Player Matchup

Barik
Barik
Gold III
DOFDAN
Barik
Gold III
Level 153
Champion Stats
26W - 27L
1,624 SR
Queue Stats
122W - 131L
1,467 Elo+
Solo
Octavia
Octavia
Silver III
DenVasRito
Octavia
Silver III
Level 126
Champion Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,353 Elo+
Solo
Grover
Grover
Gold II
Lavalulu
Grover
Gold II
Level 174
Champion Stats
61W - 41L
1,697 SR
Queue Stats
243W - 254L
1,504 Elo+
Solo
Fernando
Fernando
Platinum III
iTz_MoLiNaRi_Boi
Fernando
Platinum III
Level 999
Champion Stats
10W - 8L
1,573 SR
Queue Stats
572W - 526L
1,576 Elo+
Solo
Buck
Buck
Platinum IV
ugetbuckWILD
Buck
Platinum IV
Level 962
Champion Stats
255W - 237L
1,685 SR
Queue Stats
2,180W - 2,143L
1,556 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 483
1,616 SR
1,491 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 587
1,672 SR
1,521 Elo+
Inara
Inara
Gold V
DontReadPlease
Inara
Gold V
Level 461
Champion Stats
211W - 156L
1,699 SR
Queue Stats
1,174W - 1,209L
1,521 Elo+
Party 1
Pip
Pip
Platinum IV
MamatNaruto
Pip
Platinum IV
Level 82
Champion Stats
53W - 52L
1,609 SR
Queue Stats
191W - 196L
1,546 Elo+
Party 1
Vora
Vora
Platinum V
Shortyyy42
Vora
Platinum V
Level 999
Champion Stats
52W - 64L
1,533 SR
Queue Stats
1,384W - 1,320L
1,512 Elo+
Solo
Ash
Ash
Silver I
ShownMrBartolo
Ash
Silver I
Level 999
Champion Stats
5W - 6L
1,803 SR
Queue Stats
56W - 69L
1,434 Elo+
Party 1
Ying
Ying
Platinum I
fireflly
Ying
Platinum I
Level 395
Champion Stats
15W - 3L
1,718 SR
Queue Stats
58W - 48L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
DOFDAN
Barik
58
7 / 3 / 14
3,732
339
56,782
48,545
46,833
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Octavia
DenVasRito
Octavia
48
5 / 4 / 11
3,080
280
52,260
32,305
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 20%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 50%.

Level 5

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Grover
Lavalulu
Grover
39
6 / 2 / 25
3,820
347
51,259
50,315
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Gentle Breeze

Gentle Breeze

Blossom

Increase your allies' Movement Speed by 25% for 4s after they are Healed by Blossom.

Level 5

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

60
7 / 4 / 15
3,289
299
77,737
75,830
45,352
Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 0.8s. This card also increases the rate of Shield gain when using Aegis.

Level 1

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

55
15 / 7 / 8
3,354
305
62,206
53,740
0
Bully

Bully

Net Shot

Gain 12% Lifesteal against targets Slowed by Net Shot.

Level 1

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Gotcha

Gotcha

Net Shot

Increase your Movement Speed by 40% for 3s after using Net Shot.

Level 4

Concussion

Concussion

Net Shot

Reduce the Cooldown of Net Shot by 4s.

Level 4

Ensnare

Ensnare

Net Shot

Increase the damage you deal to targets Slowed by Net Shot by 20% and increases the duration of Net Shot's Slow by 0.5s. The damage increase lasts a minimum of 2s.

Level 1

Bans
LianTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
3 / 10 / 7
3,137
285
56,336
98,368
26,645
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

31
7 / 8 / 7
2,214
201
79,986
44,093
0
Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Escape Artist

Escape Artist

Weightless

Increase the duration of Weightless by 0.8s.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

59
7 / 9 / 2
2,174
198
68,811
62,055
0
New Purpose

New Purpose

Armor

Increase your maximum Health by 250.

Level 5

False Idol

False Idol

Armor

Increase your Movement Speed by 15% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 3

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 4% for 1s after hitting anything with Deadly Scythe.

Level 1

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

59
1 / 9 / 3
1,857
169
36,042
66,661
27,232
Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 1.6s.

Level 2

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 3s.

Level 5

Vanguard

Vanguard

Shoulder Bash

Reduce your damage taken by 24% for 2s after using Shoulder Bash.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 0.8s.

Level 1

Level 1

Ying
53
2 / 4 / 10
2,246
204
19,560
29,067
0
Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Mesmerism

Mesmerism

Illusion

Generate 1 Ammo after activating Illusion.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 1s
Objective Time
3m 34s
113
Kill Participation
49
40
Kills
20
20
Deaths
40
73
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Barik
DOFDAN
Barik
7
3
14
4.67
W
Octavia
DenVasRito
Octavia
5
4
11
2.63
L
3
10
7
0.65
W
Grover
Lavalulu
Grover
6
2
25
9.25
L
7
8
7
1.31
L
7
9
2
0.89
L
1
9
3
0.28
L
Ying
2
4
10
1.75
W
7
4
15
3.63
W
15
7
8
2.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

300,244
Damage
260,735
260,735
Taken
300,244
92,185
Shielding
53,877
185,307
Healing
149,401
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
DOFDAN
Barik
56,782
56,782
0
12,139
48,545
46,833
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Octavia
DenVasRito
Octavia
52,260
50,815
611
3,343
32,305
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

L
56,336
39,196
0
1,228
98,368
26,645
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Grover
Lavalulu
Grover
51,259
41,808
101,666
43,433
50,315
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
79,986
71,340
9,380
11,294
44,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
68,811
46,736
0
9,762
62,055
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

L
36,042
32,442
0
0
66,661
27,232

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
Ying
19,560
19,560
101,548
16,189
29,067
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
77,737
40,941
0
10,867
75,830
45,352
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
62,206
57,667
0
13,248
53,740
0

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Damage Done by Role

Damage Taken by Role