Player Matchup

Sha Lin
Sha Lin
Qualifying
Demotions
Sha Lin
Qualifying
Level 22
Champion Stats
2W - 0L
1,316 SR
Queue Stats
2W - 1L
1,295 Elo+
Solo
Koga
Koga
Silver II
GatsForLives
Koga
Silver II
Level 41
Champion Stats
18W - 3L
1,733 SR
Queue Stats
53W - 41L
1,499 Elo+
Party 1
Evie
Evie
Silver II
MyXboxBroke
Evie
Silver II
Level 35
Champion Stats
4W - 3L
1,527 SR
Queue Stats
15W - 15L
1,425 Elo+
Solo
Pip
Pip
Gold IV
Pvwatermelon
Pip
Gold IV
Level 31
Champion Stats
28W - 17L
1,559 SR
Queue Stats
39W - 32L
1,484 Elo+
Party 1
Ying
Ying
Qualifying
TQUCHMEE
Ying
Qualifying
Level 27
Champion Stats
1W - 0L
1,500 SR
Queue Stats
6W - 11L
1,807 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 31
1,527 SR
1,502 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 35
1,495 SR
1,561 Elo+
Corvus
Corvus
Silver IV
BallsLoving
Corvus
Silver IV
Level 32
Champion Stats
0W - 2L
1,500 SR
Queue Stats
11W - 11L
1,416 Elo+
Solo
Imani
Imani
Platinum IV
Fingies
Imani
Platinum IV
Level 50
Champion Stats
3W - 6L
1,575 SR
Queue Stats
50W - 42L
1,573 Elo+
Party 2
Fernando
Fernando
Silver I
RustedSoup
Fernando
Silver I
Level 36
Champion Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,469 Elo+
Solo
Grohk
Grohk
Gold IV
belfius42069
Grohk
Gold IV
Level 17
Champion Stats
1W - 1L
1,302 SR
Queue Stats
2W - 1L
1,790 Elo+
Solo
Maeve
Maeve
Gold II
chance42069
Maeve
Gold II
Level 38
Champion Stats
58W - 35L
1,597 SR
Queue Stats
83W - 62L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Demotions
Sha Lin
21
11 / 3 / 19
3,506
292
100,786
36,459
0
Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 40% when you get an Elimination.

Level 4

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 12%.

Level 4

Swagger

Swagger

Armor

Increase your maximum Health by 200.

Level 4

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 0.6s.

Level 1

Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 30% Health.

Level 2

Recurve

Recurve

Weapon

Increase the rate at which your Longbow charges by 25%.

Level 1

35
20 / 11 / 10
3,567
297
78,004
44,287
0
Criminal Record

Criminal Record

Dragon Stance

Gain 10.5% Lifesteal while in Dragon Stance.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Gale Storm

Gale Storm

Skewer

Generate 12.5% Energy after earning a Killing Blow with Skewer.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 800 after hitting at least one enemy with Skewer.

Level 5

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

26
8 / 10 / 11
2,755
230
41,327
43,621
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 100% after getting an Elimination

Level 5

Biting Cold

Biting Cold

Ice Block

Generate 2 Ammo after activating Ice Block.

Level 1

Frigid Field

Frigid Field

Ice Block

Heal for 240 every 1s while Ice Block is active.

Level 4

Flicker

Flicker

Blink

Heal for 120 after using Blink.

Level 4

Riftwalk

Riftwalk

Blink

Increase your Movement Speed by 10% for 2s after using Blink.

Level 1

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

17
7 / 3 / 27
3,300
275
50,205
27,151
0
Graviton

Graviton

Explosive Flask

Increase the duration of Explosive Flask's Slow by 1.25s.

Level 5

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 20% of Healing Potion's effect if you hit an ally but not yourself.

Level 1

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 3s.

Level 5

Smithereens

Smithereens

Explosive Flask

Generate 3 Ammo for each enemy hit by Explosive Flask.

Level 3

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Ying
21
13 / 5 / 22
3,216
268
27,977
41,210
0
Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Mesmerism

Mesmerism

Illusion

Generate 2 Ammo after activating Illusion.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 200.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

Bans
KinessaTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
WilloLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Corvus
38
2 / 11 / 7
2,076
173
10,575
37,050
0
Crushing Expectations

Crushing Expectations

Mark of Fate

Increase the Movement Speed of any ally Marked by Mark of Fate by 12%.

Level 4

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 50.

Level 1

Ominous Relic

Ominous Relic

Abyssal Reconstruction

Generate 15 Ammo after Healing an ally with Abyssal Reconstruction.

Level 5

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 15% of the Healing done to other allies with Abyssal Reconstruction.

Level 3

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 160 over 1s after Healing an ally with Abyssal Reconstruction.

Level 2

Dark Gifts

Dark Gifts

Abyssal Reconstruction

Your Marked ally gains 15% Crowd Control reduction, 15% Cooldown reduction, 15% Reload Speed increase, and they are Healed for 75 every 1s.

Level 1

Imani
Fingies
Imani
49
13 / 11 / 10
3,271
273
79,337
57,465
3,172
Ancient Duty

Ancient Duty

Armor

Increase your maximum Health by 150.

Level 3

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 200 every 1s while using FrostFire Glide.

Level 4

Elemental Barrier

Elemental Barrier

Elemental Shift

Heal for 200 after using Elemental Shift.

Level 4

Elemental Grace

Elemental Grace

Armor

Gain a 300-health Shield for 3s after dropping to or below 50% Health.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
RustedSoup
Fernando
33
5 / 11 / 4
2,596
216
27,331
100,087
63,984
Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 300.

Level 2

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Last Stand

Last Stand

Shield

Heal for 360 every 1s while Shield is active and you are at or below 35% Health.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

22
2 / 12 / 13
2,531
211
26,162
53,979
0
Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 32%.

Level 4

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 150.

Level 3

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

17
10 / 14 / 5
3,016
251
49,323
49,718
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 12% for 2s after using Pounce.

Level 3

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 40%.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
4m 6s
148
Kill Participation
71
59
Kills
32
32
Deaths
59
89
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Corvus
2
11
7
0.5
W
Sha Lin
Demotions
Sha Lin
11
3
19
6.83
L
Imani
Fingies
Imani
13
11
10
1.64
W
20
11
10
2.27
W
8
10
11
1.35
W
7
3
27
6.83
L
Fernando
RustedSoup
Fernando
5
11
4
0.64
W
Ying
13
5
22
4.8
L
2
12
13
0.71
L
10
14
5
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

298,299
Damage
192,728
192,728
Taken
298,299
0
Shielding
67,156
133,521
Healing
125,802
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Corvus
10,575
10,175
37,138
3,949
37,050
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Sha Lin
Demotions
Sha Lin
100,786
100,786
0
49
36,459
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Imani
Fingies
Imani
79,337
58,897
135
6,906
57,465
3,172
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Level 1

W
78,004
56,218
1,873
11,444
44,287
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Level 1

Level 1

W
41,327
37,518
0
9,097
43,621
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
50,205
44,008
50,222
9,820
27,151
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

L
Fernando
RustedSoup
Fernando
27,331
20,196
0
11,292
100,087
63,984
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
Ying
27,977
26,977
34,889
16,127
41,210
0

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
26,162
11,422
38,698
20,616
53,979
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,323
46,119
0
7,068
49,718
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

Level 1

Damage Done by Role

Damage Taken by Role