Player Matchup

Fernando
Fernando
Dagbi
Fernando
Level 63
Champion Stats
1W - 0L
1,707 SR
Queue Stats
2W - 1L
1,749 Elo+
Party 1
Ying
Ying
LlamaShop_de
Ying
Level 57
Champion Stats
6W - 9L
1,371 SR
Queue Stats
54W - 56L
1,571 Elo+
Solo
Koga
Koga
LurkingInRice
Koga
Level 42
Champion Stats
5W - 1L
1,701 SR
Queue Stats
9W - 4L
1,703 Elo+
Party 1
Kinessa
Kinessa
congested31
Kinessa
Level 47
Champion Stats
1W - 1L
1,808 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Tyra
Tyra
seeebot
Tyra
Level 67
Champion Stats
99W - 54L
1,704 SR
Queue Stats
525W - 448L
1,571 Elo+
Solo
Team Averages
Level 55
1,658 SR
1,619 Elo+

VS

Team Averages
Level 298
1,532 SR
1,459 Elo+
Ruckus
Ruckus
Brumelame
Ruckus
Level 258
Champion Stats
0W - 5L
1,149 SR
Queue Stats
160W - 141L
1,429 Elo+
Solo
Seris
Seris
Cookie7j
Seris
Level 65
Champion Stats
3W - 5L
1,547 SR
Queue Stats
10W - 32L
1,278 Elo+
Solo
Buck
Buck
iMaxtoi
Buck
Level 999
Champion Stats
0W - 1L
1,437 SR
Queue Stats
247W - 225L
1,581 Elo+
Solo
Maeve
Maeve
springi232323
Maeve
Level 58
Champion Stats
48W - 32L
1,541 SR
Queue Stats
88W - 61L
1,492 Elo+
Solo
Saati
Saati
unknowy
Saati
Level 112
Champion Stats
0W - 1L
1,988 SR
Queue Stats
7W - 11L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Dagbi
Fernando
29
3 / 3 / 10
4,847
606
13,189
41,401
80,366
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 5% while at or below 50% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.

Level 2

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

43
5 / 8 / 12
4,216
527
39,969
40,374
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Pursuit

Pursuit

Shatter

Increase the Movement Speed of Illusions by 24% during Shatter.

Level 3

Harmony

Harmony

Shatter

Heal for 52% of the damage dealt by Shatter.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

26
22 / 5 / 7
5,073
634
68,532
33,405
0
Harsh Training

Harsh Training

Armor

Increase your maximum Health by 100.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Gale Storm

Gale Storm

Skewer

Generate 37.5% Energy after earning a Killing Blow with Skewer.

Level 3

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 20%.

Level 2

Tenacious

Tenacious

Shadow Step

Heal for 160 after activating Shadow Step.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Kinessa
congested31
Kinessa
24
2 / 10 / 11
3,616
452
15,500
28,440
0
Well-Stocked

Well-Stocked

Oppressor Mine

Activating Oppressor Mine generates 9 Ammo.

Level 3

Amplitude

Amplitude

Oppressor Mine

Increase the range of Oppressor Mine beams by 60%.

Level 3

Power Supply

Power Supply

Armor

Reset the Cooldown of Transporter after dropping to or below 24% Health. This can only happen once every 30 seconds.

Level 3

Quick Scope

Quick Scope

Sniper Mode

Reduce scope-in and scope-out time by 60%.

Level 3

Restore

Restore

Transporter

Heal for 18% of your maximum Health after Teleporting with Transporter.

Level 3

Oppression

Oppression

Oppressor Mine

You can have two additional Oppressor Mines out at one time and you throw out two Mines per use of the ability instead of one, but your Mines have a lifetime of 6s and the Cooldown of Oppressor Mine is increased by 2s.

Level 1

Tyra
seeebot
Tyra
30
14 / 4 / 17
4,636
580
62,347
34,111
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 0.5s.

