Player Matchup

Barik
Barik
Diamond V
BabyHeem
Barik
Diamond V
Level 980
Champion Stats
62W - 61L
1,637 SR
Queue Stats
851W - 811L
1,602 Elo+
Solo
Tyra
Tyra
Masters
Kâunas
Tyra
Masters
Level 171
Champion Stats
11W - 8L
1,776 SR
Queue Stats
66W - 52L
1,712 Elo+
Party 1
Ying
Ying
Platinum V
Sakuga
Ying
Platinum V
Level 441
Champion Stats
11W - 11L
1,545 SR
Queue Stats
244W - 240L
1,569 Elo+
Solo
Atlas
Atlas
Diamond I
honjong
Atlas
Diamond I
Level 280
Champion Stats
12W - 13L
1,704 SR
Queue Stats
454W - 379L
1,648 Elo+
Solo
Androxus
Androxus
Masters
ĮtzFire
Androxus
Masters
Level 999
Champion Stats
14W - 7L
1,849 SR
Queue Stats
83W - 47L
1,798 Elo+
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 574
1,702 SR
1,666 Elo+

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 446
1,730 SR
1,676 Elo+
Khan
Khan
Diamond IV
EarlHawkins
Khan
Diamond IV
Level 167
Champion Stats
1W - 2L
1,591 SR
Queue Stats
16W - 12L
1,600 Elo+
Solo
Io
Io
Platinum I
Fishnit
Io
Platinum I
Level 999
Champion Stats
4W - 4L
1,696 SR
Queue Stats
126W - 93L
1,691 Elo+
Solo
Koga
Koga
Diamond IV
Vossman
Koga
Diamond IV
Level 148
Champion Stats
3W - 2L
1,855 SR
Queue Stats
399W - 288L
1,741 Elo+
Party 2
Octavia
Octavia
Diamond I
pjamo
Octavia
Diamond I
Level 199
Champion Stats
14W - 7L
1,843 SR
Queue Stats
543W - 442L
1,735 Elo+
Party 2
Fernando
Fernando
Diamond II
синкхара
Fernando
Diamond II
Level 718
Champion Stats
3W - 6L
1,667 SR
Queue Stats
195W - 166L
1,613 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Barik
BabyHeem
Barik
57
6 / 11 / 16
4,364
273
65,361
85,009
116,716
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Red Streak

Red Streak

Rocket Boots

Reduce the Cooldown of Rocket Boots by 2.4000000000000004s.

Level 3

Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 20% Health.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tyra
Kâunas
Tyra
58
11 / 9 / 19
5,427
339
156,867
68,565
0
In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Turn The Table

Turn The Table

Nade Launcher

Heal for 60 for each enemy hit with Nade Launcher.

Level 1

Bandolier

Bandolier

Nade Launcher

Reduce the Cooldown of Nade Launcher by 1s.

Level 2

Survivalist

Survivalist

Armor

Increase your maximum Health by 250.

Level 5

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Ying
Sakuga
Ying
60
4 / 8 / 23
5,932
371
15,229
34,381
0
Tangible

Tangible

Armor

Increase your maximum Health by 100.

Level 2

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Encouragement

Encouragement

Armor

Reduce your active Cooldowns by 4s after getting an Elimination.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Atlas
honjong
Atlas
57
8 / 10 / 15
3,847
240
68,042
149,975
0
Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 5s after hitting an enemy with Setback.

Level 5

Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 150.

Level 1

Lost Legacy

Lost Legacy

Stasis Field

Heal for 240 every 1s for 3s after activating Stasis Field.

Level 3

No One Escapes

No One Escapes

Setback

Enemies hit by Setback are Rewound 1.5s further into the past.

Level 5

Temporal Divide

Temporal Divide

Stasis Field

Greatly increase the size of Stasis Field, but its Cooldown is increased by 65%.

Level 1

Androxus
ĮtzFire
Androxus
58
16 / 7 / 14
6,416
401
126,416
72,581
0
Watchful

Watchful

Armor

Reduce all active Cooldowns by 40% after getting an Elimination.

Level 4

Buying Time

Buying Time

Reversal

Generate 2 Ammo after activating Reversal.

