Player Matchup

Io
Io
Gold V
AquilArdens
Io
Gold V
Level 53
Champion Stats
10W - 6L
1,881 SR
Queue Stats
23W - 27L
1,482 Elo+
Party 1
Bomb King
Bomb King
Gold I
Betend
Bomb King
Gold I
Level 319
Champion Stats
36W - 15L
1,762 SR
Queue Stats
121W - 100L
1,561 Elo+
Solo
Atlas
Atlas
Gold IV
CristoMcBacooon
Atlas
Gold IV
Level 209
Champion Stats
2W - 1L
1,718 SR
Queue Stats
66W - 51L
1,484 Elo+
Party 1
Vora
Vora
Bronze II
FavonDe
Vora
Bronze II
Level 98
Champion Stats
2W - 1L
1,431 SR
Queue Stats
51W - 50L
1,420 Elo+
Party 1
Inara
Inara
Gold IV
LEOISPERFECT
Inara
Gold IV
Level 132
Champion Stats
16W - 8L
1,720 SR
Queue Stats
66W - 58L
1,465 Elo+
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 162
1,702 SR
1,483 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 422
1,615 SR
1,523 Elo+
Lillith
Lillith
Gold V
JewishMachine
Lillith
Gold V
Level 677
Champion Stats
130W - 83L
1,725 SR
Queue Stats
321W - 286L
1,554 Elo+
Solo
Talus
Talus
Platinum II
Jirkem
Talus
Platinum II
Level 999
Champion Stats
37W - 46L
1,583 SR
Queue Stats
743W - 726L
1,579 Elo+
Solo
Seris
Seris
Gold II
MrSpongiebob
Seris
Gold II
Level 72
Champion Stats
29W - 13L
1,652 SR
Queue Stats
46W - 31L
1,574 Elo+
Party 2
Barik
Barik
Gold V
WarriorDevil
Barik
Gold V
Level 186
Champion Stats
4W - 2L
1,478 SR
Queue Stats
56W - 52L
1,475 Elo+
Party 2
Lian
Lian
Silver II
sergioal1
Lian
Silver II
Level 176
Champion Stats
1W - 1L
1,636 SR
Queue Stats
28W - 15L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
17
2 / 10 / 10
2,717
209
38,590
30,517
0
Feral Strength

Feral Strength

Guardian Spirit

Increase Luna's Health by 1125.

Level 5

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Broken Deity

Broken Deity

Guardian Spirit

Increase Luna's deploy range by 40%.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 4% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 2

Lunar Connection

Lunar Connection

Guardian Spirit

Reduce the cooldown of Luna's initial deploy by 4.8s.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Bomb King
Betend
Bomb King
56
11 / 11 / 3
1,336
103
62,698
45,646
0
King's Court

King's Court

Detonate

Heal for 60 for each Sticky Bomb you Detonate.

Level 4

Countdown

Countdown

Grumpy Bomb

Reduce the Cooldown of Grumpy Bomb by 0.8s.

Level 1

Uncontrolled

Uncontrolled

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 3.

Level 3

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Chain Reaction

Chain Reaction

Detonate

Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.

Level 1

59
3 / 10 / 4
2,313
178
40,235
88,773
3,600
Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 14% for 3s.

Level 2

Safe Haven

Safe Haven

Armor

Increase your Healing received by 12% while Stasis Field is active.

Level 2

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Lessons of the Past

Lessons of the Past

Setback

Gain a 300-Health Shield for 3s after hitting an enemy with Setback.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Vora
FavonDe
Vora
35
5 / 15 / 3
2,438
188
50,780
50,007
0
Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 200.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

A Change of Faith

A Change of Faith

Dark Siphon

Reduce the Cooldown of Tendril by 3s after hitting an enemy with Dark Siphon.

Level 5

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

55
3 / 8 / 8
2,843
219
50,675
96,008
12,505
Caretaker

Caretaker

Warder's Field

Heal for 88 every 1s while standing in Warder's Field.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Bans
TorvaldKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
DrogozFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Lillith
58
14 / 5 / 16
3,391
261
60,099
47,960
450
Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Overflowing Delights

Overflowing Delights

Swarm

Increase the Radius of Swarm by 10%, but increase its cost by {scale=3|3}%.

Level 5

Wings of Terror

Wings of Terror

Death Wings

Increase the lateral movement of Death Wings by 6%.

Level 1

Maelstrom of Carnage

Maelstrom of Carnage

Swarm

Swarm is now cast on yourself and follows you around instead of being placed on the ground, its ability cost is decreased by 25%, and its radius is increased by 30%.

Level 1

Talus
Jirkem
Talus
60
14 / 7 / 19
3,339
257
70,065
44,648
0
Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Perseverance

Perseverance

Weapon

Gain 20% Lifesteal while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 24% while Rune of Travel is active.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Antediluvian

Antediluvian

Overcharge

Increase the duration of Overcharge by 0.8s.

Level 4

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

28
4 / 2 / 19
3,044
234
25,030
26,999
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

50
3 / 6 / 20
3,346
257
51,412
82,842
30,171
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Lian
55
19 / 4 / 14
3,692
284
104,345
40,529
0
Present Arms

Present Arms

Presence

Heal for 500 after using Presence.

Level 5

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 60 for each enemy hit with Valor.

Level 1

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Bloodline

Bloodline

Grace

Generate 4 Ammo after using Grace.

Level 4

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

5m 59s
Objective Time
9m 49s
52
Kill Participation
142
24
Kills
54
54
Deaths
24
28
Assists
88
Player
Kills
Deaths
Assists
KDA
L
2
10
10
0.7
L
Bomb King
Betend
Bomb King
11
11
3
1.14
L
3
10
4
0.5
L
Vora
FavonDe
Vora
5
15
3
0.43
W
Lillith
14
5
16
4.4
W
Talus
Jirkem
Talus
14
7
19
3.36
L
3
8
8
0.88
W
4
2
19
6.75
W
3
6
20
2.17
W
Lian
19
4
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

242,978
Damage
310,951
310,951
Taken
242,978
16,105
Shielding
30,621
126,009
Healing
142,315
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
38,590
35,740
77,492
7,169
30,517
0

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Bomb King
Betend
Bomb King
62,698
50,100
0
9,668
45,646
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
40,235
40,235
0
16,271
88,773
3,600
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Vora
FavonDe
Vora
50,780
33,017
0
5,096
50,007
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Lillith
60,099
28,190
48,671
2,348
47,960
450
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Talus
Jirkem
Talus
70,065
66,482
0
8,185
44,648
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
50,675
31,495
0
10,313
96,008
12,505
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
25,030
20,915
54,811
16,142
26,999
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

W
51,412
51,412
0
9,519
82,842
30,171
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lian
104,345
98,641
0
2,639
40,529
0

Level 2

Level 1

Damage Done by Role

Damage Taken by Role