Player Matchup

Cassie
Cassie
Platinum II
ChanguaCanábica
Cassie
Platinum II
Level 999
Champion Stats
1W - 9L
1,562 SR
Queue Stats
160W - 116L
1,635 Elo+
Solo
Torvald
Torvald
Diamond IV
IHateVikPicks
Torvald
Diamond IV
Level 999
Champion Stats
79W - 54L
1,728 SR
Queue Stats
514W - 462L
1,681 Elo+
Party 2
Lex
Lex
Diamond V
Murdèr
Lex
Diamond V
Level 234
Champion Stats
7W - 8L
1,694 SR
Queue Stats
272W - 257L
1,642 Elo+
Party 2
Lillith
Lillith
Gold I
otetsuman2
Lillith
Gold I
Level 196
Champion Stats
8W - 5L
1,602 SR
Queue Stats
85W - 72L
1,567 Elo+
Party 1
Barik
Barik
Platinum I
rakimaln
Barik
Platinum I
Level 465
Champion Stats
62W - 68L
1,611 SR
Queue Stats
735W - 711L
1,576 Elo+
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 579
1,640 SR
1,620 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 840
1,466 SR
1,580 Elo+
Ying
Ying
Qualifying
B41722
Ying
Qualifying
Level 469
Champion Stats
3W - 1L
1,301 SR
Queue Stats
9W - 10L
1,500 Elo+
Solo
Makoa
Makoa
Diamond I
BigDïckRandy
Makoa
Diamond I
Level 999
Champion Stats
49W - 49L
1,649 SR
Queue Stats
1,212W - 1,111L
1,636 Elo+
Solo
Grohk
Grohk
Diamond V
CatComet
Grohk
Diamond V
Level 999
Champion Stats
3W - 4L
1,534 SR
Queue Stats
676W - 663L
1,564 Elo+
Party 3
Viktor
Viktor
Qualifying
ShrekSar
Viktor
Qualifying
Level 736
Champion Stats
1W - 2L
1,259 SR
Queue Stats
183W - 170L
1,591 Elo+
Solo
Fernando
Fernando
Platinum I
ΡΙΝΚ
Fernando
Platinum I
Level 999
Champion Stats
6W - 7L
1,588 SR
Queue Stats
812W - 760L
1,612 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
5 / 9 / 5
2,090
190
76,215
38,736
0
Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Megaton

Megaton

Blast Shot

Increase the radius of Blast Shot's explosion by 5%.

Level 1

Raze

Raze

Disengage

Increase the Knockback applied to enemies by Disengage by 24%.

Level 3

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Drain Life

Drain Life

Blast Shot

Heal for 375 over 2s for each enemy hit by Blast Shot.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Torvald
59
2 / 8 / 8
1,838
167
40,312
25,696
82,519
Lifegiver

Lifegiver

Protection

Heal the target of your Protection for 300.

Level 4

Timeshaper

Timeshaper

Protection

Generate 4 Ammo for the target of your Protection.

Level 2

Winddancer

Winddancer

Protection

Increase the Movement Speed of your Protection target by 30% for 2s.

Level 3

Glyph of Freedom

Glyph of Freedom

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Glyph of Health

Glyph of Health

Armor

Increase your maximum Health by 150.

Level 1

Thanks, Grandpa

Thanks, Grandpa

Protection

Increase Protection's Shield Health by 300 and reduce its Cooldown by 1s.

Level 1

Lex
56
10 / 13 / 6
2,997
272
71,992
45,725
0
The Hunted

The Hunted

Retribution

You gain 20% Lifesteal against your Retribution target.

Level 4

Requip

Requip

Combat Slide

Generate 2 Ammo after activating Combat Slide.

Level 1

Warrants Out

Warrants Out

Combat Slide

Increase your Movement Speed by 50% for 2s after Combat Slide ends.

Level 5

Justice Served

Justice Served

Retribution

Heal for 30% of your maximum Health after getting a Killing Blow on your Retribution target.

Level 2

Wicked Don't Rest

Wicked Don't Rest

Combat Slide

Reduce the Cooldown of Combat Slide by 15% for each enemy hit by your weapons.

Level 3

Heroism

Heroism

Combat Slide

Gain Immunity to Crowd Control and reduce your damage taken by 90% while using Combat Slide.

Level 1

Lillith
otetsuman2
Lillith
36
0 / 5 / 9
2,161
196
23,465
36,132
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 16%, but increase its cost by {scale=4|4}%.

Level 4

Unholy Flight

Unholy Flight

Death Wings

Reduce your damage taken by 5% for 1.5s after activating Death Wings.

Level 1

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 5%.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 20% while an ally is marked by Blood Hex.

Level 4

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 1000 while decreasing base Health by {scale=125|125}.

