242
53,523
76,443
0
Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

We Can Rebuild Him

We Can Rebuild Him

Armor

Receive 10% increased Healing while at or below 50% Health.

Level 2

Decimation

Decimation

Calamity Blast

Each Calamity Blast deals an additional 100 damage.

Level 1

Inara
Mackz21
Inara
59
5 / 6 / 13
4,329
394
48,565
89,033
14,499
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Caretaker

Caretaker

Warder's Field

Heal for 22 every 1s while standing in Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Corvus
Niprrte
Corvus
60
1 / 2 / 21
3,394
309
16,113
13,819
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 20% of the Healing done to other allies with Abyssal Reconstruction.

Level 4

Grand Design

Grand Design

Mark of Fate

Grants Marked ally 10% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 4

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

Koga
60
12 / 5 / 7
3,015
274
100,756
59,188
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 0s
Objective Time
5m 39s
65
Kill Participation
90
25
Kills
34
34
Deaths
23
40
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Sha Lin
10
3
8
4.67
L
Ying
CarlSoS
Ying
1
5
14
1.6
L
4
7
7
1.07
W
Terminus
LaSoda
Terminus
6
7
7
1.36
L
Androxus
M115
Androxus
7
5
9
2.3
W
Inara
Mackz21
Inara
5
6
13
1.92
W
Corvus
Niprrte
Corvus
1
2
21
5.75
L
Barik
Seroku
Barik
6
9
5
0.94
W
Koga
12
5
7
3.1
L
7
8
5
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

282,184
Damage
305,210
305,210
Taken
282,184
149,253
Shielding
14,499
177,647
Healing
183,195
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Sha Lin
86,253
76,653
0
2,929
43,701
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Ying
CarlSoS
Ying
23,177
23,177
128,311
10,867
23,455
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
50,722
46,392
6,228
22,586
111,229
56,275

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Terminus
LaSoda
Terminus
53,523
24,026
0
16,762
76,443
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Androxus
M115
Androxus
72,504
62,579
0
1,694
42,500
0

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Mackz21
Inara
48,565
38,084
0
4,332
89,033
14,499

Level 2

Level 2

Level 1

W
Corvus
Niprrte
Corvus
16,113
13,056
150,736
6,087
13,819
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Seroku
Barik
55,679
55,679
0
6,298
86,567
79,084
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
Koga
100,756
95,748
0
2,349
59,188
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
80,102
72,908
0
1,663
41,459
13,894
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role