Player Matchup

Grover
Grover
Silver II
Kame_Sennin974
Grover
Silver II
Level 441
Champion Stats
5W - 5L
1,566 SR
Queue Stats
326W - 345L
1,483 Elo+
Solo
Seris
Seris
Platinum III
PROLEKS
Seris
Platinum III
Level 789
Champion Stats
402W - 379L
1,580 SR
Queue Stats
1,151W - 1,134L
1,559 Elo+
Solo
Inara
Inara
Gold IV
efeerenefe9
Inara
Gold IV
Level 57
Champion Stats
2W - 1L
1,450 SR
Queue Stats
20W - 24L
1,438 Elo+
Party 1
Khan
Khan
Gold I
faquinha
Khan
Gold I
Level 186
Champion Stats
14W - 12L
1,573 SR
Queue Stats
165W - 160L
1,493 Elo+
Solo
Androxus
Androxus
Gold II
heroevs
Androxus
Gold II
Level 40
Champion Stats
10W - 7L
1,537 SR
Queue Stats
48W - 37L
1,506 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 303
1,541 SR
1,496 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 601
1,610 SR
1,493 Elo+
Tyra
Tyra
Silver I
BodyDeathSkull
Tyra
Silver I
Level 485
Champion Stats
13W - 13L
1,622 SR
Queue Stats
121W - 107L
1,523 Elo+
Party 2
Fernando
Fernando
Gold II
Greekdemon28
Fernando
Gold II
Level 890
Champion Stats
14W - 10L
1,707 SR
Queue Stats
455W - 447L
1,537 Elo+
Party 3
Vatu
Vatu
Gold III
SоulMaker
Vatu
Gold III
Level 836
Champion Stats
10W - 12L
1,569 SR
Queue Stats
157W - 132L
1,577 Elo+
Party 2
Barik
Barik
Silver V
XxManosmodsX
Barik
Silver V
Level 91
Champion Stats
7W - 6L
1,593 SR
Queue Stats
30W - 36L
1,384 Elo+
Party 3
Jenos
Jenos
Gold V
tsaxachristos
Jenos
Gold V
Level 703
Champion Stats
31W - 38L
1,559 SR
Queue Stats
438W - 438L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
57
4 / 8 / 15
3,989
266
37,225
40,194
0
Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.7999999999999998s.

Level 3

Adrenaline

Adrenaline

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Chop Down

Chop Down

Crippling Throw

Reduce the Cooldown of Crippling Throw by 1.7999999999999998s.

Level 3

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Seris
PROLEKS
Seris
53
6 / 10 / 8
3,573
238
59,281
58,860
0
Revenant

Revenant

Armor

Increase your maximum Health by 250.

Level 5

Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 1 Ammo.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 2.4000000000000004s after activating Restore Soul. This can only occur once every 5s.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

49
2 / 6 / 8
4,410
294
32,021
77,747
78,721
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 0.5s.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Plateau

Plateau

Impasse

Gain a 625-Health Shield for 3s after activating Impasse.

Level 5

Crag

Crag

Impasse

Heal for 750 after activating Impasse.

Level 5

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Tremors

Tremors

Impasse

Impasse now has 2 charges and its Cooldown is reduced to 12s, but you are unable to destroy your walls.

Level 1

Khan
51
11 / 7 / 11
4,058
271
71,319
93,433
27,869
Platemail

Platemail

Armor

Increase your maximum Health by 450.

Level 3

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Level 2

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 1.2s.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Androxus
heroevs
Androxus
22
19 / 10 / 6
4,304
287
85,312
42,701
0
Equivalent Exchange

Equivalent Exchange

Reversal

Heal for 50% of the damage Absorbed by Reversal.

Level 5

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Watchful

Watchful

Armor

Reduce all active Cooldowns by 10% after getting an Elimination.

Level 1

Power of the Abyss

Power of the Abyss

Reversal

Reduce the Cooldown of Nether Step by 20% after hitting an enemy with Reversal.

Level 1

Spiteful

Spiteful

Defiance

Generate 3% Ultimate charge after hitting at least one enemy with Defiance.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
MaeveKinessa
Team 1 Score

4

VS

Team 2 Score

3

Bans
SkyeEvie
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
42
7 / 13 / 14
2,683
179
78,257
49,759
0
Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 1s.

Level 1

Salamander Hide

Salamander Hide

Fire Bomb

Reduce the damage you deal to yourself with Fire Bomb by 20%.

Level 1

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 24% for 4s after using Fire Bomb.

Level 3

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 50% after getting an Elimination.

Level 5

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Fernando
Greekdemon28
Fernando
59
9 / 6 / 16
3,016
201
79,903
105,426
43,652
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.2s after hitting an enemy with Fireball.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 600.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

58
17 / 9 / 11
4,276
285
81,953
37,880
0
Contemplation

Contemplation

Dash

Heal for -22.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Extraction

Extraction

Dash

Increase your Movement Speed by 25% for 2s after Dash ends.

Level 5

Retribution

Retribution

Ambush

Increase the Radius and Effective Radius of the damage from Ambush by 45%.

Level 3

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 30%.

Level 3

Level 1

51
1 / 8 / 10
2,264
151
48,158
60,753
32,557
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 60 each time one of your base Turrets hits an enemy.

Level 3

Healing Station

Healing Station

Turret

Heal for 75 every 1s while standing near any of your Turrets.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

58
6 / 6 / 22
2,963
198
24,664
31,340
0
Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Match Insights

Player Kills, Deaths, and Assists

12m 3s
Objective Time
5m 6s
90
Kill Participation
113
42
Kills
40
41
Deaths
42
48
Assists
73
Player
Kills
Deaths
Assists
KDA
L
7
13
14
1.08
L
Fernando
Greekdemon28
Fernando
9
6
16
2.83
W
4
8
15
1.44
W
Seris
PROLEKS
Seris
6
10
8
1
L
17
9
11
2.5
L
1
8
10
0.75
W
2
6
8
1
W
Khan
11
7
11
2.36
W
Androxus
heroevs
Androxus
19
10
6
2.2
L
6
6
22
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

285,158
Damage
312,935
312,935
Taken
285,158
106,590
Shielding
76,209
175,244
Healing
154,441
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
78,257
56,594
0
982
49,759
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Fernando
Greekdemon28
Fernando
79,903
46,272
0
8,711
105,426
43,652
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
37,225
30,000
72,669
19,689
40,194
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Seris
PROLEKS
Seris
59,281
49,247
33,538
14,089
58,860
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
81,953
67,400
1,343
9,388
37,880
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

L
48,158
48,158
0
13,181
60,753
32,557
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
32,021
27,011
0
9,182
77,747
78,721
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Level 1

W
Khan
71,319
62,913
3,445
19,534
93,433
27,869
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
heroevs
Androxus
85,312
75,878
0
3,098
42,701
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
24,664
11,698
104,987
15,849
31,340
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role