Player Matchup

Azaan
Azaan
JNCKRUTAT
Azaan
Level 20
Champion Stats
2W - 0L
1,734 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Evie
Evie
Llyriel
Evie
Level 410
Champion Stats
4W - 0L
1,871 SR
Queue Stats
23W - 13L
1,668 Elo+
Party 3
Maeve
Maeve
Lusema
Maeve
Level 413
Champion Stats
2W - 1L
1,594 SR
Queue Stats
67W - 53L
1,621 Elo+
Party 3
Rei
Rei
OP_Elite12
Rei
Level 62
Champion Stats
3W - 1L
1,396 SR
Queue Stats
3W - 6L
1,470 Elo+
Party 1
Koga
Koga
Skadoosh828
Koga
Level 39
Champion Stats
2W - 1L
1,734 SR
Queue Stats
3W - 5L
1,470 Elo+
Party 1
Team Averages
Level 189
1,666 SR
1,540 Elo+

VS

Team Averages
Level 203
1,659 SR
1,674 Elo+
Ruckus
Ruckus
BenRochecouste
Ruckus
Level 7
Champion Stats
0W - 2L
1,714 SR
Queue Stats
3W - 4L
1,784 Elo+
Solo
Lex
Lex
DarkusDX
Lex
Level 25
Champion Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Jenos
Jenos
DoubleCrescent
Jenos
Level 415
Champion Stats
1W - 1L
1,728 SR
Queue Stats
21W - 11L
1,691 Elo+
Party 2
Ying
Ying
TRDingo
Ying
Level 24
Champion Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,709 Elo+
Solo
Saati
Saati
orionnnnnn
Saati
Level 545
Champion Stats
0W - 1L
1,854 SR
Queue Stats
20W - 10L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Azaan
JNCKRUTAT
Azaan
8
2 / 0 / 8
2,833
472
14,498
21,849
9,242
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 150.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Gathering Power

Gathering Power

Heal for 140 for each enemy hit with Reckoning.

Level 2

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Evie
Llyriel
Evie
55
11 / 2 / 7
2,922
487
52,576
17,951
0
Flicker

Flicker

Blink

Heal for 60 after using Blink.

Level 2

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 60% after getting an Elimination

Level 3

Impact

Impact

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Maeve
Lusema
Maeve
57
8 / 4 / 5
2,597
433
34,685
19,844
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 1.5s.

Level 3

Fight or Flight

Fight or Flight

Nine Lives

Increase your Movement Speed by 20% for 4s after you activate Nine Lives.

Level 2

Street Cred

Street Cred

Armor

Increase your maximum Health by 150.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

45
0 / 1 / 10
3,517
586
5,994
12,250
0
Arcane Focus

Arcane Focus

Spirit Link

Heal for 40 every 1s while Spirit Linked to an ally.

Level 2

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 150.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.68% Ultimate Charge to each player to which Chain Heal bounces.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

41
5 / 1 / 8
2,798
466
28,611
19,723
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Criminal Record

Criminal Record

Dragon Stance

Gain 3.5% Lifesteal while in Dragon Stance.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
7
1 / 6 / 1
2,412
402
22,045
41,860
33,114
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 9% for 2s after using Missile Launcher.

Level 3

Dampener

Dampener

Armor

Increase your maximum Health by 450.

Level 3

No Chill

No Chill

Weapon

Increase your Movement Speed while firing by 5%.

Level 1

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Level 1

15
2 / 7 / 1
2,394
399
11,582
26,674
0
Fortitude

Fortitude

In Pursuit

Heal for 100 for each shot hit while using In Pursuit.

Level 4

Assail

Assail

In Pursuit

Generate 6 Ammo after activating In Pursuit.

Level 2

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Compel

Compel

In Pursuit

Reduce the Cooldown of In Pursuit by 6s.

Level 5

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 20% for 2s after Combat Slide ends.

Level 2

Discovery

Discovery

Retribution

Increase the damage you deal to your Retribution target by 25%.

Level 1

55
1 / 4 / 5
2,405
401
10,630
13,902
0
Inner Peace

Inner Peace

Void Grip

Reduce the Cooldown of Void Grip by 6s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 80 every 1s for 10s after applying Astral Mark.

Level 2

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.8s.

Level 2

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 40% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 2

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

The Power Cosmeum

The Power Cosmeum

Void Grip

Enemies affected by Void Grip are Crippled and take an additional 480 damage over its duration.

Level 1

Ying
TRDingo
Ying
13
1 / 5 / 3
2,410
402
16,912
21,545
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Saati
59
3 / 4 / 3
2,885
481
30,448
32,383
0
Steady Predictions

Steady Predictions

Generate 5% Ultimate Charge after hitting your coin.

Level 5

Grab and Go

Grab and Go

Generate 1 Ammo for each enemy hit with Blast Back.

Level 1

Designer Armor

Designer Armor

Increase your maximum Health by 40.

Level 1

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 3.

Level 3

Steel Coin Purse

Steel Coin Purse

Reduce damage taken by 15% for 2.5s after Ricochet is deployed.

Level 5

Window of Opportunity

Window of Opportunity

Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 17s
Objective Time
13s
64
Kill Participation
21
26
Kills
8
8
Deaths
26
38
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
2
7
1
0.36
L
1
4
5
0.88
W
Azaan
JNCKRUTAT
Azaan
2
0
8
6
W
Evie
Llyriel
Evie
11
2
7
7.25
W
Maeve
Lusema
Maeve
8
4
5
2.63
W
0
1
10
5
W
5
1
8
9
L
Ying
TRDingo
Ying
1
5
3
0.5
L
Saati
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,364
Damage
91,617
91,617
Taken
136,364
9,242
Shielding
33,114
66,597
Healing
62,161
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
22,045
14,449
0
2,151
41,860
33,114
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
11,582
11,582
0
3,280
26,674
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
10,630
6,330
35,651
3,862
13,902
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
Azaan
JNCKRUTAT
Azaan
14,498
14,144
0
4,422
21,849
9,242
W
Evie
Llyriel
Evie
52,576
47,895
0
3,628
17,951
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Maeve
Lusema
Maeve
34,685
34,056
0
4,791
19,844
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
5,994
5,752
41,629
9,901
12,250
0
W
28,611
23,274
0
2,226
19,723
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Ying
TRDingo
Ying
16,912
16,912
12,768
4,064
21,545
0
L
Saati
30,448
22,747
0
385
32,383
0

Level 2

Level 1

Damage Done by Role

Damage Taken by Role