Player Matchup

Ash
Ash
Gold II
GreenestLizard
Ash
Gold II
Level 969
Champion Stats
5W - 1L
1,804 SR
Queue Stats
8W - 2L
1,754 Elo+
Solo
Terminus
Terminus
Bronze I
KarLtheLLama26
Terminus
Bronze I
Level 384
Champion Stats
336W - 288L
1,627 SR
Queue Stats
1,199W - 1,229L
1,394 Elo+
Party 1
Raum
Raum
Platinum V
Th3 MoN3Y MiK3
Raum
Platinum V
Level 168
Champion Stats
1W - 0L
1,500 SR
Queue Stats
32W - 24L
1,552 Elo+
Party 2
Rei
Rei
Platinum IV
TouchYouSlowly
Rei
Platinum IV
Level 999
Champion Stats
1W - 0L
1,366 SR
Queue Stats
25W - 18L
1,580 Elo+
Party 2
Lian
Lian
Platinum III
jisoodabest
Lian
Platinum III
Level 371
Champion Stats
21W - 6L
1,814 SR
Queue Stats
92W - 75L
1,595 Elo+
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 578
1,622 SR
1,575 Elo+

VS

Team Averages
Gold I
Gold I
Average Tier
Level 642
1,663 SR
1,564 Elo+
Sha Lin
Sha Lin
Platinum II
Darker92
Sha Lin
Platinum II
Level 351
Champion Stats
31W - 32L
1,667 SR
Queue Stats
89W - 80L
1,673 Elo+
Solo
Koga
Koga
Platinum I
ElDiosJob
Koga
Platinum I
Level 999
Champion Stats
112W - 81L
1,762 SR
Queue Stats
697W - 681L
1,627 Elo+
Solo
Corvus
Corvus
Gold V
MrPou
Corvus
Gold V
Level 679
Champion Stats
4W - 4L
1,588 SR
Queue Stats
122W - 114L
1,465 Elo+
Solo
Barik
Barik
Gold III
RaumommyMilkers
Barik
Gold III
Level 793
Champion Stats
27W - 21L
1,665 SR
Queue Stats
169W - 123L
1,602 Elo+
Solo
Fernando
Fernando
Gold III
devDavoMtz
Fernando
Gold III
Level 388
Champion Stats
26W - 23L
1,632 SR
Queue Stats
699W - 704L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 4 / 10
3,684
307
61,572
100,600
41,205
Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 16%.

Level 2

Fervor

Fervor

Armor

Increase your maximum Ammo by 1.

Level 1

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 450.

Level 3

Gate-Crasher

Gate-Crasher

Shoulder Bash

Reduce the Cooldown of Shoulder Bash by 3.2s.

Level 4

Battering Ram

Battering Ram

Shoulder Bash

Reduce your damage taken by 75% while using Shoulder Bash.

Level 1

Terminus
60
11 / 7 / 11
3,611
301
53,818
84,280
0
Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 4% based on the number of Calamity Blast charges you have stored.

Level 1

Blood and Stone

Blood and Stone

Shatterfall

Gain 6% Power Siphon charge for each enemy hit by Shatterfall.

Level 1

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Forsaken

Forsaken

Armor

Generate 50% of a Calamity Blast charge for each enemy hit with Massacre Axe.

Level 5

It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

Crush

Crush

Shatterfall

Shatterfall Stuns enemies hit for 1s, but no longer Slows.

Level 1

54
5 / 4 / 22
4,483
374
63,722
117,046
4,135
Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Triumphant Ascension

Triumphant Ascension

Soul Harvest

Heal for 200 after activating Soul Harvest.

Level 2

Abyssal Connections

Abyssal Connections

Ignition

Gain a 300-Health Shield for 3s after activating Ignition.

Level 3

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 150.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 75.

Level 5

Subservience

Subservience

Soul Harvest

All your living allies are Healed for 1.5% of their maximum Health for each Soul Harvested.

Level 1

59
3 / 5 / 26
4,327
361
29,808
37,007
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.51% Ultimate Charge to each player to which Chain Heal bounces.

Level 3

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 0.5s to each player to which Chain Heal bounces.

Level 1

Deft Magics

Deft Magics

Spirit Link

Linking to a new target reduces all your Cooldowns by 0.5s.

Level 5

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

55
15 / 8 / 10
4,092
341
122,199
54,915
0
Superiority

Superiority

Armor

Increase your maximum Ammo by 3.

Level 3

Eagle's Emerald

Eagle's Emerald

Valor

Generate 1 Ammo for each enemy hit with Valor.

Level 1

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 2s for each enemy hit with Valor. Can only happen once every 3s.

