Player Matchup

Grover
Grover
Gold III
DrëamQueen
Grover
Gold III
Level 999
Champion Stats
183W - 175L
1,553 SR
Queue Stats
763W - 751L
1,468 Elo+
Solo
Androxus
Androxus
Qualifying
ESD Deadly
Androxus
Qualifying
Level 718
Champion Stats
0W - 1L
1,592 SR
Queue Stats
23W - 20L
1,569 Elo+
Party 1
Saati
Saati
Qualifying
ESD Nat
Saati
Qualifying
Level 461
Champion Stats
1W - 5L
1,653 SR
Queue Stats
7W - 9L
1,473 Elo+
Party 1
Khan
Khan
Silver IV
Kustom_Flow
Khan
Silver IV
Level 360
Champion Stats
11W - 9L
1,557 SR
Queue Stats
669W - 693L
1,336 Elo+
Solo
Inara
Inara
Silver III
hye0803
Inara
Silver III
Level 361
Champion Stats
22W - 22L
1,562 SR
Queue Stats
171W - 159L
1,401 Elo+
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 580
1,583 SR
1,449 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 892
1,616 SR
1,472 Elo+
Skye
Skye
Gold IV
Faze_The_Fear69
Skye
Gold IV
Level 463
Champion Stats
6W - 3L
1,721 SR
Queue Stats
203W - 191L
1,450 Elo+
Solo
Imani
Imani
Platinum II
Màki
Imani
Platinum II
Level 999
Champion Stats
83W - 75L
1,588 SR
Queue Stats
471W - 436L
1,543 Elo+
Solo
Barik
Barik
Silver II
Nuckin_Futz_13
Barik
Silver II
Level 999
Champion Stats
8W - 9L
1,484 SR
Queue Stats
34W - 47L
1,407 Elo+
Solo
Atlas
Atlas
Gold V
benaZM98
Atlas
Gold V
Level 999
Champion Stats
5W - 3L
1,650 SR
Queue Stats
150W - 164L
1,433 Elo+
Solo
Ying
Ying
Gold III
rhythmfreak8
Ying
Gold III
Level 999
Champion Stats
232W - 200L
1,638 SR
Queue Stats
1,453W - 1,444L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Grover
59
1 / 9 / 19
3,800
292
32,056
63,541
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 2s.

Level 5

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 1.2s.

Level 2

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 12%.

Level 3

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Androxus
ESD Deadly
Androxus
59
10 / 11 / 5
2,979
229
60,343
52,555
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 50% after getting an Elimination.

Level 5

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Marksman

Marksman

Defiance

Generate 2 Ammo after hitting an enemy with Defiance.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Saati
ESD Nat
Saati
56
8 / 9 / 7
3,204
246
71,175
58,664
0
Taste Maker

Taste Maker

Increase your Movement Speed by 15% for 4s after getting a Killing Blow or Elimination.

Level 3

Step Off

Step Off

Increase the Distance enemies are Knocked Back by from Blast Back by 20%

Level 2

Bullet Hopper

Bullet Hopper

Increase your maximum Ammo by 2.

Level 2

Designer Armor

Designer Armor

Increase your maximum Health by 160.

Level 4

Hide

Hide

Increase the duration of Saati's invisibility by 0.5s after deployment of Dead Ringer.

Level 4

Improvised

Improvised

The Dead Ringer Decoy is now rigged to explode! The Dead Ringer decoy will now explode when enemies are close, dealing 650 damage to enemies within a 20 unit radius.

Level 1

59
3 / 9 / 7
2,701
208
46,059
102,555
29,970
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 32% for 3s after activating Battle Shout.

Level 4

Hold the Line!

Hold the Line!

Battle Shout

Heal for an additional 80 after activating Battle Shout.

Level 1

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 2.4s.

Level 4

Lifetaker

Lifetaker

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

Inara
hye0803
Inara
56
2 / 9 / 9
3,537
272
46,630
123,608
11,401
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2s.

