Player Matchup

Ash
Ash
BadboonY
Ash
Level 999
Champion Stats
27W - 43L
1,617 SR
Queue Stats
262W - 272L
1,597 Elo+
Party 1
Seris
Seris
GoldenDeveloper
Seris
Level 46
Champion Stats
12W - 6L
1,739 SR
Queue Stats
150W - 147L
1,529 Elo+
Party 1
Fernando
Fernando
PiripitrU
Fernando
Level 999
Champion Stats
10W - 10L
1,566 SR
Queue Stats
1,585W - 1,551L
1,591 Elo+
Party 1
Vatu
Vatu
cip0teasesin0
Vatu
Level 47
Champion Stats
5W - 6L
1,500 SR
Queue Stats
60W - 54L
1,643 Elo+
Party 1
Vivian
Vivian
puddingoverdose
Vivian
Level 102
Champion Stats
5W - 2L
1,879 SR
Queue Stats
183W - 183L
1,579 Elo+
Solo
Team Averages
Level 439
1,660 SR
1,588 Elo+

VS

Team Averages
Level 371
1,634 SR
1,542 Elo+
Fernando
Fernando
Beesechurgen
Fernando
Level 245
Champion Stats
10W - 6L
1,595 SR
Queue Stats
21W - 27L
1,483 Elo+
Party 3
Talus
Talus
Call_Me_RedBlade
Talus
Level 511
Champion Stats
356W - 303L
1,634 SR
Queue Stats
817W - 858L
1,584 Elo+
Party 2
Jenos
Jenos
KodaIsNotAlone
Jenos
Level 267
Champion Stats
309W - 258L
1,616 SR
Queue Stats
909W - 924L
1,582 Elo+
Party 2
Tyra
Tyra
annatasha
Tyra
Level 481
Champion Stats
7W - 7L
1,523 SR
Queue Stats
42W - 49L
1,503 Elo+
Party 3
Ruckus
Ruckus
bÖnes
Ruckus
Level 349
Champion Stats
2W - 0L
1,801 SR
Queue Stats
27W - 23L
1,558 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
8 / 11 / 10
5,465
321
86,989
102,161
205,587
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 4s for each enemy hit with Kinetic Burst.

Level 4

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 2.4s.

Level 4

Ramparts

Ramparts

Siege Shield

Reduce the Cooldown of Siege Shield by 3.2s.

Level 4

Fortress Breaker

Fortress Breaker

Siege Shield

Increase Siege Shield's maximum Health by 2500 and its size by 50%, but reduce its Movement Speed by 80%.

Level 1

31
3 / 13 / 10
4,302
253
21,242
53,123
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 4s after activating Restore Soul. This can only occur once every 5s.

Level 5

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 6%.

Level 1

Nether Siphon

Nether Siphon

Shadow Travel

Heal for 50 every 1s while using Shadow Travel.

Level 1

Dusk-Walker

Dusk-Walker

Shadow Travel

Reduce the Cooldown of Shadow Travel by 4s.

Level 5

Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Fernando
PiripitrU
Fernando
60
8 / 12 / 7
4,611
271
82,805
130,474
98,528
Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.

Level 3

Last Stand

Last Stand

Shield

Heal for 450 every 1s while Shield is active and you are at or below 35% Health.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

43
4 / 15 / 8
3,312
195
49,051
57,216
0
Memento Vivere

Memento Vivere

Armor

Increase your maximum Health by 120.

Level 3

Outnumbered

Outnumbered

Shadow Bombs

Generate 1 Ammo after hitting at least one enemy with Shadow Bombs.

Level 1

Tranquility

Tranquility

Armor

Increase your base jump height by 30%.

Level 1

Nightwatcher

Nightwatcher

Dash

Reduce the Cooldown of Dash by NaN after hitting at least one enemy with Shadow Bombs.

Level 5

Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

51
7 / 18 / 7
4,168
245
102,514
63,253
34,196
Runic Ammunition

Runic Ammunition

Weapon

Gain 16% Lifesteal.

Level 4

Unfair Advantage

Unfair Advantage

Deflector Shield

Increase the duration of Deflector Shield by 3.2s.

