Player Matchup
VS
Match Stats
Spirit Arrows
Moonlight
Reduce the Cooldown of Luna's redeploy by 0.2s after healing with Moonlight.
Level 2
Sanctum of Faith
Moonlight
Regenerate 5% Moonlight every 1s while not using Moonlight.
Level 5
Crescent
Lunar Leap
Reset the Cooldown of Lunar Leap after dropping to or below 30% Health.
Level 2
Moonwalk
Armor
Increase your maximum Moonlight capacity by 40%.
Level 5
Sky-Walker
Armor
Lower your gravity and increase your air control by 10% while firing your Light Bow.
Level 1
Sacrifice
Guardian Spirit
[Guardian Spirit] If Io falls below 200 Health while Luna is active, she trades places with Luna, Heals for 50% of her Health, and Luna dies in her stead.
Level 1
Royal Decree
Detonate
Increase your Reload Speed by 16% for 3s after using Detonate.
Level 4
Shock and Awe
Detonate
Increase your Movement Speed by 5.5% for 3s after hitting at least one enemy with Detonate.
Level 2
Jolt
Poppy Bomb
Increase the effect of Poppy Bomb’s Knockback by 30% and cause Poppy Bomb to explode on contact with any surface.
Level 2
Reinforced Casing
Armor
Increase your maximum Ammo by 2.
Level 2
King's Court
Detonate
Heal for 75 for each Sticky Bomb you Detonate.
Level 5
Chain Reaction
Detonate
Hitting with more than one Sticky Bomb on a use of Detonate increases the damage of each explosion after the first by 30% of its base damage, up to 150%.
Level 1
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 30 per stack.
Level 3
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 100 health.
Level 2
What May Come
Tendril
Reduce the damage you take by 20% for 3s after activating Tendril.
Level 5
Relentless Presence
Tendril
Tendril gains a second charge, but its Cooldown is increased by 2s.
Level 1
Palisade
Barricade
Reduce the Cooldown of Barricade by 2s.
Level 5
One Man's Treasure
Armor
Reduce your active Cooldowns by 20% after getting an Elimination.
Level 2
Bowling Ball
Rocket Boots
Gain a 300-Health Shield for 3s after activating Rocket Boots.
Level 2
Healing Station
Turret
Heal for 75 every 1s while standing near any of your Turrets.
Level 3
Foundation
Barricade
Increase the duration of Barricade by 1.7999999999999998s.
Level 3
Fortify
Barricade
Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 3s.
Level 5
Bandolier
Nade Launcher
Reduce the Cooldown of Nade Launcher by 0.5s.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 30% after getting an Elimination.
Level 3
Locked and Loaded
Weapon
Increase your maximum Ammo by 2.
Level 1
Napalm
Fire Bomb
Activating Fire Bomb heals you for 500 over 2s.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Team 1 Score
4
VS
Team 2 Score
3
Indomitable
Armor
Gain 50% Lifesteal.
Level 5
Vanguard
Shoulder Bash
Reduce your damage taken by 8% for 2s after using Shoulder Bash.
Level 1
Trebuchet
Siege Shield
Generate 2 Ammo after activating Siege Shield.
Level 1
Heavy Metal
Armor
Increase your maximum Health by 600.
Level 4
Fervor
Armor
Increase your maximum Ammo by 4.
Level 4
Fortress Breaker
Siege Shield
Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.
Level 1
Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4
Running Start
Charge
Increase your Movement Speed by 20% for 3s after using Charge.
Level 2
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Towering Barrier
Shield
Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.
Level 5
Last Stand
Shield
Heal for 90 every 1s while Shield is active and you are at or below 35% Health.
Level 1
Aegis
Shield
Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.
Level 1
Trigger Control
Weapon
Reduce the maximum inaccuracy of your Pistol by 32%.
Level 4
Guerrilla Tactics
Stealth
Generate 15 Energy after getting an Elimination.
Level 1
Bushwhack
Quick Switch
Swapping to your Pistol grants 10% Lifesteal for 3s.
Level 1
White Knuckle
Weapon
Reduce the recoil of your Pistol by 24%.
Level 4
Infused Crystals
Weapon
Increase the maximum Ammo count of both your weapons by 5.
Level 5
Unauthorized Use
Flare
Flare deals 250% base damage, has significantly increased Projectile Speed, and has its Cooldown reduced by 10s, but no longer Reveals enemies.
Level 1
Burning Oath
Kindle Soul
Heal for 315 over 3s after Healing an ally with Kindle Soul.
Level 3
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 2.
Level 1
Solar Flare
Pyre Strike
Increase the radius of Pyre Strike by 50%.
Level 5
Conviction
Pyre Strike
Increase the Stun duration of Pyre Strike by 0.75s.
Level 5
Ruthless
Armor
Decrease the rate of Wrath decay by 10%.
Level 1
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Spring Bloom
Illusion
Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.
Level 3
Carry On
Illusion
Increase the duration of your Illusions by 3s.
Level 3
Fracture
Shatter
Heal your Illusions for 60% of their maximum Health after activating Shatter.
Level 3
Rewind
Dimensional Link
Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.
Level 1
Brittle
Shatter
Reduce the Cooldown of Shatter by 2.5s.
Level 5
Resonance
Shatter
If an Illusion is killed or expires, it triggers a Shatter explosion, dealing 550 damage. Also increases the effectiveness of your Shattered Illusions Movement Speed and Explosion Radius.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Life Rip
Weapon
Your weapon shots gain +20% Lifesteal.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 2
Veteran
Armor
Increase your base maximum Health by 5.5%.
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.