Player Matchup

Fernando
Fernando
Platinum II
AlphaDwarf69
Fernando
Platinum II
Level 999
Champion Stats
29W - 30L
1,570 SR
Queue Stats
132W - 127L
1,523 Elo+
Party 2
Io
Io
Platinum III
JrDouble007
Io
Platinum III
Level 887
Champion Stats
15W - 15L
1,657 SR
Queue Stats
140W - 129L
1,518 Elo+
Party 2
Imani
Imani
Platinum II
Krav298
Imani
Platinum II
Level 999
Champion Stats
3W - 4L
1,691 SR
Queue Stats
159W - 122L
1,604 Elo+
Solo
Vatu
Vatu
Silver I
alphaghost69
Vatu
Silver I
Level 189
Champion Stats
12W - 10L
1,597 SR
Queue Stats
82W - 90L
1,491 Elo+
Party 2
Barik
Barik
Qualifying
rafaelmario
Barik
Qualifying
Level 77
Champion Stats
0W - 1L
1,281 SR
Queue Stats
3W - 5L
1,303 Elo+
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 630
1,559 SR
1,488 Elo+

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 723
1,656 SR
1,560 Elo+
Azaan
Azaan
Gold II
Fear6The6Angel6
Azaan
Gold II
Level 454
Champion Stats
59W - 42L
1,612 SR
Queue Stats
82W - 59L
1,531 Elo+
Party 1
Dredge
Dredge
Gold IV
Jeyric1
Dredge
Gold IV
Level 315
Champion Stats
3W - 1L
1,619 SR
Queue Stats
26W - 35L
1,502 Elo+
Party 1
Rei
Rei
Platinum II
iMtrolling_gg
Rei
Platinum II
Level 999
Champion Stats
17W - 9L
1,718 SR
Queue Stats
147W - 125L
1,571 Elo+
Solo
Zhin
Zhin
Platinum IV
Ðøçîš
Zhin
Platinum IV
Level 973
Champion Stats
23W - 23L
1,592 SR
Queue Stats
205W - 214L
1,571 Elo+
Solo
Inara
Inara
Platinum IV
Øzymândïas
Inara
Platinum IV
Level 873
Champion Stats
53W - 36L
1,737 SR
Queue Stats
129W - 110L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
AlphaDwarf69
Fernando
60
3 / 7 / 7
3,289
274
55,975
110,669
120,289
Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Dire Need

Dire Need

Shield

Increase your Movement Speed by 16% while using Shield.

Level 2

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Brand

Brand

Fireball

Heal for 200 for each enemy hit with Fireball.

Level 2

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

60
1 / 6 / 7
2,777
231
45,528
51,670
0
Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 16%.

Level 2

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Celestial Body

Celestial Body

Armor

Increase your maximum Health by 200.

Level 4

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 3% Moonlight every 1s while not using Moonlight.

Level 3

Protectors

Protectors

Guardian Spirit

Regenerate 10% Moonlight every 1s while within 30 units of Luna and not using Moonlight.

Level 5

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Imani
Krav298
Imani
60
11 / 8 / 4
3,217
268
122,792
45,543
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 15% for 2s after activating Elemental Shift.

Level 3

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 20%.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

60
3 / 13 / 8
2,577
215
46,656
42,061
0
Contemplation

Contemplation

Dash

Heal for -30 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 4

Shattered Worlds

Shattered Worlds

Shadow Bombs

Reduce the Cooldown of Shadow Bombs by 16% after earning a Killing Blow or Elimination.

Level 2

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 20%.

Level 2

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 15% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 3

Unerring

Unerring

Shadow Bombs

Increase the explosion radius of Shadow Bombs by 5 units and they now home to enemies.

Level 1

47
3 / 13 / 5
3,016
251
40,714
89,544
70,831
Foundation

Foundation

Barricade

Increase the duration of Barricade by 2.4s.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 15%.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 100 every 1s while standing near any of your Turrets.

Level 4

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Bans
WilloKhan
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
13 / 2 / 16
3,718
310
90,289
112,540
28,635
Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Grim Deliverance

Grim Deliverance

Heal for 20 for every percentage point of Ire consumed by abilities.

Level 4

Gathering Power

Gathering Power

Heal for 70 for each enemy hit with Reckoning.

Level 1

Ad Eternum

Ad Eternum

Reduce the damage you take by 12% while at least one wall segment of Sanctuary is active.

Level 4

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 750.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

Dredge
Jeyric1
Dredge
42
11 / 5 / 11
3,091
258
65,175
29,712
1,500
Hangman's Ire

Hangman's Ire

Armor

Gain a 300-Health Shield after dropping to or below 50% Health.

Level 2

Dark Bargain

Dark Bargain

Shortcut

Heal for 250 every 1s while standing near a Shortcut.

Level 5

Plank Walker

Plank Walker

Shortcut

Heal for 500 after exiting a Shortcut.

Level 5

Sea Dogs

Sea Dogs

Armor

Increase the Healing you receive by 10% while at or below 50% Health.

Level 2

Dreadnought

Dreadnought

Armor

Increase your maximum Health by 50.

Level 1

Scuttle

Scuttle

Weapon

The projectile launched by reloading your Cursed Howitzer explodes in a 20-unit-radius area on contact.

Level 1

60
7 / 3 / 30
4,190
349
43,094
27,775
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Leipori Prayer

Leipori Prayer

Chain Heal

Grant 50% Reload Speed for 1s to each player to which Chain Heal bounces.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

57
12 / 6 / 8
2,929
244
74,252
56,594
0
Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 42% after getting an Elimination.

Level 3

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 8%.

Level 1

Hideout

Hideout

Billow

Reduce the Cooldown of Whirl by 3s after using Billow.

Level 3

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 33% while Billow is active.

Level 3

Smolder

Smolder

Billow

Heal for 15% of your maximum Health per second while using Billow.

Level 1

58
4 / 5 / 24
3,264
272
66,677
85,044
6,472
Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1.5s.

Level 3

Steadfast

Steadfast

Armor

Increase your maximum Health by 150.

Level 1

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 14s
Objective Time
7m 57s
52
Kill Participation
136
21
Kills
47
47
Deaths
21
31
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Fernando
AlphaDwarf69
Fernando
3
7
7
0.93
W
13
2
16
10.5
W
Dredge
Jeyric1
Dredge
11
5
11
3.3
L
1
6
7
0.75
L
Imani
Krav298
Imani
11
8
4
1.63
L
3
13
8
0.54
W
7
3
30
7.33
L
3
13
5
0.42
W
12
6
8
2.67
W
4
5
24
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

311,665
Damage
339,487
339,487
Taken
311,665
191,120
Shielding
36,607
188,626
Healing
226,301
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
Fernando
AlphaDwarf69
Fernando
55,975
35,460
0
21,309
110,669
120,289
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

W
90,289
72,332
0
23,281
112,540
28,635

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Dredge
Jeyric1
Dredge
65,175
36,010
0
7,080
29,712
1,500
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
45,528
39,582
110,497
32,142
51,670
0

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Imani
Krav298
Imani
122,792
67,552
0
2,812
45,543
0

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
46,656
30,596
0
12,517
42,061
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
43,094
38,479
155,235
21,075
27,775
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
40,714
40,714
0
9,349
89,544
70,831
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

W
74,252
54,132
0
11,285
56,594
0

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
66,677
46,214
1,295
7,050
85,044
6,472

Level 1

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Damage Done by Role

Damage Taken by Role