Level 4

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Whetstone

Whetstone

Weapon

Increase your Reload Speed by 5%.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 140 every 1s while Earthen Guard is active.

Level 5

Shear

Shear

Earthen Guard

Generate 3 Ammo after activating Earthen Guard.

Level 3

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Bans
VoraLian
Team 1 Score

1

VS

Team 2 Score

4

Bans
TorvaldFernando
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
16 / 5 / 17
3,800
292
92,851
41,556
0
Twilight Armor

Twilight Armor

Armor

Increase your maximum Ammo by 2.

Level 1

Cloak

Cloak

Hidden

Increase the duration of Hidden by 1s.

Level 1

Poisoner

Poisoner

Poison Bolts

Reduce the Cooldown of Poison Bolts by 4s.

Level 5

Healing Vapors

Healing Vapors

Smoke Screen

Heal for 375 over 2s while in Smoke Screen.

Level 3

Emergency Exit

Emergency Exit

Hidden

Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -25s.

Level 5

Debilitate

Debilitate

Poison Bolts

Increase the damage done by Poison Bolts by 25% and the rate at which they deal damage by 75%.

Level 1

Imani
Màki
Imani
60
17 / 5 / 10
4,041
311
138,207
34,056
0
Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Arcane Ice

Arcane Ice

Frost Bomb

Increase the Mana generation of Frost Bomb by 15%.

Level 1

Permafrost

Permafrost

Frost Bomb

Increase the Projectile Speed of Frost Bomb by 24%.

Level 4

Pyretic Momentum

Pyretic Momentum

Frostfire Glide

FrostFire Glide travels 10% faster.

Level 2

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

60
3 / 3 / 20
4,448
342
101,639
58,656
73,296
Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 270 every 1s while you are standing near them.

Level 3

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 20%.

Level 4

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 150-Health Shield for 3s after activating Rocket Boots.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Atlas
benaZM98
Atlas
59
6 / 6 / 14
2,109
162
45,360
85,700
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.4s further into the past.

Level 1

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 0.6s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Lost Legacy

Lost Legacy

Stasis Field

Heal for 320 every 1s for 3s after activating Stasis Field.

Level 4

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

57
5 / 5 / 16
3,632
279
22,866
36,295
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 1s.

Level 2

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 5s after getting an Elimination.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

9m 33s
Objective Time
12m 48s
71
Kill Participation
124
24
Kills
47
47
Deaths
24
47
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Grover
1
9
19
1.17
L
Androxus
ESD Deadly
Androxus
10
11
5
1.14
L
Saati
ESD Nat
Saati
8
9
7
1.28
W
16
5
17
4.9
L
3
9
7
0.72
W
Imani
Màki
Imani
17
5
10
4.4
W
3
3
20
4.33
W
Atlas
benaZM98
Atlas
6
6
14
2.17
L
Inara
hye0803
Inara
2
9
9
0.72
W
5
5
16
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

256,263
Damage
400,923
400,923
Taken
256,263
41,371
Shielding
73,296
251,005
Healing
161,280
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Grover
32,056
26,707
156,200
41,403
63,541
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

L
Androxus
ESD Deadly
Androxus
60,343
51,782
0
1,308
52,555
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Saati
ESD Nat
Saati
71,175
65,875
0
2,259
58,664
0
Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
92,851
57,796
0
12,923
41,556
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
46,059
44,236
13,985
26,219
102,555
29,970
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Imani
Màki
Imani
138,207
70,873
0
1,981
34,056
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
101,639
101,639
0
10,760
58,656
73,296
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Level 1

W
Atlas
benaZM98
Atlas
45,360
45,360
0
10,582
85,700
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Inara
hye0803
Inara
46,630
35,630
0
9,631
123,608
11,401
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
22,866
22,866
99,988
25,046
36,295
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role