Player Matchup

Vatu
Vatu
Masters
AndrèwTàtè
Vatu
Masters
Level 219
Champion Stats
39W - 21L
1,795 SR
Queue Stats
312W - 223L
1,740 Elo+
Party 3
Corvus
Corvus
Diamond II
MíksU
Corvus
Diamond II
Level 999
Champion Stats
0W - 2L
1,774 SR
Queue Stats
1,042W - 995L
1,664 Elo+
Solo
Atlas
Atlas
Diamond IV
TOP3PGCTANDYOU
Atlas
Diamond IV
Level 807
Champion Stats
7W - 3L
1,911 SR
Queue Stats
298W - 211L
1,747 Elo+
Solo
Fernando
Fernando
Diamond V
umffsd
Fernando
Diamond V
Level 703
Champion Stats
25W - 34L
1,548 SR
Queue Stats
404W - 378L
1,635 Elo+
Solo
Willo
Willo
Diamond II
ÅrchangelGabriel
Willo
Diamond II
Level 999
Champion Stats
5W - 11L
1,544 SR
Queue Stats
1,280W - 1,225L
1,697 Elo+
Party 3
Team Averages
Diamond III
Diamond III
Average Tier
Level 745
1,714 SR
1,697 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 553
1,702 SR
1,715 Elo+
Barik
Barik
Platinum II
BGlVladko
Barik
Platinum II
Level 112
Champion Stats
5W - 1L
1,879 SR
Queue Stats
137W - 99L
1,664 Elo+
Party 1
Raum
Raum
Platinum II
GamingYoda
Raum
Platinum II
Level 177
Champion Stats
1W - 1L
1,761 SR
Queue Stats
360W - 286L
1,693 Elo+
Solo
Mal'Damba
Mal'Damba
Diamond IV
MrIncr3dible
Mal'Damba
Diamond IV
Level 767
Champion Stats
9W - 6L
1,663 SR
Queue Stats
215W - 165L
1,700 Elo+
Party 1
Ruckus
Ruckus
Masters
Skullzyy
Ruckus
Masters
Level 999
Champion Stats
2W - 4L
1,523 SR
Queue Stats
1,020W - 932L
1,732 Elo+
Party 2
Octavia
Octavia
Masters
Yunost十
Octavia
Masters
Level 708
Champion Stats
53W - 52L
1,683 SR
Queue Stats
2,442W - 2,319L
1,783 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
49
16 / 10 / 10
3,291
235
108,271
67,149
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 30% for 2s after activating Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Corvus
MíksU
Corvus
59
0 / 9 / 24
2,978
213
21,356
33,424
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 10% of the Healing done to other allies with Abyssal Reconstruction.

Level 2

Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 15%.

Level 5

Priority Targets

Priority Targets

Abyssal Reconstruction

Healing an ally with Abyssal Reconstruction reduces the Cooldown of Projection by 0.5s. This effect can only occur once every 5s.

Level 1

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

55
6 / 5 / 14
4,331
309
90,441
84,357
0
Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Safe Haven

Safe Haven

Armor

Increase your Healing received by 18% while Stasis Field is active.

Level 3

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Fernando
umffsd
Fernando
52
3 / 9 / 8
2,945
210
45,274
88,526
71,805
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
11 / 7 / 14
5,001
357
116,747
48,625
0
Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flora

Flora

Armor

Increase your maximum Health by 250.

Level 5

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 0.6s.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
LianKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
AndroxusTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BGlVladko
Barik
47
5 / 6 / 12
4,146
296
79,565
72,767
56,481
One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.8999999999999999s.

Level 3

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

52
6 / 8 / 8
3,509
251
53,763
137,957
4,540
Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Apocalypse

Apocalypse

Juggernaut

Heal for 300 for each champion hit by Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 40%.

Level 5

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Mal'Damba
MrIncr3dible
Mal'Damba
59
1 / 4 / 22
5,171
369
24,929
23,401
0
Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Feed the Spirits

Feed the Spirits

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Ruckus
Skullzyy
Ruckus
59
15 / 8 / 10
4,391
314
74,035
85,900
80,228
Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Metal March

Metal March

Missile Launcher

Reduce your damage taken by 3% for 2s after using Missile Launcher.

Level 1

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.0999999999999996s.

Level 3

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 28%.

Level 4

Level 1

58
13 / 10 / 10
4,309
308
89,789
62,064
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 40% Health.

Level 4

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 200.

Level 4

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 5%.

Level 1

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 54s
Objective Time
6m 18s
106
Kill Participation
102
36
Kills
40
40
Deaths
36
70
Assists
62
Player
Kills
Deaths
Assists
KDA
L
16
10
10
2.1
W
Barik
BGlVladko
Barik
5
6
12
1.83
W
6
8
8
1.25
W
Mal'Damba
MrIncr3dible
Mal'Damba
1
4
22
3
L
Corvus
MíksU
Corvus
0
9
24
1.33
W
Ruckus
Skullzyy
Ruckus
15
8
10
2.5
L
6
5
14
2.6
L
Fernando
umffsd
Fernando
3
9
8
0.78
L
11
7
14
2.57
W
13
10
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

382,089
Damage
322,081
322,081
Taken
382,089
71,805
Shielding
141,249
160,525
Healing
189,151
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
108,271
81,423
0
21,368
67,149
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Barik
BGlVladko
Barik
79,565
79,565
0
1,886
72,767
56,481
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
53,763
38,630
0
11,350
137,957
4,540
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Mal'Damba
MrIncr3dible
Mal'Damba
24,929
9,830
147,743
12,916
23,401
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
Corvus
MíksU
Corvus
21,356
17,807
104,790
9,878
33,424
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ruckus
Skullzyy
Ruckus
74,035
51,116
0
5,722
85,900
80,228
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
90,441
90,441
0
12,902
84,357
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Fernando
umffsd
Fernando
45,274
32,066
0
6,409
88,526
71,805
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 1

L
116,747
113,397
0
5,178
48,625
0

Level 2

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
89,789
88,839
528
9,006
62,064
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role