Level 4

Scapegoat

Scapegoat

Deflector Shield

While Deflector Shield is active 32% of damage dealt to you is instead dealt to the Shield.

Level 4

Contingency

Contingency

Deflector Shield

Increase Deflector Shield's Health by 250.

Level 2

Lightweight Alloy

Lightweight Alloy

Precision Sights

Bring up Precision Sights 15% faster.

Level 1

Suspect Everyone

Suspect Everyone

Armor

The Health of Deflector Shield is increased by 350 and its Cooldown is reduced by half if it is destroyed by an enemy.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Beesechurgen
Fernando
31
8 / 7 / 13
3,581
211
56,170
92,714
119,920
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 4s. This card also increases the rate of Shield gain when using Aegis.

Level 5

Dire Need

Dire Need

Shield

Increase your Movement Speed by 8% while using Shield.

Level 1

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 400 to enemies hit by Charge.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

41
27 / 5 / 20
4,115
242
110,812
64,831
0
Guts

Guts

Armor

Reduce your damage taken by 10% while at or below 40% Health.

Level 2

Evanescent

Evanescent

Rune of Travel

Increase your Movement Speed by 40% while Rune of Travel is active.

Level 5

Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Revitalize

Revitalize

Rune of Travel

Heal for 400 after Teleporting to your Rune of Travel.

Level 4

Primeval Might

Primeval Might

Overcharge

Gain 15% Lifesteal while Overcharge is active.

Level 3

Faustian Bargain

Faustian Bargain

Rune of Travel

Rune of Travel no longer automatically activates, and if the Rune is not used the Cooldown is reset.

Level 1

58
13 / 4 / 35
6,106
359
48,891
29,244
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Relativity

Relativity

Astral Mark

Heal for 120 every 1s for 10s after applying Astral Mark.

Level 3

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 8%.

Level 2

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Tyra
52
9 / 10 / 26
3,536
208
97,672
56,661
0
Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 2.4s.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 30% after getting an Elimination.

Level 3

Incensed

Incensed

Fire Bomb

Increase your Movement Speed by 32% for 4s after using Fire Bomb.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Ruckus
bÖnes
Ruckus
36
12 / 4 / 33
3,881
228
92,682
99,151
75,142
Nanotechnology

Nanotechnology

Emitter

Heal for 150 every 1s while Emitter is active.

Level 3

Air-Cooled

Air-Cooled

Advance

Heal for 160 after activating Advance.

Level 2

Dampener

Dampener

Armor

Increase your maximum Health by 300.

Level 2

Warden

Warden

Emitter

Increase the duration of Emitter by 3s.

Level 3

Refraction

Refraction

Emitter

Reduce the Cooldown of Emitter by 5s.

Level 5

Level 1

Match Insights

Player Kills, Deaths, and Assists

13m 26s
Objective Time
8m 11s
72
Kill Participation
196
30
Kills
69
69
Deaths
30
42
Assists
127
Player
Kills
Deaths
Assists
KDA
L
8
11
10
1.18
W
Fernando
Beesechurgen
Fernando
8
7
13
2.07
W
27
5
20
7.4
L
3
13
10
0.62
W
13
4
35
7.63
L
Fernando
PiripitrU
Fernando
8
12
7
0.96
W
Tyra
9
10
26
2.2
W
Ruckus
bÖnes
Ruckus
12
4
33
7.13
L
4
15
8
0.53
L
7
18
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

342,601
Damage
406,227
406,227
Taken
342,601
338,311
Shielding
195,062
174,198
Healing
230,956
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
86,989
69,762
0
7,700
102,161
205,587
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Fernando
Beesechurgen
Fernando
56,170
32,304
0
4,700
92,714
119,920
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

W
110,812
107,469
0
15,638
64,831
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Level 1

L
21,242
17,996
116,466
24,114
53,123
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
48,891
32,074
147,934
18,279
29,244
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Fernando
PiripitrU
Fernando
82,805
54,242
0
8,112
130,474
98,528
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Tyra
97,672
54,932
4,460
10,869
56,661
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ruckus
bÖnes
Ruckus
92,682
77,201
0
29,076
99,151
75,142
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
49,051
28,980
0
14,781
57,216
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
102,514
94,242
0
3,025
63,253
34,196
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role