Player Matchup

Pip
Pip
DulmaliDreki
Pip
Level 172
Champion Stats
64W - 30L
1,734 SR
Queue Stats
191W - 189L
1,603 Elo+
Party 1
Nyx
Nyx
SchwarzerPeach
Nyx
Level 135
Champion Stats
30W - 13L
1,758 SR
Queue Stats
103W - 86L
1,658 Elo+
Party 1
Vora
Vora
SeireiYura
Vora
Level 35
Champion Stats
3W - 4L
1,561 SR
Queue Stats
44W - 52L
1,523 Elo+
Party 1
Rei
Rei
UmbralMoon
Rei
Level 94
Champion Stats
57W - 50L
1,610 SR
Queue Stats
142W - 141L
1,568 Elo+
Party 1
Vivian
Vivian
fishlord7310
Vivian
Level 236
Champion Stats
10W - 12L
1,578 SR
Queue Stats
224W - 207L
1,601 Elo+
Party 1
Team Averages
Level 134
1,648 SR
1,590 Elo+

VS

Team Averages
Level 245
1,602 SR
1,567 Elo+
Octavia
Octavia
BBCPAPAJOHNS
Octavia
Level 170
Champion Stats
224W - 213L
1,507 SR
Queue Stats
386W - 379L
1,500 Elo+
Solo
Koga
Koga
BrandonWolfG
Koga
Level 123
Champion Stats
42W - 21L
1,689 SR
Queue Stats
294W - 259L
1,586 Elo+
Party 2
Ying
Ying
Decieved
Ying
Level 45
Champion Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,604 Elo+
Solo
Fernando
Fernando
LightStealer303
Fernando
Level 64
Champion Stats
5W - 2L
1,755 SR
Queue Stats
12W - 10L
1,553 Elo+
Party 2
Willo
Willo
PonyoFati
Willo
Level 823
Champion Stats
61W - 82L
1,559 SR
Queue Stats
1,287W - 1,280L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
53
9 / 12 / 5
2,949
295
50,946
43,842
0
Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Acumen

Acumen

Explosive Flask

Gain 20% Lifesteal against enemies Slowed by your Explosive Flask.

Level 2

Sturdy

Sturdy

Weapon

Gain 15% Movement Speed.

Level 5

Acrobat's Trick

Acrobat's Trick

Weapon

Reduce the Cooldown of Healing Potion by 0.2s after hitting an enemy with your weapon.

Level 2

Smithereens

Smithereens

Explosive Flask

Generate 2 Ammo for each enemy hit by Explosive Flask.

Level 2

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

43
7 / 8 / 4
2,925
293
56,888
48,360
45,720
Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Unyielding Advance

Unyielding Advance

Increase Abyssal Fortress' Health by 600

Level 3

Forever Changed

Forever Changed

Increase your maximum Health by 150.

Level 1

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 20%.

Level 1

A Swift End

A Swift End

Increase your fire rate by 20% for 3s when passing through Abyssal Fortress.

Level 5

Abyssal Breach

Abyssal Breach

Enemies that pass through Abyssal Fortress are Revealed and take 10% additional weapon damage from you and your allies for 3s. Reduce Abyssal Fortress' Cooldown by 2s.

Level 1

20
5 / 11 / 3
2,795
280
32,916
40,751
0
False Idol

False Idol

Armor

Increase your Movement Speed by 25% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 5

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 10 per stack.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 5s after hitting an enemy with Dark Siphon.

Level 5

Crimson Ascent

Crimson Ascent

Dark Siphon

Reduce the Cooldown of Dark Siphon by 1s if it fails to hit a target.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

21
3 / 8 / 11
3,077
308
34,320
34,531
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 2.

Level 1

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 5% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Vivian
52
2 / 9 / 10
2,265
227
31,767
29,973
11,843
Runic Ammunition

Runic Ammunition

Weapon

Gain 20% Lifesteal.

Level 5

Unchecked Ambition

Unchecked Ambition

Weapon

Hitting an enemy with a weapon shot has a 60% chance to not consume Ammo.

Level 5

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Eyes on the Prize

Eyes on the Prize

Precision Sights

Reduce your weapon recoil by 20% while using Precision Sights.

Level 1

Hidden Reserves

Hidden Reserves

Precision Sights

Every weapon shot made while Precision Sights is active has an 24% chance to not consume Ammo.

Level 3

Opportunity in Chaos

Opportunity in Chaos

Weapon

After firing continuously for 2s, gain 10% increased damage.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Octavia
BBCPAPAJOHNS
Octavia
17
8 / 8 / 12
2,557
256
32,132
41,773
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 50% Health.

Level 5

High Ground

High Ground

Increase the jump strength of Octavia's Commanding Leap by 10%.

Level 2

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

42
10 / 7 / 12
2,762
276
56,998
35,873
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 24%.

Level 4

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 10% while firing your SMGs.

Level 2

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Something to Prove

Something to Prove

Armor

Generate 30% Energy after falling to or below 50% Health.

Level 3

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Ying
42
12 / 4 / 13
3,132
313
44,146
34,682
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Fernando
52
5 / 2 / 11
3,637
364
19,358
68,530
94,534
Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Willo
PonyoFati
Willo
57
13 / 5 / 9
2,966
297
44,823
25,979
0
Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2s for each enemy hit by it.

Level 4

Hummingbird

Hummingbird

Flutter

Generate 2 Ammo after activating Flutter.

Level 2

Flora

Flora

Armor

Increase your maximum Health by 50.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Hijinks

Hijinks

Flutter

Heal for 200 after activating Flutter.

Level 4

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 31s
Objective Time
7m 3s
59
Kill Participation
105
26
Kills
48
48
Deaths
26
33
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Octavia
BBCPAPAJOHNS
Octavia
8
8
12
1.75
W
10
7
12
2.29
W
Ying
12
4
13
4.63
L
9
12
5
0.96
W
Fernando
5
2
11
5.25
W
Willo
PonyoFati
Willo
13
5
9
3.5
L
7
8
4
1.13
L
5
11
3
0.59
L
3
8
11
1.06
L
Vivian
2
9
10
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

206,837
Damage
197,457
197,457
Taken
206,837
57,563
Shielding
94,534
100,215
Healing
127,190
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Octavia
BBCPAPAJOHNS
Octavia
32,132
29,582
2,071
11,151
41,773
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
56,998
53,491
0
3,295
35,873
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
44,146
36,375
70,758
23,716
34,682
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
50,946
46,022
3,370
9,098
43,842
0

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
Fernando
19,358
14,551
0
9,775
68,530
94,534

Level 1

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Willo
PonyoFati
Willo
44,823
36,353
0
6,424
25,979
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

L
56,888
34,232
0
0
48,360
45,720

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
32,916
24,046
0
8,195
40,751
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
34,320
32,470
60,951
16,931
34,531
0

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

L
Vivian
31,767
30,346
0
1,670
29,973
11,843

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Damage Done by Role

Damage Taken by Role