Player Matchup

Pip
Pip
Gold IV
HaSiKoMe
Pip
Gold IV
Level 402
Champion Stats
0W - 2L
1,233 SR
Queue Stats
62W - 78L
1,477 Elo+
Solo
Inara
Inara
Gold IV
Itàholdstyle
Inara
Gold IV
Level 91
Champion Stats
46W - 26L
1,641 SR
Queue Stats
307W - 313L
1,448 Elo+
Solo
Fernando
Fernando
Gold V
RyoTheLegend
Fernando
Gold V
Level 54
Champion Stats
1W - 3L
1,750 SR
Queue Stats
8W - 11L
1,505 Elo+
Party 1
Seris
Seris
Gold V
reddevilbourne
Seris
Gold V
Level 44
Champion Stats
1W - 3L
1,750 SR
Queue Stats
9W - 11L
1,576 Elo+
Party 1
Vora
Vora
Gold III
vVvovaVv
Vora
Gold III
Level 999
Champion Stats
4W - 7L
1,589 SR
Queue Stats
150W - 164L
1,482 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 318
1,593 SR
1,497 Elo+

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,547 SR
1,503 Elo+
Koga
Koga
Gold II
Drnfeez
Koga
Gold II
Level 228
Champion Stats
13W - 6L
1,613 SR
Queue Stats
476W - 403L
1,584 Elo+
Solo
Ying
Ying
Gold III
GRZYBEK_BOROWIAK
Ying
Gold III
Level 132
Champion Stats
1W - 0L
1,500 SR
Queue Stats
59W - 62L
1,464 Elo+
Party 3
Barik
Barik
Silver I
Palpatin2340
Barik
Silver I
Level 205
Champion Stats
4W - 1L
1,811 SR
Queue Stats
40W - 40L
1,466 Elo+
Party 3
Vivian
Vivian
Qualifying
Stairstreets
Vivian
Qualifying
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Skye
Skye
Qualifying
terrorclown123
Skye
Qualifying
Level 29
Champion Stats
1W - 1L
1,313 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
9 / 11 / 14
3,041
190
65,538
63,045
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 0.75s.

Level 3

Shrewd Move

Shrewd Move

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Moxie

Moxie

Armor

Increase your Healing received by 18% while at or below 50% Health.

Level 3

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.30000000000000004s after hitting an enemy with your weapon.

Level 3

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 1.7999999999999998s.

Level 3

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

42
14 / 12 / 9
3,727
233
82,217
119,704
25,785
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Fernando
RyoTheLegend
Fernando
39
6 / 12 / 7
3,600
225
65,196
124,761
112,137
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

25
1 / 9 / 12
3,240
203
24,607
45,806
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.

Level 3

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 24%.

Level 3

Revenant

Revenant

Armor

Increase your maximum Health by 150.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Vora
58
15 / 16 / 7
3,511
219
78,828
62,944
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 200 health.

Level 4

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 0.6s after hitting an enemy with Dark Siphon.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Bans
TorvaldZhin
Team 1 Score

2

VS

Team 2 Score

4

Bans
KhanLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Koga
Drnfeez
Koga
58
17 / 9 / 19
4,393
275
122,092
60,883
2,673
Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 6 Ammo every 1s.

Level 1

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

49
3 / 7 / 29
3,990
249
30,687
47,588
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

50
11 / 7 / 25
5,031
314
90,530
114,007
50,848
Field Deploy

Field Deploy

Turret

Heal for 100 each time one of your base Turrets hits an enemy.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 150.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 560.

Level 4

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Vivian
26
14 / 9 / 18
4,262
266
99,837
52,636
13,585
Crack the Whip

Crack the Whip

Sensor Drone

Gain 32% Lifesteal against enemies Revealed by Sensor Drone.

Level 4

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Runic Ammunition

Runic Ammunition

Weapon

Gain 12% Lifesteal.

Level 3

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 16% of damage dealt to you is instead dealt to the Shield.

Level 2

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

27
15 / 13 / 4
3,626
227
73,114
41,272
0
Quick Smoker

Quick Smoker

Smoke Screen

Reduce the Cooldown of Smoke Screen by 2.4s.

Level 4

Victory Rush

Victory Rush

Weapon

Increase your Movement Speed by 40% for 4s after getting an Elimination.

Level 4

Nimble Fingers

Nimble Fingers

Poison Bolts

Increase your Reload Speed by 10% for 5s after using Poison Bolts.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.

Level 1

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 49s
Objective Time
9m 55s
94
Kill Participation
155
45
Kills
60
60
Deaths
45
49
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Koga
Drnfeez
Koga
17
9
19
2.94
W
3
7
29
2.5
L
9
11
14
1.45
L
14
12
9
1.54
W
11
7
25
3.36
L
Fernando
RyoTheLegend
Fernando
6
12
7
0.79
W
Vivian
14
9
18
2.56
L
1
9
12
0.78
W
15
13
4
1.31
L
Vora
15
16
7
1.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

316,386
Damage
416,260
416,260
Taken
316,386
137,922
Shielding
67,106
204,262
Healing
174,092
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Koga
Drnfeez
Koga
122,092
110,380
0
5,219
60,883
2,673
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
30,687
30,687
100,426
30,384
47,588
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
65,538
58,990
19,141
22,849
63,045
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
82,217
65,768
0
2,272
119,704
25,785
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

W
90,530
90,050
0
31,238
114,007
50,848
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 2

L
Fernando
RyoTheLegend
Fernando
65,196
35,841
0
0
124,761
112,137
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Vivian
99,837
92,326
0
1,541
52,636
13,585
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
24,607
19,544
127,688
19,863
45,806
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
73,114
42,864
0
5,284
41,272
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vora
78,828
58,151
0
12,449
62,944
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role