Player Matchup

Fernando
Fernando
DrGoldMember
Fernando
Level 64
Champion Stats
24W - 5L
1,929 SR
Queue Stats
177W - 136L
1,636 Elo+
Solo
Viktor
Viktor
Funky Junyor
Viktor
Level 999
Champion Stats
4W - 4L
1,556 SR
Queue Stats
437W - 414L
1,562 Elo+
Party 1
Grohk
Grohk
SlayersEnemy
Grohk
Level 700
Champion Stats
57W - 44L
1,629 SR
Queue Stats
279W - 286L
1,538 Elo+
Solo
Koga
Koga
THEHOOTSKI
Koga
Level 442
Champion Stats
149W - 118L
1,629 SR
Queue Stats
186W - 192L
1,593 Elo+
Party 1
Rei
Rei
TheTae006
Rei
Level 999
Champion Stats
82W - 68L
1,569 SR
Queue Stats
794W - 680L
1,547 Elo+
Party 1
Team Averages
Level 641
1,662 SR
1,575 Elo+

VS

Team Averages
Level 95
1,691 SR
1,636 Elo+
Fernando
Fernando
Bonxxcleaa
Fernando
Level 68
Champion Stats
8W - 4L
1,727 SR
Queue Stats
296W - 280L
1,576 Elo+
Solo
Lian
Lian
hunkalicious
Lian
Level 85
Champion Stats
1W - 1L
1,862 SR
Queue Stats
41W - 24L
1,736 Elo+
Party 2
Talus
Talus
l_-TYRANT-_I
Talus
Level 92
Champion Stats
2W - 3L
1,696 SR
Queue Stats
8W - 7L
1,600 Elo+
Solo
Io
Io
sadMiranda
Io
Level 100
Champion Stats
8W - 2L
1,873 SR
Queue Stats
30W - 20L
1,698 Elo+
Party 2
Kasumi
Kasumi
skouki24
Kasumi
Level 128
Champion Stats
0W - 1L
1,295 SR
Queue Stats
421W - 445L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
DrGoldMember
Fernando
57
6 / 3 / 12
3,194
355
40,859
67,871
64,475
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Viktor
60
8 / 6 / 11
2,750
306
55,543
39,957
0
Scramble

Scramble

Hustle

Reduce damage taken by 15% while using Hustle.

Level 5

Guerrilla Warfare

Guerrilla Warfare

Hustle

Reduce the Cooldown of Frag Grenade by 0.4s every 1s while Hustle is active.

Level 2

Predator

Predator

Iron Sights

Gain 20% Lifesteal while using Iron Sights.

Level 4

Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 60% while using Iron Sights.

Level 3

Run and Gun

Run and Gun

Hustle

Regenerate 2 Ammo every 1s while using Hustle.

Level 1

Cardio

Cardio

Hustle

Heal for 300 per second while using Hustle.

Level 1

57
3 / 3 / 18
2,762
307
26,539
29,761
0
Astral Traveler

Astral Traveler

Ghost Walk

Increase your Movement Speed while using Ghost Walk by 20%.

Level 2

Outreach

Outreach

Healing Totem

Increase the deploy range of Healing Totem by 75%.

Level 5

Haunting

Haunting

Ghost Walk

Reduce the Cooldown of Ghost Walk by 1.2s.

Level 2

Gale

Gale

Ghost Walk

Decrease the Cooldown of Healing Totem by 3s after activating Ghost Walk.

Level 5

Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 0.2s.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

55
18 / 9 / 9
3,117
346
57,910
29,300
0
Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 50%.

Level 5

Guild Tactics

Guild Tactics

Skewer

Heal for 640 after hitting at least one enemy with Skewer.

Level 4

Dragon Fangs

Dragon Fangs

Dragon Stance

Dragon Stance consumes Health instead of Energy at a rate of 200 Health per second. Dragon Stance requires at least 300 Health to activate and automatically cancels at 15 Health.

