Player Matchup

Inara
Inara
GreenWitchFairy
Inara
Level 278
Champion Stats
280W - 194L
1,671 SR
Queue Stats
857W - 786L
1,686 Elo+
Party 2
Lian
Lian
Shark Mento
Lian
Level 358
Champion Stats
5W - 0L
1,537 SR
Queue Stats
440W - 426L
1,563 Elo+
Party 2
Lillith
Lillith
Sparngebob
Lillith
Level 999
Champion Stats
106W - 86L
1,664 SR
Queue Stats
449W - 435L
1,617 Elo+
Solo
Grover
Grover
TheRealBenimaru
Grover
Level 42
Champion Stats
3W - 3L
1,700 SR
Queue Stats
57W - 50L
1,602 Elo+
Solo
Fernando
Fernando
Totzu
Fernando
Level 644
Champion Stats
2W - 1L
1,403 SR
Queue Stats
39W - 17L
1,759 Elo+
Solo
Team Averages
Level 464
1,595 SR
1,645 Elo+

VS

Team Averages
Level 529
1,584 SR
1,663 Elo+
Ying
Ying
MEREOLEONAZ
Ying
Level 372
Champion Stats
54W - 61L
1,562 SR
Queue Stats
698W - 736L
1,648 Elo+
Party 1
Androxus
Androxus
MabaVino2324
Androxus
Level 585
Champion Stats
52W - 55L
1,621 SR
Queue Stats
1,878W - 1,896L
1,623 Elo+
Party 1
Drogoz
Drogoz
OoChiPra
Drogoz
Level 168
Champion Stats
130W - 98L
1,700 SR
Queue Stats
264W - 265L
1,671 Elo+
Solo
Bomb King
Bomb King
TLMBoneZ
Bomb King
Level 678
Champion Stats
2W - 5L
1,398 SR
Queue Stats
345W - 290L
1,703 Elo+
Solo
Fernando
Fernando
Zamozferty
Fernando
Level 841
Champion Stats
11W - 9L
1,640 SR
Queue Stats
391W - 348L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
6 / 9 / 12
4,550
284
70,007
170,608
23,988
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

60
14 / 8 / 17
4,484
280
102,856
69,765
0
Noble Crest

Noble Crest

Armor

Increase your maximum Health by 100.

Level 2

Heraldry

Heraldry

Presence

Hitting an enemy with Presence reduces its Cooldown by 5s.

Level 5

Superiority

Superiority

Armor

Increase your maximum Ammo by 1.

Level 1

Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 5

Eagle's Emerald

Eagle's Emerald

Valor

Generate 2 Ammo for each enemy hit with Valor.

Level 2

Eminence

Eminence

Presence

Increase the damage of Presence by up to 50% based on the range at which it hits and reduce its Cooldown by 4s.

Level 1

Lillith
Sparngebob
Lillith
60
8 / 6 / 19
4,692
293
67,090
37,194
0
Symbiotic Relationship

Symbiotic Relationship

Swarm

Increase the Healing allies receive from Swarm by 20%, but increase its cost by {scale=4|4}%.

Level 5

Sheer Ascent

Sheer Ascent

Death Wings

Increase vertical movement of Death Wings by 10%.

Level 2

Sanguine Pact

Sanguine Pact

Death Wings

Reduce the Cooldown of Blood Hex by 0.5s after activating Death Wings.

Level 1

Waning Moon

Waning Moon

Blood Hex

Reduce the Blood cost of Swarm by 15% while an ally is marked by Blood Hex.

Level 3

Blood Cannon

Blood Cannon

Armor

Increase extra Blood Health by 800 while decreasing base Health by {scale=125|125}.

Level 4

Level 1

27
5 / 9 / 24
4,253
266
60,378
73,246
0
Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 16%.

Level 4

Barkskin

Barkskin

Armor

Increase your maximum Health by 75.

Level 1

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 2s after hitting an enemy with Crippling Throw.

Level 2

Fatalis

Fatalis

Crippling Throw

Hitting an enemy with Crippling Throw reduces the Cooldown of Blossom by 3s.

Level 5

Unstoppable

Unstoppable

Blossom

Reduce your damage taken by 18% for 4s after using Blossom.

