Player Matchup

Terminus
Terminus
Diamond V
CacaRhlaPipiBréé
Terminus
Diamond V
Level 898
Champion Stats
16W - 31L
1,474 SR
Queue Stats
582W - 553L
1,660 Elo+
Solo
Lian
Lian
Diamond I
Saxonphone
Lian
Diamond I
Level 999
Champion Stats
51W - 44L
1,728 SR
Queue Stats
699W - 653L
1,700 Elo+
Solo
Ying
Ying
Qualifying
damiengo297
Ying
Qualifying
Level 718
Champion Stats
0W - 1L
1,500 SR
Queue Stats
33W - 27L
1,635 Elo+
Solo
Makoa
Makoa
Qualifying
rLance
Makoa
Qualifying
Level 226
Champion Stats
13W - 9L
1,688 SR
Queue Stats
23W - 18L
1,676 Elo+
Solo
Willo
Willo
Platinum I
èndiønèşşå
Willo
Platinum I
Level 999
Champion Stats
6W - 2L
1,487 SR
Queue Stats
118W - 101L
1,659 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 768
1,575 SR
1,666 Elo+

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 523
1,691 SR
1,649 Elo+
Atlas
Atlas
Diamond IV
Attiasss
Atlas
Diamond IV
Level 572
Champion Stats
25W - 12L
1,751 SR
Queue Stats
671W - 672L
1,642 Elo+
Solo
Koga
Koga
Masters
Dimi 
Koga
Masters
Level 325
Champion Stats
7W - 6L
1,634 SR
Queue Stats
164W - 148L
1,696 Elo+
Party 1
Inara
Inara
Diamond V
Kakrish
Inara
Diamond V
Level 187
Champion Stats
25W - 29L
1,672 SR
Queue Stats
284W - 253L
1,650 Elo+
Solo
Furia
Furia
Platinum V
XXXsubhamXXX
Furia
Platinum V
Level 689
Champion Stats
15W - 16L
1,654 SR
Queue Stats
368W - 382L
1,546 Elo+
Solo
Imani
Imani
Diamond II
ƒeatherine
Imani
Diamond II
Level 841
Champion Stats
16W - 10L
1,742 SR
Queue Stats
121W - 101L
1,710 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
54
1 / 7 / 5
1,543
171
15,063
61,854
300
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 400.

Level 4

Devastation

Devastation

Calamity Blast

Heal for 120 for each enemy hit by Calamity Blast.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 300.

Level 2

It Watches

It Watches

Armor

Generate 9% Power Siphon charge for each enemy hit with Massacre Axe.

Level 3

Abomination

Abomination

Calamity Blast

Generate 8% Power Siphon charge for each enemy hit with Calamity Blast.

Level 4

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

57
2 / 9 / 7
1,829
203
68,561
34,237
0
Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 4s.

Level 4

Superiority

Superiority

Armor

Increase your maximum Ammo by 2.

Level 2

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

57
3 / 7 / 7
1,217
135
16,611
28,069
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Spring Forward

Spring Forward

Dimensional Link

Increase the duration of Dimensional Link by 0.7s.

Level 1

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Makoa
rLance
Makoa
58
2 / 9 / 3
981
109
30,974
77,491
45,635
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 24% while at or below 50% Health.

Level 4

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 800.

Level 4

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

59
8 / 5 / 5
2,372
264
77,153
37,246
0
Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 20% for 3s after activating Flutter.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Bans
VatuFernando
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldKhan
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Atlas
Attiasss
Atlas
59
4 / 5 / 13
2,647
294
31,875
79,499
0
Old Wounds

Old Wounds

Armor

Increase your maximum Health by 750.

Level 5

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2.5s.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 1.2000000000000002s further into the past.

Level 3

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Koga
Dimi 
Koga
54
17 / 5 / 11
3,440
382
84,637
38,959
0
Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Memento

Memento

Weapon

Increase your maximum Ammo by 5.

Level 1

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 200.

Level 4

Something to Prove

Something to Prove

Armor

Generate 20% Energy after falling to or below 50% Health.

Level 2

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Inara
Kakrish
Inara
43
9 / 2 / 9
3,227
359
36,651
46,661
5,873
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
0 / 3 / 20
3,038
338
14,408
21,277
5,180
Burning Oath

Burning Oath

Kindle Soul

Heal for 420 over 3s after Healing an ally with Kindle Soul.

Level 4

Incandescent Being

Incandescent Being

Armor

Increase your maximum Health by 50.

Level 1

Light of Dawn

Light of Dawn

Kindle Soul

Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.

Level 4

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.

Level 5

Inner Fire

Inner Fire

Kindle Soul

Generate 1 Ammo after Healing an ally with Kindle Soul.

Level 1

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

56
7 / 1 / 13
3,147
350
71,326
21,966
0
Heat Sink

Heat Sink

Pyre Ball

Dealing damage with Pyre Ball reduces the Cooldown of Frost Bomb by 4s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 1.2s.

Level 2

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 6s
Objective Time
8m 2s
43
Kill Participation
103
16
Kills
37
37
Deaths
16
27
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Atlas
Attiasss
Atlas
4
5
13
2.1
L
1
7
5
0.5
W
Koga
Dimi 
Koga
17
5
11
4.5
W
Inara
Kakrish
Inara
9
2
9
6.75
L
2
9
7
0.61
W
0
3
20
3.33
L
3
7
7
0.93
L
Makoa
rLance
Makoa
2
9
3
0.39
L
8
5
5
2.1
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

208,362
Damage
238,897
238,897
Taken
208,362
45,935
Shielding
11,053
109,728
Healing
119,837
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Atlas
Attiasss
Atlas
31,875
31,875
0
952
79,499
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
15,063
7,502
0
12,162
61,854
300
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Koga
Dimi 
Koga
84,637
75,651
0
12,791
38,959
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
Kakrish
Inara
36,651
28,194
0
7,011
46,661
5,873
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

L
68,561
68,561
0
0
34,237
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
14,408
7,368
83,958
14,131
21,277
5,180
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
16,611
16,611
83,597
10,365
28,069
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Makoa
rLance
Makoa
30,974
28,324
0
60
77,491
45,635
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
77,153
68,094
0
3,544
37,246
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
71,326
51,438
0
994
21,966
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role