Level 1

60
3 / 7 / 20
2,759
307
15,625
33,990
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 2

Aico Forces

Aico Forces

Chain Heal

Reduce the damage you take by 2% for 2s for each ally hit with Chain Heal. This effect stacks.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Team 1 Score

4

VS

Team 2 Score

0

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Bonxxcleaa
Fernando
56
0 / 7 / 4
1,566
174
30,625
51,684
39,925
Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 40% for 3s after hitting an enemy with Fireball.

Level 5

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 1.7999999999999998s after hitting an enemy with Fireball.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

36
15 / 8 / 6
2,719
302
67,515
38,410
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Divine Right

Divine Right

Grace

Gain 10% Movement Speed for 3s after using Grace.

Level 2

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Royal Seal

Royal Seal

Presence

Each enemy hit by Presence reduces Valor’s Cooldown by 1.7999999999999998s.

Level 3

Shining Topaz

Shining Topaz

Valor

Reduce the Cooldown of Presence by 1.6s for each enemy hit by Valor.

Level 4

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

54
11 / 8 / 8
2,459
273
49,511
40,405
0
Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 300 after Teleporting to your Rune of Travel.

Level 3

Primeval Might

Primeval Might

Overcharge

Gain 10% Lifesteal while Overcharge is active.

Level 2

Dark Vision

Dark Vision

Blitz Upper

Generate 15% Ultimate charge after hitting an enemy with Blitz Upper.

Level 5

Perseverance

Perseverance

Weapon

Gain 10% Lifesteal while at or below 40% Health.

Level 1

Nothing Personal

Nothing Personal

True Power

Increase your Ultimate charge rate by 15% and enemies at or below 65% Health are Revealed to you.

Level 1

30
0 / 7 / 8
2,576
286
28,527
30,952
1,703
Protectors

Protectors

Guardian Spirit

Regenerate 6% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Half Moon

Half Moon

Lunar Leap

Reduce the Cooldown of Lunar Leap by 2.4000000000000004s.

Level 3

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 30% while they are being Healed by Moonlight.

Level 5

Full Moon

Full Moon

Lunar Leap

Gain a 200-Health Shield for 3s after activating Lunar Leap.

Level 2

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Kasumi
skouki24
Kasumi
50
2 / 8 / 7
1,489
165
24,701
35,025
0
Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Blood Mist

Blood Mist

Increase your Movement speed by 40% for 2s after one of your Spirit Lures triggers.

Level 4

Surrounded by Fear

Surrounded by Fear

Hitting an enemy with Yokai Doll applies one extra stack of Curse once every -20s.

Level 4

Soulfire

Soulfire

Heal for 50 each time one of your Spirit Lures triggers.

Level 1

Unwilling Victim

Unwilling Victim

Increase the area of effect of Spirit Lure's explosion by 15%.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Match Insights

Player Kills, Deaths, and Assists

10m 16s
Objective Time
3m 13s
108
Kill Participation
61
38
Kills
28
28
Deaths
38
70
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Fernando
Bonxxcleaa
Fernando
0
7
4
0.29
W
Fernando
DrGoldMember
Fernando
6
3
12
4
W
Viktor
8
6
11
2.25
W
3
3
18
4
W
18
9
9
2.5
W
3
7
20
1.86
L
15
8
6
2.25
L
11
8
8
1.88
L
0
7
8
0.57
L
Kasumi
skouki24
Kasumi
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

196,476
Damage
200,879
200,879
Taken
196,476
64,475
Shielding
41,628
137,201
Healing
91,045
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
Bonxxcleaa
Fernando
30,625
17,141
0
2,385
51,684
39,925
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Fernando
DrGoldMember
Fernando
40,859
22,030
0
3,824
67,871
64,475
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Viktor
55,543
39,019
0
5,783
39,957
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
26,539
15,604
37,342
18,025
29,761
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
57,910
29,046
0
9,415
29,300
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

W
15,625
14,344
49,715
13,097
33,990
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
67,515
59,851
1,214
7,028
38,410
0

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Level 1

L
49,511
45,247
0
9,187
40,405
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
28,527
27,327
52,436
15,556
30,952
1,703

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

L
Kasumi
skouki24
Kasumi
24,701
18,418
0
3,239
35,025
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Damage Done by Role

Damage Taken by Role