Player Matchup

Jenos
Jenos
I-VeGGa-I
Jenos
Level 114
Champion Stats
16W - 13L
1,505 SR
Queue Stats
253W - 246L
1,574 Elo+
Party 1
Makoa
Makoa
L4ur4
Makoa
Level 743
Champion Stats
2W - 2L
1,610 SR
Queue Stats
78W - 80L
1,455 Elo+
Solo
Octavia
Octavia
Sibérie
Octavia
Level 120
Champion Stats
1W - 4L
1,459 SR
Queue Stats
118W - 117L
1,536 Elo+
Party 1
Kasumi
Kasumi
bananaaaa4
Kasumi
Level 123
Champion Stats
2W - 2L
1,632 SR
Queue Stats
115W - 93L
1,629 Elo+
Solo
Torvald
Torvald
eTx-Galuchat
Torvald
Level 51
Champion Stats
17W - 20L
1,527 SR
Queue Stats
40W - 50L
1,434 Elo+
Party 1
Team Averages
Level 230
1,547 SR
1,526 Elo+

VS

Team Averages
Level 236
1,566 SR
1,494 Elo+
Terminus
Terminus
ELITEl0w
Terminus
Level 86
Champion Stats
3W - 0L
1,830 SR
Queue Stats
14W - 12L
1,460 Elo+
Party 2
Inara
Inara
ElsBels737
Inara
Level 108
Champion Stats
8W - 2L
1,651 SR
Queue Stats
13W - 8L
1,499 Elo+
Party 2
Ash
Ash
SoyunSaul
Ash
Level 785
Champion Stats
214W - 229L
1,476 SR
Queue Stats
2,496W - 2,467L
1,548 Elo+
Solo
Ying
Ying
fwer1qq
Ying
Level 134
Champion Stats
39W - 35L
1,278 SR
Queue Stats
498W - 503L
1,403 Elo+
Solo
Cassie
Cassie
gameinblack
Cassie
Level 69
Champion Stats
9W - 5L
1,595 SR
Queue Stats
30W - 29L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Jenos
I-VeGGa-I
Jenos
50
3 / 7 / 34
4,596
287
67,613
24,814
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Heavenly Pull

Heavenly Pull

Void Grip

Increase the range at which you can use Void Grip by 10%.

Level 1

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Makoa
L4ur4
Makoa
53
21 / 4 / 7
4,726
295
97,378
117,700
41,235
Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Sea Legs

Sea Legs

Dredge Anchor

Heal for 480 after hitting an enemy with Dredge Anchor.

Level 4

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 20%.

Level 2

Crashing Wave

Crashing Wave

Shell Spin

Reduce the Cooldown of Shell Spin by 2s for each enemy it hits.

Level 2

Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 1s after activating Dredge Anchor.

Level 2

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Octavia
Sibérie
Octavia
50
7 / 9 / 17
4,228
264
105,694
47,995
0
Priority Requisition

Priority Requisition

Reduce the Cooldown of Distortion Field by 2s.

Level 4

Entrenched

Entrenched

Reduce your damage taken by 10% while standing inside of your Distortion Field.

Level 2

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Dominant Dome

Dominant Dome

Increase the radius of your Distortion Field by 12%.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 2.4s after activating Commanding Leap.

Level 4

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Kasumi
bananaaaa4
Kasumi
50
18 / 5 / 13
4,465
279
128,494
52,883
0
Soulfire

Soulfire

Heal for 150 each time one of your Spirit Lures triggers.

Level 3

Folk Tales

Folk Tales

Increase your maximum Health by 100.

Level 2

Unseen Eyes

Unseen Eyes

Increase the duration of the Disarm applied by Savage Tear on hitting an enemy with maximum Curse stacks by 30%.

Level 3

Moonlit Haunting

Moonlit Haunting

Heal for 68 every 0.25s during Body and Soul.

Level 4

Deadly Trap

Deadly Trap

Decrease the Cooldown of Spirit Lure's reactivation by 1.7999999999999998s.

Level 3

Spirit Bombs

Spirit Bombs

Spirit Lures become timed mines and can no longer be reactivated, exploding a small duration after being triggered to deal damage, Fear, and apply Curse stacks. Your trap placement now has increased Cooldown

Level 1

Torvald
eTx-Galuchat
Torvald
33
7 / 9 / 18
4,334
271
72,344
27,686
96,019
Scribe's Wit

Scribe's Wit

Nullify

Reduce the Cooldown of Nullify by 4s.

