Player Matchup

Androxus
Androxus
DarIingx
Androxus
Level 946
Champion Stats
247W - 226L
1,753 SR
Queue Stats
1,081W - 1,104L
1,719 Elo+
Solo
Evie
Evie
IVenòm
Evie
Level 699
Champion Stats
6W - 5L
1,694 SR
Queue Stats
138W - 84L
1,734 Elo+
Solo
Koga
Koga
Petrise9
Koga
Level 598
Champion Stats
46W - 28L
1,576 SR
Queue Stats
655W - 657L
1,532 Elo+
Party 1
Jenos
Jenos
TryhardVatu
Jenos
Level 289
Champion Stats
72W - 70L
1,645 SR
Queue Stats
1,045W - 1,037L
1,598 Elo+
Party 1
Torvald
Torvald
coolskeleton79
Torvald
Level 365
Champion Stats
14W - 16L
1,571 SR
Queue Stats
730W - 723L
1,638 Elo+
Solo
Team Averages
Level 579
1,648 SR
1,644 Elo+

VS

Team Averages
Level 354
1,658 SR
1,655 Elo+
Rei
Rei
Alucahrd
Rei
Level 234
Champion Stats
98W - 72L
1,696 SR
Queue Stats
487W - 482L
1,716 Elo+
Solo
Dredge
Dredge
TomyAngelo
Dredge
Level 305
Champion Stats
23W - 43L
1,452 SR
Queue Stats
296W - 304L
1,583 Elo+
Solo
Buck
Buck
WillieBLong
Buck
Level 173
Champion Stats
8W - 10L
1,760 SR
Queue Stats
176W - 155L
1,613 Elo+
Solo
Lian
Lian
brightside5506
Lian
Level 282
Champion Stats
97W - 92L
1,635 SR
Queue Stats
254W - 233L
1,678 Elo+
Solo
Inara
Inara
marcigladiator
Inara
Level 778
Champion Stats
113W - 62L
1,749 SR
Queue Stats
384W - 374L
1,686 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Androxus
DarIingx
Androxus
58
13 / 2 / 11
2,513
359
59,496
18,307
0
Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 20%.

Level 4

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Evie
IVenòm
Evie
58
10 / 2 / 15
2,555
365
51,152
20,497
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Cantrip

Cantrip

Soar

Generate 1 Ammo after activating Soar.

Level 1

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 24%.

Level 4

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 7%.

Level 1

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Wormhole

Wormhole

Blink

Blink can be refired within 4s of its use to return to the initial casting location.

Level 1

Koga
59
9 / 6 / 4
2,319
331
43,480
30,398
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 250.

Level 5

Trained Killer

Trained Killer

Dragon Stance

While in Dragon Stance, regenerate 12 Ammo every 1s.

Level 2

Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

60
2 / 3 / 15
2,275
325
11,602
11,744
0
Space Jam

Space Jam

Stellar Wind

Increase your jump height by 60% while using Stellar Wind.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 0.4s.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 12%.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

60
2 / 2 / 16
2,297
328
23,660
18,182
65,773
Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 0.4s.

Level 1

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 40% during Recharge and for 3s after it ends.

Level 4

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 450.

Level 3

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 5 / 6
1,690
241
15,232
31,607
0
Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Focus

Focus

Spirit Link

Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.

Level 1

Dredge
TomyAngelo
Dredge
46
0 / 7 / 2
1,078
154
14,986
24,357
4,698
Gun Deck

Gun Deck

Weapon

Increase your maximum Ammo by 2.

Level 2

Reckless Barrage

Reckless Barrage

Broadside

Heal for 100 for each enemy hit by Broadside.

Level 2

Blow the Man Down

Blow the Man Down

Harpoon

Enemies hit by Harpoon’s Slow have their Movement Speed reduced by an additional 24%.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

57
4 / 10 / 1
1,535
219
15,283
33,687
0
Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 70% after getting an Elimination.

Level 5

Vigor

Vigor

Recovery

Regenerate 1 Ammo every 0.5s for 0.5s after activating Recovery.

Level 1

Exhilarate

Exhilarate

Heroic Leap

Hitting at least one champion with Heroic Leap reduces its Cooldown by 2s.

Level 2

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 10%.

Level 2

Momentum

Momentum

Heroic Leap

Reduce your damage taken by 25% for 4s after using Heroic Leap.

Level 5

Bounce House

Bounce House

Heroic Leap

Heroic Leap deals 600 damage and applies a Knockback to enemies within 20 units of your landing location.

Level 1

45
6 / 7 / 3
1,545
221
29,357
23,404
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Present Arms

Present Arms

Presence

Heal for 100 after using Presence.

Level 1

Highborn

Highborn

Armor

Increase your Movement Speed by 15%.

Level 5

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
2 / 7 / 5
869
124
24,270
76,335
13,024
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

4m 46s
Objective Time
45s
97
Kill Participation
32
36
Kills
15
15
Deaths
36
61
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
5
6
1.2
W
Androxus
DarIingx
Androxus
13
2
11
9.25
W
Evie
IVenòm
Evie
10
2
15
8.75
W
Koga
9
6
4
1.83
L
Dredge
TomyAngelo
Dredge
0
7
2
0.14
W
2
3
15
3.17
L
4
10
1
0.45
L
6
7
3
1.07
W
2
2
16
5
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

189,390
Damage
99,128
99,128
Taken
189,390
65,773
Shielding
17,722
58,111
Healing
84,810
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
15,232
11,357
56,982
19,728
31,607
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Androxus
DarIingx
Androxus
59,496
47,780
0
3,495
18,307
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Evie
IVenòm
Evie
51,152
49,378
0
5,861
20,497
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Koga
43,480
41,773
67
2,474
30,398
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Dredge
TomyAngelo
Dredge
14,986
12,336
0
200
24,357
4,698
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
11,602
10,558
41,202
4,524
11,744
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
15,283
11,283
0
2,359
33,687
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
29,357
27,757
0
1,365
23,404
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
23,660
18,880
0
488
18,182
65,773
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
24,270
19,360
0
4,176
76,335
13,024
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role