Player Matchup

VII
VII
JoeJoeBinx
VII
Level 71
Champion Stats
1W - 1L
1,769 SR
Queue Stats
9W - 10L
1,484 Elo+
Party 2
Moji
Moji
Lyulyamka
Moji
Level 54
Champion Stats
2W - 3L
1,682 SR
Queue Stats
9W - 9L
1,646 Elo+
Solo
Androxus
Androxus
Tommychromos
Androxus
Level 83
Champion Stats
1W - 2L
1,541 SR
Queue Stats
16W - 11L
1,531 Elo+
Party 2
Rei
Rei
koukaraii
Rei
Level 314
Champion Stats
1W - 2L
1,605 SR
Queue Stats
16W - 19L
1,449 Elo+
Solo
Maeve
Maeve
teftelka1005
Maeve
Level 686
Champion Stats
3W - 4L
1,526 SR
Queue Stats
73W - 69L
1,593 Elo+
Solo
Team Averages
Level 242
1,625 SR
1,540 Elo+

VS

Team Averages
Level 166
1,482 SR
1,570 Elo+
Vatu
Vatu
BLaze1233
Vatu
Level 73
Champion Stats
4W - 2L
1,612 SR
Queue Stats
6W - 7L
1,687 Elo+
Party 1
Lian
Lian
Double4im
Lian
Level 48
Champion Stats
2W - 2L
1,404 SR
Queue Stats
23W - 29L
1,426 Elo+
Party 1
Seris
Seris
Pirozhok77
Seris
Level 152
Champion Stats
2W - 2L
1,491 SR
Queue Stats
11W - 6L
1,699 Elo+
Solo
Atlas
Atlas
morinos76
Atlas
Level 287
Champion Stats
1W - 0L
1,231 SR
Queue Stats
404W - 557L
1,460 Elo+
Solo
Ying
Ying
sqrviel1
Ying
Level 270
Champion Stats
8W - 2L
1,670 SR
Queue Stats
88W - 77L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
22
1 / 9 / 4
2,001
400
21,532
26,295
0
Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 10%.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2s after activating Grappling Hook.

Level 4

Overcharged

Overcharged

Overcharge your Grappling Hook to now pull non-Frontline Champions to VII. Reduce Grappling Hook’s damage by 100, its Charges by 1, and its Cooldown by 2s.

Level 1

Moji
27
3 / 6 / 4
2,228
446
26,723
32,466
0
Cozy

Cozy

Magic Barrier

Heal for 150 every 1s while Magic Barrier is active.

Level 3

Symbiotic

Symbiotic

Armor

Increase the Healing you receive by 35% while at or below 50% Health.

Level 5

Scurry

Scurry

Scamper

Heal for 200 over the duration of Scamper.

Level 2

Peppy

Peppy

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Fluffy

Fluffy

Armor

Increase your maximum Health by 150.

Level 3

Snack Attack

Snack Attack

Armor

When you get an Elimination, drop a Health Pack that Heals the entire team for 900 when picked up by an ally. Health Packs are visible to allies and are not able to be seen or interacted with by the opposing team.

Level 1

Androxus
Tommychromos
Androxus
56
3 / 7 / 3
2,241
448
24,608
29,638
0
Marksman

Marksman

Defiance

Generate 5 Ammo after hitting an enemy with Defiance.

Level 5

Vengeance

Vengeance

Defiance

Heal for 120 after hitting at least one enemy with Defiance.

Level 4

Watchful

Watchful

Armor

Reduce all active Cooldowns by 20% after getting an Elimination.

Level 2

Quick Draw

Quick Draw

Weapon

Hitting a player with Revolver Heals you for 45.

Level 3

Spiteful

Spiteful

Defiance

Generate 1% Ultimate charge after hitting at least one enemy with Defiance.

Level 1

Defiant Fist

Defiant Fist

Defiance

Successful hits with your Revolver increase the damage of your next Defiance by 20%, stacking up to 100%.

Level 1

56
4 / 7 / 2
2,325
465
12,967
22,885
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.2s after hitting an enemy with Sigil. This effect stacks.

Level 2

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -625 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Threat and Subject

Threat and Subject

Armor

Increase your Movement Speed by 16% for 5s after earning a Killing Blow or Elimination.

Level 2

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

60
0 / 11 / 1
1,585
317
18,700
25,588
0
Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2.5s.

Level 5

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 1s each time you hit an enemy with a dagger.

Level 5

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Walk it Off

Walk it Off

Prowl

Heal for 80 every 1s while Prowl is active.

Level 2

Scar Tissue

Scar Tissue

Nine Lives

Reduce your damage taken by 6% for 2s after using Nine Lives.

Level 1

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Team 1 Score

-25

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Vatu
44
12 / 4 / 17
2,605
521
36,459
20,051
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Lian
34
6 / 5 / 13
2,305
461
36,776
21,743
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Present Arms

Present Arms

Presence

Heal for 300 after using Presence.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Heir to the Throne

Heir to the Throne

Grace

Increase travel speed during Grace by 20%.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Seris
54
2 / 0 / 20
2,485
497
8,039
3,915
0
Dark Sight

Dark Sight

Rend Soul

Every Soul Charge you detonate generates 2 Ammo.

Level 2

Bane

Bane

Rend Soul

Every Soul Orb stack you detonate increases your Movement Speed by 3% for 4s, up to a maximum of 15%.

Level 3

Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.0499999999999998s.

Level 3

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 24% while any enemy is marked with a Soul Orb stack.

Level 3

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 28%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Atlas
morinos76
Atlas
59
5 / 1 / 9
2,150
430
18,516
43,897
0
Ying
60
15 / 1 / 13
2,650
530
37,082
14,924
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Match Insights

Player Kills, Deaths, and Assists

0s
Objective Time
0s
25
Kill Participation
112
11
Kills
40
40
Deaths
11
14
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Vatu
12
4
17
5.13
W
Lian
6
5
13
2.5
L
1
9
4
0.33
L
Moji
3
6
4
0.83
W
Seris
2
0
20
12
L
Androxus
Tommychromos
Androxus
3
7
3
0.64
L
4
7
2
0.71
W
Atlas
morinos76
Atlas
5
1
9
9.5
W
Ying
15
1
13
21.5
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,530
Damage
136,872
136,872
Taken
104,530
0
Shielding
0
45,398
Healing
66,240
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Vatu
36,459
27,202
0
4,523
20,051
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
Lian
36,776
36,776
0
592
21,743
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Level 1

L
21,532
21,532
249
2,954
26,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Moji
26,723
26,723
2,790
5,193
32,466
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Seris
8,039
6,147
30,681
83
3,915
0

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Androxus
Tommychromos
Androxus
24,608
21,497
0
1,638
29,638
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
12,967
11,891
24,243
6,876
22,885
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Atlas
morinos76
Atlas
18,516
18,516
0
1,840
43,897
0
W
Ying
37,082
36,612
23,176
5,345
14,924
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
18,700
14,400
0
1,455
25,588
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role