Player Matchup

Fernando
Fernando
Gold IV
EMBxVader
Fernando
Gold IV
Level 307
Champion Stats
57W - 37L
1,664 SR
Queue Stats
315W - 308L
1,471 Elo+
Solo
Willo
Willo
Platinum I
SlumberStar
Willo
Platinum I
Level 999
Champion Stats
46W - 27L
1,779 SR
Queue Stats
148W - 121L
1,643 Elo+
Solo
Ying
Ying
Gold IV
Solvable7
Ying
Gold IV
Level 261
Champion Stats
33W - 32L
1,579 SR
Queue Stats
84W - 86L
1,486 Elo+
Solo
Vora
Vora
Qualifying
TheBottömG
Vora
Qualifying
Level 330
Champion Stats
8W - 8L
1,766 SR
Queue Stats
673W - 574L
1,652 Elo+
Party 1
Ruckus
Ruckus
Gold IV
id10tplayer
Ruckus
Gold IV
Level 406
Champion Stats
3W - 4L
1,414 SR
Queue Stats
132W - 107L
1,600 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 461
1,640 SR
1,570 Elo+

VS

Team Averages
Silver III
Silver III
Average Tier
Level 253
1,634 SR
1,597 Elo+
Dredge
Dredge
Qualifying
Chambokong
Dredge
Qualifying
Level 192
Champion Stats
1W - 4L
1,543 SR
Queue Stats
84W - 72L
1,570 Elo+
Party 2
Vatu
Vatu
Gold II
Dynameou
Vatu
Gold II
Level 488
Champion Stats
5W - 5L
1,600 SR
Queue Stats
257W - 228L
1,575 Elo+
Party 2
Terminus
Terminus
Gold V
Lucideous
Terminus
Gold V
Level 133
Champion Stats
4W - 4L
1,670 SR
Queue Stats
19W - 26L
1,518 Elo+
Solo
Azaan
Azaan
Gold II
nootnootbootboo
Azaan
Gold II
Level 153
Champion Stats
6W - 5L
1,726 SR
Queue Stats
130W - 109L
1,564 Elo+
Party 2
Io
Io
Qualifying
royaljacob
Io
Qualifying
Level 297
Champion Stats
12W - 9L
1,630 SR
Queue Stats
146W - 106L
1,756 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
EMBxVader
Fernando
60
1 / 1 / 8
2,339
334
19,358
25,751
32,609
Dire Need

Dire Need

Shield

Increase your Movement Speed by 24% while using Shield.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

59
10 / 2 / 9
2,347
335
48,299
13,986
700
Flora

Flora

Armor

Increase your maximum Health by 200.

Level 4

Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 0.8s.

Level 1

Hummingbird

Hummingbird

Flutter

Generate 1 Ammo after activating Flutter.

Level 1

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 2.4s.

Level 4

Spritely

Spritely

Flutter

Reduce your damage taken by 25% for 3s after activating Flutter.

Level 5

Blastflower

Blastflower

Weapon

Hitting an enemy with your weapon shots increases the damage they take from weapon shots by 80 for 3s, stacking up to 3 times.

Level 1

Ying
58
1 / 1 / 10
2,093
299
11,560
11,093
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 3s after getting an Elimination.

Level 3

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

59
18 / 0 / 7
2,668
381
72,198
14,322
0
Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 3s after hitting an enemy with Dark Siphon.

Level 3

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

New Purpose

New Purpose

Armor

Increase your maximum Health by 100.

Level 2

The Maw's Embrace

The Maw's Embrace

Weapon

Increase your Movement Speed by 12% for 1s after hitting anything with Deadly Scythe.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Ruckus
60
1 / 4 / 9
1,871
267
20,972
41,323
16,348
Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 2.8s.

Level 4

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 1s.

Level 1

Opulence

Opulence

Missile Launcher

Heal 240 health for each player hit by Missile Launcher.

Level 4

Dampener

Dampener

Armor

Increase your maximum Health by 150.

Level 1

Fuel Reserves

Fuel Reserves

Advance

Increase the travel distance of Advance by 35%.

Level 5

Aerial Assault

Aerial Assault

Advance

Advance gains a 3rd charge and activating Advance while standing still causes you to jet upwards.

Level 1

Bans
TorvaldAndroxus
Team 1 Score

4

VS

Team 2 Score

0

Bans
LianGrover
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Dredge
Chambokong
Dredge
59
0 / 7 / 1
1,025
146
12,877
30,574
3,408
Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 20% while at or below 50% Health.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 100.

Level 2

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Vatu
60
4 / 8 / 1
1,361
194
27,069
22,258
300
Infiltration

Infiltration

Ambush

Heal for 210 after activating Ambush. This applies to each Ambush in the chain.

Level 3

Contemplation

Contemplation

Dash

Heal for -15 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 32% after earning a Killing Blow or Elimination.

Level 4

Level 1

Terminus
Lucideous
Terminus
59
1 / 5 / 1
1,222
175
20,750
44,655
0
Playing God

Playing God

Power Siphon

Heal for 10% of the damage Absorbed by Power Siphon.

Level 2

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Blood and Stone

Blood and Stone

Shatterfall

Gain 18% Power Siphon charge for each enemy hit by Shatterfall.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

59
1 / 5 / 3
1,384
198
33,178
53,391
26,272
Tools of Salvation

Tools of Salvation

Increase your maximum Health by 600.

Level 4

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 300.

Level 4

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

55
2 / 5 / 1
1,230
176
12,601
21,509
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sky-Walker

Sky-Walker

Armor

Lower your gravity and increase your air control by 50% while firing your Light Bow.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 10 every time you Heal an ally with Moonlight.

Level 1

Eternal Reliquary

Eternal Reliquary

Lunar Leap

Generate 2 Ammo after using Lunar Leap.

Level 1

Sacrifice

Sacrifice

Guardian Spirit

[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 16s
Objective Time
1m 23s
74
Kill Participation
15
31
Kills
8
8
Deaths
30
43
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Dredge
Chambokong
Dredge
0
7
1
0.07
L
Vatu
4
8
1
0.56
W
Fernando
EMBxVader
Fernando
1
1
8
5
L
Terminus
Lucideous
Terminus
1
5
1
0.3
W
10
2
9
7.25
W
Ying
1
1
10
6
W
18
0
7
21.5
W
Ruckus
1
4
9
1.38
L
1
5
3
0.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,387
Damage
106,475
106,475
Taken
172,387
49,657
Shielding
29,980
72,864
Healing
68,409
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Dredge
Chambokong
Dredge
12,877
11,077
0
5,681
30,574
3,408

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Vatu
27,069
20,237
0
6,350
22,258
300

Level 1

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Fernando
EMBxVader
Fernando
19,358
12,196
0
117
25,751
32,609
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

L
Terminus
Lucideous
Terminus
20,750
11,313
0
10,124
44,655
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

W
48,299
45,614
0
1,562
13,986
700

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

W
Ying
11,560
11,560
41,121
7,605
11,093
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
72,198
50,970
0
11,252
14,322
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Ruckus
20,972
14,255
0
11,207
41,323
16,348
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
33,178
26,576
0
11,879
53,391
26,272
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
12,601
12,301
24,305
10,070
21,509
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role