Level 4

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Manifest Destiny

Manifest Destiny

Grace

Increase the travel distance of Grace by 15 units.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
KhanTorvald
Team 1 Score

4

VS

Team 2 Score

1

Bans
YingWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Sha Lin
Darker92
Sha Lin
48
8 / 9 / 9
2,915
243
93,620
54,788
0
Shimmer

Shimmer

Withdraw

Reset the Cooldown of Withdraw after dropping to or below 45% Health.

Level 3

Quicksand

Quicksand

Crippling Arrow

Reduce the Cooldown of Crippling Arrow by 1.2s.

Level 2

Bullseye

Bullseye

Weapon

Reduce your active Cooldowns by 20% when you get an Elimination.

Level 2

Wanderlust

Wanderlust

Armor

Increase your Movement Speed by 15%.

Level 5

Swagger

Swagger

Armor

Increase your maximum Health by 150.

Level 3

Sand Trap

Sand Trap

Crippling Arrow

Crippling Arrow now explodes in a 20-unit-radius area on contact, dealing 300 additional damage to enemies hit, but the Cripple applied by Crippling Arrow has its duration reduced by 1s and its Cooldown is increased by 1s.

Level 1

Koga
59
14 / 8 / 11
3,070
256
136,244
61,188
0
Unyielding

Unyielding

Dragon Stance

Reduce the rate of Energy consumption while in Dragon Stance by 30%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Criminal Record

Criminal Record

Dragon Stance

Gain 14% Lifesteal while in Dragon Stance.

Level 4

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Blood Reaper

Blood Reaper

Cyclone Strike

Cyclone Strike deals 125% of its target's maximum Health as damage over its duration and your Movement Speed is increased by 25% during the attack.

Level 1

Corvus
MrPou
Corvus
57
0 / 5 / 23
2,943
245
11,013
33,091
0
Grand Design

Grand Design

Mark of Fate

Grants Marked ally 12.5% Lifesteal and Corvus shares 100% of the Healing done due to the Marked target's granted Lifesteal.

Level 5

Abyssal Shift

Abyssal Shift

Projection

Reduce your damage taken by 6% while Projection is out.

Level 1

The Price of Salvation

The Price of Salvation

Abyssal Reconstruction

Heal for 80 over 1s after Healing an ally with Abyssal Reconstruction.

Level 1

Battle-Ready

Battle-Ready

Armor

Increase your maximum Health by 150.

Level 3

Shadow Tribunal

Shadow Tribunal

Mark of Fate

Mark of Fate now provides to its target an additional 25% of the Healing done to other allies with Abyssal Reconstruction.

Level 5

Spreading Influence

Spreading Influence

Mark of Fate

Decrease the percentage of Healing given to Marked targets by 20%, but you can have two Marks out at a time.

Level 1

60
1 / 9 / 14
2,791
233
71,318
83,087
76,520
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 360 every 1s while you are standing near them.

Level 4

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Fernando
devDavoMtz
Fernando
56
7 / 7 / 10
3,013
251
81,653
98,965
118,260
Safe Travel

Safe Travel

Charge

Gain a 600-Health Shield for 3s after you use Charge.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 40s
Objective Time
5m 0s
117
Kill Participation
97
38
Kills
30
28
Deaths
38
79
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Sha Lin
Darker92
Sha Lin
8
9
9
1.39
L
Koga
14
8
11
2.44
W
4
4
10
2.25
W
Terminus
11
7
11
2.36
L
Corvus
MrPou
Corvus
0
5
23
2.3
L
1
9
14
0.89
W
5
4
22
4
W
3
5
26
3.2
L
Fernando
devDavoMtz
Fernando
7
7
10
1.71
W
15
8
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

331,119
Damage
393,848
393,848
Taken
331,119
45,340
Shielding
194,780
222,730
Healing
176,958
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Sha Lin
Darker92
Sha Lin
93,620
84,712
0
1,055
54,788
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
136,244
116,774
0
2,037
61,188
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
61,572
54,248
0
768
100,600
41,205
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Terminus
53,818
46,156
0
10,296
84,280
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Corvus
MrPou
Corvus
11,013
8,560
153,739
12,844
33,091
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
71,318
71,318
0
5,720
83,087
76,520
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

W
63,722
45,203
37,260
24,720
117,046
4,135
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

W
29,808
29,258
127,442
22,195
37,007
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

L
Fernando
devDavoMtz
Fernando
81,653
46,370
0
1,563
98,965
118,260
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
122,199
112,182
0
49
54,915
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Damage Done by Role

Damage Taken by Role