Level 4

Conduction

Conduction

Recharge

Reduce the Cooldown of Recharge by 1.2000000000000002s.

Level 3

Induction

Induction

Recharge

Generate 4 Ammo after activating Recharge.

Level 2

Eldritch Speed

Eldritch Speed

Recharge

Increase your Movement Speed by 20% during Recharge and for 3s after it ends.

Level 2

Vital Grasp

Vital Grasp

Recharge

Heal for 300 after activating Recharge.

Level 4

Direct Current

Direct Current

Nullify

Double the range at which you can use Nullify.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Terminus
ELITEl0w
Terminus
46
4 / 12 / 7
4,034
252
47,099
131,996
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Wrecking Ball

Wrecking Ball

Shatterfall

Increase the leap distance of Shatterfall by 10%.

Level 1

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 750.

Level 5

Despoiler

Despoiler

Shatterfall

Heal for 200 for each enemy hit with Shatterfall.

Level 2

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 30%.

Level 2

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

Inara
58
5 / 11 / 11
4,137
259
64,220
125,427
41,537
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

58
20 / 8 / 5
4,783
299
71,967
110,623
43,220
Percussion

Percussion

Kinetic Burst

Increase the Knockback distance of Kinetic Burst by 40%.

Level 5

Indomitable

Indomitable

Armor

Gain 50% Lifesteal.

Level 5

Brawl

Brawl

Kinetic Burst

Heal for 150 over 2s for each enemy hit by Kinetic Burst.

Level 1

Siege Engine

Siege Engine

Kinetic Burst

Reduce the Cooldown of Siege Shield by 1s for each enemy hit with Kinetic Burst.

Level 1

Castle-Forged

Castle-Forged

Kinetic Burst

Reduce the Cooldown of Kinetic Burst by 1.7999999999999998s.

Level 3

Level 1

Ying
fwer1qq
Ying
51
1 / 10 / 12
4,279
267
8,549
47,470
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 4s.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 2s after getting an Elimination.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1s when an Illusion dies to an enemy.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Cassie
39
4 / 13 / 6
3,676
230
79,243
56,007
0
Somersault

Somersault

Armor

Reset the Cooldown of Dodge Roll after dropping to or below 45% Health.

Level 3

Lunge

Lunge

Dodge Roll

Increase the distance traveled when using Dodge Roll by 10%.

Level 1

Quiver

Quiver

Weapon

Increase your maximum Ammo by 1.

Level 1

Blast Shower

Blast Shower

Blast Shot

Reduce the Cooldown of Blast Shot by 2.5s for each enemy it hits.

Level 5

Tumble

Tumble

Armor

Increase your maximum Health by 250.

Level 5

Impulse

Impulse

Blast Shot

Blast Shot has its damage increased by 150 and its Cooldown decreased by 2s.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 59s
Objective Time
13m 15s
145
Kill Participation
75
56
Kills
34
34
Deaths
54
89
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Terminus
ELITEl0w
Terminus
4
12
7
0.63
W
Inara
5
11
11
0.95
L
Jenos
I-VeGGa-I
Jenos
3
7
34
2.86
L
Makoa
L4ur4
Makoa
21
4
7
6.13
L
Octavia
Sibérie
Octavia
7
9
17
1.72
W
20
8
5
2.81
L
Kasumi
bananaaaa4
Kasumi
18
5
13
4.9
L
Torvald
eTx-Galuchat
Torvald
7
9
18
1.78
W
Ying
fwer1qq
Ying
1
10
12
0.7
W
Cassie
4
13
6
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

471,523
Damage
271,078
271,078
Taken
471,523
137,254
Shielding
84,757
170,565
Healing
244,953
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Terminus
ELITEl0w
Terminus
47,099
23,367
0
12,055
131,996
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Inara
64,220
50,314
0
6,107
125,427
41,537
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
Jenos
I-VeGGa-I
Jenos
67,613
43,076
115,414
10,381
24,814
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Makoa
L4ur4
Makoa
97,378
87,798
0
23,536
117,700
41,235
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
Octavia
Sibérie
Octavia
105,694
89,640
0
0
47,995
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
71,967
60,500
0
19,601
110,623
43,220
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

L
Kasumi
bananaaaa4
Kasumi
128,494
88,246
0
15,757
52,883
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Torvald
eTx-Galuchat
Torvald
72,344
46,113
0
5,477
27,686
96,019
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
Ying
fwer1qq
Ying
8,549
8,549
181,023
24,465
47,470
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Cassie
79,243
62,567
0
1,702
56,007
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role