Player Matchup

Seris
Seris
DeathWing7685
Seris
Level 51
Champion Stats
3W - 2L
1,517 SR
Queue Stats
4W - 2L
1,628 Elo+
Party 2
Dredge
Dredge
NamutheGreat
Dredge
Level 50
Champion Stats
3W - 0L
1,572 SR
Queue Stats
3W - 1L
1,791 Elo+
Party 2
Atlas
Atlas
Zonairy
Atlas
Level 999
Champion Stats
12W - 5L
1,647 SR
Queue Stats
449W - 172L
1,866 Elo+
Party 1
Koga
Koga
xKíng504x
Koga
Level 989
Champion Stats
36W - 5L
1,969 SR
Queue Stats
1,521W - 199L
1,931 Elo+
Party 1
Io
Io
xQuéen504x
Io
Level 176
Champion Stats
220W - 31L
1,950 SR
Queue Stats
748W - 110L
1,975 Elo+
Party 1
Team Averages
Level 453
1,731 SR
1,838 Elo+

VS

Team Averages
Level 65
1,525 SR
1,506 Elo+
Io
Io
BrettNCmale
Io
Level 74
Champion Stats
0W - 2L
1,500 SR
Queue Stats
52W - 50L
1,522 Elo+
Solo
Inara
Inara
Daisy_BBY_LuvsU
Inara
Level 28
Champion Stats
0W - 1L
1,500 SR
Queue Stats
56W - 38L
1,623 Elo+
Solo
Tiberius
Tiberius
Elserzzz
Tiberius
Level 14
Champion Stats
0W - 1L
1,527 SR
Queue Stats
4W - 9L
1,330 Elo+
Party 3
VII
VII
SkullSmacher28
VII
Level 43
Champion Stats
13W - 12L
1,519 SR
Queue Stats
48W - 64L
1,426 Elo+
Party 3
Dredge
Dredge
name74
Dredge
Level 165
Champion Stats
2W - 6L
1,577 SR
Queue Stats
138W - 148L
1,629 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
14
2 / 0 / 14
4,002
667
2,831
9,832
0
Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 40%.

Level 5

Sorceress

Sorceress

Weapon

Increase your Ultimate charge rate by 14%.

Level 2

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 3.2s after activating Restore Soul. This can only occur once every 5s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 20%.

Level 2

Blood Pact

Blood Pact

Restore Soul

Heal for 140 every 1s while channeling Restore Soul.

Level 2

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Dredge
30
7 / 1 / 6
3,978
663
36,537
25,717
0
Dreadnought

Dreadnought

Armor

Increase your maximum Health by 250.

Level 5

Mortal Skewer

Mortal Skewer

Harpoon

Heal for 70 for each enemy hit with Harpoon.

Level 1

Reckless Barrage

Reckless Barrage

Broadside

Heal for 50 for each enemy hit by Broadside.

Level 1

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 15% while at or below 50% Health.

Level 3

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Atlas
Zonairy
Atlas
60
6 / 0 / 11
3,075
513
20,815
39,130
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 28% for 3s.

Level 4

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Distant Memory

Distant Memory

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

60
14 / 1 / 9
3,151
525
46,330
20,641
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Something to Prove

Something to Prove

Armor

Generate 10% Energy after falling to or below 50% Health.

Level 1

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 4%.

Level 1

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

42
1 / 1 / 9
3,131
522
10,403
8,378
0
Protectors

Protectors

Guardian Spirit

Regenerate 8% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 4

Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Swift Arrows

Swift Arrows

Moonlight

Increase allies' Movement Speed by 18% while they are being Healed by Moonlight.

Level 3

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 4% Moonlight every 1s while not using Moonlight.

Level 4

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
50
0 / 0 / 0
2,210
368
0
0
0
15
0 / 7 / 2
2,806
468
18,467
54,297
25,188
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Tiberius
Elserzzz
Tiberius
3
0 / 11 / 0
1,121
187
13,923
25,647
1,000
The Champion

The Champion

Heavy Blade

Reduce the Cooldown of Crouching Tigron by 0.8s for each enemy hit by Heavy Blade.

Level 2

Imbued with Purpose

Imbued with Purpose

Heavy Blade

Reduce the Cooldown of Heavy Blade by 3s.

Level 5

Instrument of Fate

Instrument of Fate

Heavy Blade

Reduce the Cooldown of Combat Trance by 2s for each enemy hit by Heavy Blade.

Level 5

Beast-Slayer

Beast-Slayer

Armor

Gain a 100-Health Shield for 3s after falling to or below 50% Health.

Level 2

Charisma

Charisma

Armor

Increase your maximum Health by 50.

Level 1

Tigron's Fury

Tigron's Fury

Heavy Blade

Heavy Blade now explodes on reactivation instead of recalling, but the initial throw does reduced damage.

Level 1

18
0 / 11 / 0
785
131
21,162
24,006
0
Aggressive Dodge

Aggressive Dodge

Explosive Dodge

Increase the distance traveled by Explosive Dodge by 25%.

Level 5

Pop Off

Pop Off

Explosive Dodge

Increase the Area of Effect of Explosive Dodge bombs by 30%.

Level 3

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 0.5s after activating Explosive Dodge.

Level 1

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 25%.

Level 5

Fragments

Fragments

Armor

Heal for 10% of your maximum Health over 5s after latching to a wall with Grappling Hook.

Level 1

Spring Loaded

Spring Loaded

Explosive Dodge - Drop an explosion where you land and take off from; decrease the cooldown by 30% and increase range by 25%

Level 1

Dredge
name74
Dredge
37
3 / 1 / 0
2,890
482
50,146
12,966
790
Hull Piercer

Hull Piercer

Harpoon

Reduce the Cooldown of Harpoon by 6s.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 600-Health Shield after dropping to or below 50% Health.

Level 4

Dark Bargain

Dark Bargain

Shortcut

Heal for 200 every 1s while standing near a Shortcut.

Level 4

Heave Away

Heave Away

Broadside

Reduce the Cooldown of Harpoon by 0.2s for each enemy hit by Broadside.

Level 1

Abyss Spike

Abyss Spike

Harpoon

Harpoon lodges into terrain and explodes when an enemy comes within 20 units, dealing 1000 damage in a 35-unit-radius area.

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 44s
Objective Time
1m 30s
79
Kill Participation
5
30
Kills
3
3
Deaths
30
49
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
7
2
0.14
W
2
0
14
9
L
Tiberius
Elserzzz
Tiberius
0
11
0
0
W
Dredge
7
1
6
10
L
0
11
0
0
W
Atlas
Zonairy
Atlas
6
0
11
11.5
L
Dredge
name74
Dredge
3
1
0
3
W
14
1
9
18.5
W
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,916
Damage
103,698
103,698
Taken
116,916
0
Shielding
26,978
86,075
Healing
31,878
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
0
0
0
0
0
0
L
18,467
14,717
0
17,201
54,297
25,188
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

W
2,831
2,811
36,469
4,088
9,832
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tiberius
Elserzzz
Tiberius
13,923
11,247
0
897
25,647
1,000
W
Dredge
36,537
24,827
0
245
25,717
0
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
21,162
16,952
0
2,303
24,006
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
Atlas
Zonairy
Atlas
20,815
20,815
0
262
39,130
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Dredge
name74
Dredge
50,146
22,271
0
11,477
12,966
790
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
46,330
42,496
0
4,721
20,641
0

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
10,403
10,403
35,685
4,605
8,378
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

Damage Done by Role

Damage Taken by Role