Level 1

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ruckus
Brumelame
Ruckus
57
3 / 10 / 6
3,835
479
28,948
58,520
17,301
Nanotechnology

Nanotechnology

Emitter

Heal for 250 every 1s while Emitter is active.

Level 5

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Opulence

Opulence

Missile Launcher

Heal 60 health for each player hit by Missile Launcher.

Level 1

Regenerative Alloy

Regenerative Alloy

Emitter

Generate 15 Ammo every 1s while Emitter is active.

Level 3

Warden

Warden

Emitter

Increase the duration of Emitter by 5s.

Level 5

Rocket Barrage

Rocket Barrage

Missile Launcher

Increase the radius of Missile Launcher's explosions by 66%.

Level 1

Seris
Cookie7j
Seris
26
3 / 10 / 8
4,074
509
32,387
41,152
0
Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 12%.

Level 2

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 16% while Shadow Travel is active.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 350 every 1s while channeling Restore Soul.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Buck
iMaxtoi
Buck
60
8 / 8 / 1
3,682
460
23,225
29,783
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 28% after getting an Elimination.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 2s.

Level 2

Street Sweeper

Street Sweeper

Weapon

Increase your Reload Speed by 28%.

Level 4

Bully

Bully

Net Shot

Gain 36% Lifesteal against targets Slowed by Net Shot.

Level 3

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

33
9 / 10 / 2
4,076
510
40,756
33,145
0
Scamper

Scamper

Pounce

Increase your Movement Speed by 50% for 3s after using Pounce.

Level 5

Savagery

Savagery

Pounce

Heal for 140 after using Pounce.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 50%.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.2s each time you hit an enemy with a dagger.

Level 1

Rogue's Gambit

Rogue's Gambit

Armor

Increase the damage done by Pounce by 15%, reduce its Cooldown by 2s, and reset Pounce's Cooldown after earning an Elimination.

Level 1

Saati
unknowy
Saati
51
7 / 8 / 9
4,146
518
52,415
36,937
0
Reinforced Standee

Reinforced Standee

Increase the Health of Dead Ringer by 600hp.

Level 4

Steady Predictions

Steady Predictions

Generate 2% Ultimate Charge after hitting your coin.

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 1.

Level 1

Paper Design

Paper Design

Decrease the time between bursts of Dead Ringer's inhand fire by 16%.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 44s
Objective Time
7m 58s
103
Kill Participation
56
46
Kills
30
30
Deaths
46
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ruckus
Brumelame
Ruckus
3
10
6
0.6
L
Seris
Cookie7j
Seris
3
10
8
0.7
W
Fernando
Dagbi
Fernando
3
3
10
2.67
W
5
8
12
1.38
W
22
5
7
5.1
W
Kinessa
congested31
Kinessa
2
10
11
0.75
L
Buck
iMaxtoi
Buck
8
8
1
1.06
W
Tyra
seeebot
Tyra
14
4
17
5.63
L
9
10
2
1
L
Saati
unknowy
Saati
7
8
9
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

199,537
Damage
177,731
177,731
Taken
199,537
80,366
Shielding
17,301
81,674
Healing
76,308
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Ruckus
Brumelame
Ruckus
28,948
16,790
0
8,959
58,520
17,301
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Seris
Cookie7j
Seris
32,387
27,115
18,649
19,156
41,152
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
Fernando
Dagbi
Fernando
13,189
8,239
0
11,247
41,401
80,366
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

W
39,969
29,574
24,419
16,171
40,374
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
68,532
62,182
0
11,151
33,405
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

W
Kinessa
congested31
Kinessa
15,500
12,275
381
6,514
28,440
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Buck
iMaxtoi
Buck
23,225
21,305
0
8,036
29,783
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Tyra
seeebot
Tyra
62,347
35,442
593
11,198
34,111
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Level 1

L
40,756
40,296
257
11,916
33,145
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Saati
unknowy
Saati
52,415
35,955
0
9,335
36,937
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Damage Done by Role

Damage Taken by Role