Player Matchup

Mal'Damba
Mal'Damba
Masters
Seanieboy55
Mal'Damba
Masters
Level 999
Champion Stats
75W - 69L
1,667 SR
Queue Stats
673W - 515L
1,764 Elo+
Solo
Maeve
Maeve
Diamond IV
Vossman
Maeve
Diamond IV
Level 147
Champion Stats
44W - 44L
1,731 SR
Queue Stats
400W - 288L
1,772 Elo+
Solo
Barik
Barik
Diamond IV
ZepShMunashi
Barik
Diamond IV
Level 999
Champion Stats
5W - 7L
1,685 SR
Queue Stats
386W - 322L
1,733 Elo+
Party 1
Khan
Khan
Diamond II
honjong
Khan
Diamond II
Level 276
Champion Stats
25W - 24L
1,619 SR
Queue Stats
536W - 460L
1,697 Elo+
Party 1
Dredge
Dredge
Masters
pixelsquarebob
Dredge
Masters
Level 174
Champion Stats
22W - 16L
1,858 SR
Queue Stats
733W - 529L
1,770 Elo+
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 519
1,712 SR
1,747 Elo+

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 164
1,764 SR
1,727 Elo+
Nyx
Nyx
Diamond I
Kíarra
Nyx
Diamond I
Level 106
Champion Stats
5W - 6L
1,613 SR
Queue Stats
398W - 344L
1,713 Elo+
Solo
Vatu
Vatu
Masters
Mysare
Vatu
Masters
Level 116
Champion Stats
70W - 28L
1,940 SR
Queue Stats
251W - 158L
1,777 Elo+
Party 2
Octavia
Octavia
Diamond I
TacoTáte
Octavia
Diamond I
Level 367
Champion Stats
15W - 29L
1,560 SR
Queue Stats
936W - 823L
1,666 Elo+
Solo
Ash
Ash
Diamond II
jøtünn
Ash
Diamond II
Level 76
Champion Stats
1W - 1L
1,703 SR
Queue Stats
97W - 92L
1,705 Elo+
Solo
Io
Io
Diamond V
Åltaïr
Io
Diamond V
Level 155
Champion Stats
3W - 0L
2,006 SR
Queue Stats
77W - 40L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Mal'Damba
Seanieboy55
Mal'Damba
54
0 / 0 / 15
3,599
212
25,442
22,125
0
Possession

Possession

Mending Spirits

Reduce your damage taken by 16% while Healing an ally with Mending Spirits.

Level 4

Snake Pit

Snake Pit

Armor

Increase your Movement Speed by 4%.

Level 1

Ritual Magic

Ritual Magic

Mending Spirits

Heal for 15 every 1s while Healing an ally with Mending Spirits.

Level 1

Many Gourds

Many Gourds

Gourd

Reduce the Cooldown of Gourd by 3.2s.

Level 4

Swift Spirits

Swift Spirits

Mending Spirits

Increase the Movement Speed of allies affected by Mending Spirits by 25%.

Level 5

Spirit's Chosen

Spirit's Chosen

Mending Spirits

Mending Spirits immediately Heals your target for an additional 350.

Level 1

Maeve
Vossman
Maeve
49
6 / 7 / 8
3,029
178
106,234
82,376
0
Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.8s each time you hit an enemy with a dagger.

Level 4

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Persistence

Persistence

Armor

Reduce the damage you take by 8% while at or below 40% Health.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Street Cred

Street Cred

Armor

Increase your maximum Health by 200.

Level 4

Level 1

59
3 / 11 / 3
3,290
194
72,163
136,152
113,301
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 0.8s.

Level 1

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.6s.

Level 4

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 600-Health Shield for 3s after activating Rocket Boots.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Khan
honjong
Khan
57
4 / 14 / 5
2,777
163
47,660
139,925
62,335
Close and Personal

Close and Personal

Commander's Grab

Reduce your damage taken by 32% for 2s after hitting an enemy with Commander's Grab.

Level 4

Hulking Strength

Hulking Strength

Commander's Grab

Reduce the Cooldown of Commander's Grab by 0.6s.

Level 1

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 32% after getting an Elimination.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 600.

Level 4

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 6.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

57
14 / 4 / 4
3,689
217
127,684
75,129
5,827
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Crow's Nest

Crow's Nest

Broadside

Hitting yourself with Broadside now applies a Knockback of 150.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Bans
YingWillo
Team 1 Score

2

VS

Team 2 Score

4

Bans
GroverTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Nyx
48
10 / 3 / 12
4,226
249
109,181
93,801
67,961
Forever Changed

Forever Changed

Increase your maximum Health by 750.

Level 5

Center Of Combat

Center Of Combat

Royal Presence

Increase the max health damage of Royal Presence's Poison aura by 10%.

Level 5

Abyssal Authority

Abyssal Authority

Increase the radius of Royal Presence's Poison aura by 60%.

Level 3

Frontline Commander

Frontline Commander

Increase allies and decrease enemies' Movement Speed by 7% for 4 seconds when passing through Abyssal Fortress.

Level 1

The Little Things

The Little Things

Reduce the Cooldown of Rift Slash by 0.2s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.

Level 1

Show Of Force

Show Of Force

Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.

Level 1

Vatu
Mysare
Vatu
54
13 / 6 / 11
3,758
221
112,650
71,071
0
Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

Octavia
TacoTáte
Octavia
54
10 / 7 / 12
3,645
214
99,053
47,192
0
Determined Defense

Determined Defense

Armor

Increase your maximum Health by 150.

Level 3

Entrenched

Entrenched

Reduce your damage taken by 25% while standing inside of your Distortion Field.

Level 5

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 2.

Level 1

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 10%.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

40
1 / 7 / 12
3,533
208
95,737
138,758
47,809
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Level 1

50
2 / 4 / 23
4,670
275
39,086
28,361
0
Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 32%.

Level 4

Restored Faith

Restored Faith

Moonlight

Heal for 20 every time you Heal an ally with Moonlight.

Level 2

Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

3m 52s
Objective Time
5m 53s
62
Kill Participation
106
27
Kills
36
36
Deaths
27
35
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Nyx
10
3
12
5.33
W
Vatu
Mysare
Vatu
13
6
11
3.08
L
Mal'Damba
Seanieboy55
Mal'Damba
0
0
15
7.5
W
Octavia
TacoTáte
Octavia
10
7
12
2.29
L
Maeve
Vossman
Maeve
6
7
8
1.43
L
3
11
3
0.41
L
Khan
honjong
Khan
4
14
5
0.46
W
1
7
12
1
L
14
4
4
4
W
2
4
23
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

379,183
Damage
455,707
455,707
Taken
379,183
181,463
Shielding
115,770
311,097
Healing
293,035
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Nyx
109,181
53,422
0
8,394
93,801
67,961

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Vatu
Mysare
Vatu
112,650
78,435
0
22,835
71,071
0

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Mal'Damba
Seanieboy55
Mal'Damba
25,442
7,342
215,009
17,088
22,125
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

W
Octavia
TacoTáte
Octavia
99,053
94,370
0
3,635
47,192
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

Level 1

L
Maeve
Vossman
Maeve
106,234
104,874
0
5,116
82,376
0
Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
72,163
72,163
0
657
136,152
113,301
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Khan
honjong
Khan
47,660
42,858
14,967
34,317
139,925
62,335
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
95,737
92,046
0
4,095
138,758
47,809
Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
127,684
39,538
0
23,943
75,129
5,827

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
39,086
37,532
235,435
18,641
28,361
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role