Level 3

Deep Roots

Deep Roots

Crippling Throw

Crippling Throw chains to nearby enemies up to 2 times, causing a Healing aura to manifest around the nearby enemies and the original one, Healing nearby allies for 50 every 0.5s. Remedy (+10% Healing +5% Damage)

Level 1

Fernando
Totzu
Fernando
58
10 / 9 / 17
4,689
293
108,260
142,783
106,288
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 1.5s for every 1000 damage your Shield takes.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Towering Barrier

Towering Barrier

Shield

Reduce the Cooldown of Shield by 3.2s. This card also increases the rate of Shield gain when using Aegis.

Level 4

Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

4

VS

Team 2 Score

3

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 5 / 26
4,185
262
29,737
40,846
0
Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 1s after getting an Elimination.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Androxus
MabaVino2324
Androxus
59
15 / 12 / 9
3,739
234
111,028
66,197
0
Featherweight

Featherweight

Armor

Heal for 150 every 1s while drifting.

Level 3

Elusive

Elusive

Nether Step

Increase your Movement Speed by 30% for 3s after activating Nether Step.

Level 3

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 25%.

Level 5

Seething Hatred

Seething Hatred

Weapon

Reduce the Cooldown of Reversal by 1s after hitting an enemy with your weapon.

Level 2

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Drogoz
OoChiPra
Drogoz
54
18 / 9 / 10
4,347
272
181,625
61,920
0
Propel

Propel

Thrust

Restore 30% of your maximum Booster fuel after using Thrust.

Level 3

Survival

Survival

Thrust

Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.

Level 3

Masterful

Masterful

Fire Spit

Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.

Level 4

Lung Capacity

Lung Capacity

Fire Spit

Heal for 50 for each enemy hit with Fire Spit.

Level 1

Condescension

Condescension

Fire Spit

Reduce the Cooldown of Thrust by 4.8s for each enemy hit with Fire Spit.

Level 4

Combustible

Combustible

Fire Spit

Fire Spit applies a Knockback and deals an additional 300 damage over 2s.

Level 1

Bomb King
TLMBoneZ
Bomb King
59
5 / 9 / 13
3,269
204
86,331
74,049
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 11% for 3s after hitting at least one enemy with Detonate.

Level 4

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 1.

Level 1

Air Blast

Air Blast

Poppy Bomb

Increase your air control by 10% until you land after launching yourself with Poppy Bomb.

Level 1

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 200.

Level 4

Backdraft

Backdraft

Detonate

Reduce the Cooldown of Poppy Bomb by 0.5s for each Sticky Bomb you Detonate.

Level 5

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Fernando
Zamozferty
Fernando
59
2 / 8 / 15
3,980
249
84,875
165,579
131,099
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.35s.

Level 3

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 10% while at or below 50% Health.

Level 2

Last Stand

Last Stand

Shield

Heal for 180 every 1s while Shield is active and you are at or below 35% Health.

Level 2

Brand

Brand

Fireball

Heal for 300 for each enemy hit with Fireball.

Level 3

Aegis

Aegis

Shield

Your Shield now uses a resource that Regenerates over time instead of using a Cooldown.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 53s
Objective Time
9m 47s
132
Kill Participation
114
43
Kills
41
41
Deaths
43
89
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
9
12
1.33
L
1
5
26
2.8
L
Androxus
MabaVino2324
Androxus
15
12
9
1.63
L
Drogoz
OoChiPra
Drogoz
18
9
10
2.56
W
14
8
17
2.81
W
Lillith
Sparngebob
Lillith
8
6
19
2.92
L
Bomb King
TLMBoneZ
Bomb King
5
9
13
1.28
W
5
9
24
1.89
W
Fernando
Totzu
Fernando
10
9
17
2.06
L
Fernando
Zamozferty
Fernando
2
8
15
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

408,591
Damage
493,596
493,596
Taken
408,591
130,276
Shielding
131,099
320,269
Healing
283,914
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
70,007
54,841
0
12,648
170,608
23,988
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

L
29,737
29,737
223,545
29,702
40,846
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Androxus
MabaVino2324
Androxus
111,028
94,403
0
6,894
66,197
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Drogoz
OoChiPra
Drogoz
181,625
90,746
0
3,448
61,920
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

W
102,856
100,136
0
5,245
69,765
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Lillith
Sparngebob
Lillith
67,090
27,144
166,764
135
37,194
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Level 1

L
Bomb King
TLMBoneZ
Bomb King
86,331
68,324
0
6,351
74,049
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

W
60,378
55,126
85,320
35,034
73,246
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

W
Fernando
Totzu
Fernando
108,260
67,802
0
15,123
142,783
106,288
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Fernando
Zamozferty
Fernando
84,875
55,581
0
13,974
165,579
131,099
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role