Level 5

Cursed Accord

Cursed Accord

Armor

Decrease the Blood cost of your abilities by 35% and increase your Healing done by 15%, but reduce the damage you do by 25%.

Level 1

Barik
rakimaln
Barik
58
7 / 6 / 9
2,966
270
90,300
111,175
77,371
Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.6s.

Level 2

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Double-Time

Double-Time

Rocket Boots

Heal for 50 every 1s for 3s after activating Rocket Boots.

Level 1

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Bans
KhanDredge
Team 1 Score

1

VS

Team 2 Score

4

Bans
GroverMal'Damba
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Ying
B41722
Ying
58
2 / 7 / 17
3,248
295
23,080
35,575
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2.5s when an Illusion dies to an enemy.

Level 5

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 0.5s.

Level 1

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 500.

Level 5

Resonance

Resonance

Shatter

If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.

Level 1

56
15 / 5 / 7
3,772
343
61,011
101,065
80,276
Barrier Reef

Barrier Reef

Shell Shield

Reduce the Cooldown of Shell Shield by 1s for every 1000 damage Absorbed.

Level 5

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 10%.

Level 1

Determination

Determination

Armor

Increase your Healing received from other players by 18% while at or below 50% Health.

Level 3

Carapace

Carapace

Shell Shield

Increase the Health of Shell Shield by 1000.

Level 5

Half Shell

Half Shell

Shell Shield

Shell Shield is placed on the ground instead of channeled around you, and lasts 2s longer.

Level 1

Grohk
CatComet
Grohk
59
6 / 3 / 19
3,863
351
33,345
45,313
0
Crackle

Crackle

Healing Totem

Increase the duration of Healing Totem by 1s.

Level 5

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 100.

Level 2

Thunderlord

Thunderlord

Weapon

Increase your maximum Ammo by 20%.

Level 2

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Monolith Totem

Monolith Totem

Healing Totem

Increase the Health of Healing Totem by 150.

Level 1

Totemic Ward

Totemic Ward

Healing Totem

Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)

Level 1

Viktor
ShrekSar
Viktor
58
7 / 6 / 16
3,403
309
78,274
45,221
0
Compensator

Compensator

Iron Sights

Reduce your weapon recoil by 80% while using Iron Sights.

Level 4

Firing Stance

Firing Stance

Iron Sights

Increase your Movement Speed by 20% while using Iron Sights.

Level 2

Predator

Predator

Iron Sights

Gain 25% Lifesteal while using Iron Sights.

Level 5

Flak Jacket

Flak Jacket

Armor

Increase your maximum Health by 100.

Level 2

Grenadier

Grenadier

Frag Grenade

Reduce the Cooldown of Frag Grenade by 2s for each enemy hit by it.

Level 2

Burst Mode

Burst Mode

Weapon

Switch your rifle to Three-Shot-Burst mode, increasing your effective range and firing three 210-damage shots every 0.4s.

Level 1

Fernando
ΡΙΝΚ
Fernando
60
11 / 3 / 14
3,565
324
61,754
75,110
32,822
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 200 to enemies hit by Charge.

Level 1

Launch

Launch

Charge

Increase the travel distance of Charge by 30%.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 27s
Objective Time
10m 8s
61
Kill Participation
114
24
Kills
41
41
Deaths
24
37
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ying
B41722
Ying
2
7
17
1.5
W
15
5
7
3.7
W
Grohk
CatComet
Grohk
6
3
19
5.17
L
5
9
5
0.83
L
Torvald
2
8
8
0.75
L
Lex
10
13
6
1
W
Viktor
ShrekSar
Viktor
7
6
16
2.5
L
Lillith
otetsuman2
Lillith
0
5
9
0.9
L
Barik
rakimaln
Barik
7
6
9
1.92
W
Fernando
ΡΙΝΚ
Fernando
11
3
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

302,284
Damage
257,464
257,464
Taken
302,284
159,890
Shielding
113,098
117,983
Healing
207,397
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Ying
B41722
Ying
23,080
15,327
62,418
10,992
35,575
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

W
61,011
58,311
0
2,580
101,065
80,276
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
Grohk
CatComet
Grohk
33,345
23,142
93,960
30,248
45,313
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
76,215
55,748
0
5,764
38,736
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Torvald
40,312
33,912
5,550
0
25,696
82,519
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Lex
71,992
68,926
0
5,146
45,725
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Viktor
ShrekSar
Viktor
78,274
56,502
0
4,260
45,221
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

L
Lillith
otetsuman2
Lillith
23,465
1,407
98,052
216
36,132
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Barik
rakimaln
Barik
90,300
90,300
0
3,255
111,175
77,371
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
ΡΙΝΚ
Fernando
61,754
36,236
0
2,939
75,110
32,822
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role