Level 2

Through the Warp

Through the Warp

Nether Step

Increase the distance of each Nether Step dash by 15%.

Level 3

Sleight of Hand

Sleight of Hand

Nether Step

Generate 2 Ammo after activating Nether Step.

Level 2

Elusive

Elusive

Nether Step

Increase your Movement Speed by 40% for 3s after activating Nether Step.

Level 4

Dark Stalker

Dark Stalker

Nether Step

Nether Step now has 3 separate charges and is no longer linked.

Level 1

Bans
VatuLian
Team 1 Score

4

VS

Team 2 Score

3

Bans
RuckusTalus
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
7 / 12 / 8
3,017
189
38,175
108,505
85,847
Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 12.

Level 4

Never Surrender!

Never Surrender!

Battle Shout

Reduce the Cooldown of Battle Shout by 3s.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 18% while your Bulwark is active.

Level 3

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Storm of Bullets

Storm of Bullets

Weapon

Increase your Attack Speed by 40%, but reduce your damage-per-shot by 25%.

Level 1

59
4 / 6 / 18
3,939
246
37,237
42,721
0
Spirit Arrows

Spirit Arrows

Moonlight

Reduce the Cooldown of Luna's redeploy by 0.1s after healing with Moonlight.

Level 1

Restored Faith

Restored Faith

Moonlight

Heal for 30 every time you Heal an ally with Moonlight.

Level 3

Moonwalk

Moonwalk

Armor

Increase your maximum Moonlight capacity by 40%.

Level 5

Sanctum of Faith

Sanctum of Faith

Moonlight

Regenerate 5% Moonlight every 1s while not using Moonlight.

Level 5

Moonlight Garden

Moonlight Garden

Weapon

Generate 2% Moonlight for each enemy hit with Light Bow.

Level 1

Goddess' Blessing

Goddess' Blessing

Moonlight

Allies being Healed by Moonlight take 15% reduced damage.

Level 1

Koga
Vossman
Koga
49
12 / 12 / 10
3,227
202
99,044
77,790
0
Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Something to Prove

Something to Prove

Armor

Generate 40% Energy after falling to or below 50% Health.

Level 4

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Octavia
pjamo
Octavia
52
16 / 8 / 16
4,234
265
147,843
66,376
0
Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Vicious Circle

Vicious Circle

Reduce the Cooldown of Distortion Field by 0.6s after activating Commanding Leap.

Level 1

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 250.

Level 5

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

59
6 / 7 / 16
3,815
238
88,212
136,523
115,762
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 32% for 3s after hitting an enemy with Fireball.

Level 4

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 34s
Objective Time
4m 22s
132
Kill Participation
113
45
Kills
45
45
Deaths
45
87
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Barik
BabyHeem
Barik
6
11
16
1.27
L
7
12
8
0.92
L
4
6
18
2.17
W
Tyra
Kâunas
Tyra
11
9
19
2.28
W
Ying
Sakuga
Ying
4
8
23
1.94
L
Koga
Vossman
Koga
12
12
10
1.42
W
Atlas
honjong
Atlas
8
10
15
1.55
L
Octavia
pjamo
Octavia
16
8
16
3
W
Androxus
ĮtzFire
Androxus
16
7
14
3.29
L
6
7
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

431,915
Damage
410,511
410,511
Taken
431,915
116,716
Shielding
201,609
215,879
Healing
282,685
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Barik
BabyHeem
Barik
65,361
65,361
0
17,122
85,009
116,716
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
38,175
33,970
17,483
32,246
108,505
85,847
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
37,237
34,397
176,378
25,228
42,721
0

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

W
Tyra
Kâunas
Tyra
156,867
92,944
0
4,878
68,565
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
Ying
Sakuga
Ying
15,229
15,229
160,382
14,735
34,381
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Koga
Vossman
Koga
99,044
95,651
0
3,600
77,790
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Atlas
honjong
Atlas
68,042
68,042
0
13,733
149,975
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
Octavia
pjamo
Octavia
147,843
134,612
0
3,453
66,376
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Androxus
ĮtzFire
Androxus
126,416
104,397
0
5,029
72,581
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
88,212
41,761
0
24,297
136,523
115,762

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Damage Done by Role

Damage Taken by Role