Player Matchup

Vatu
Vatu
BlackShadow3343
Vatu
Level 332
Champion Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,517 Elo+
Solo
Imani
Imani
Galcah
Imani
Level 741
Champion Stats
11W - 18L
1,520 SR
Queue Stats
353W - 356L
1,647 Elo+
Solo
Raum
Raum
KinGoder17
Raum
Level 999
Champion Stats
1W - 6L
1,283 SR
Queue Stats
456W - 461L
1,614 Elo+
Solo
Vora
Vora
Muscadina
Vora
Level 541
Champion Stats
1W - 4L
1,619 SR
Queue Stats
183W - 157L
1,691 Elo+
Party 1
Fernando
Fernando
PALAHOLIC
Fernando
Level 90
Champion Stats
4W - 4L
1,612 SR
Queue Stats
35W - 27L
1,694 Elo+
Party 1
Team Averages
Level 541
1,507 SR
1,633 Elo+

VS

Team Averages
Level 579
1,537 SR
1,561 Elo+
Raum
Raum
LoPteroDattilo
Raum
Level 28
Champion Stats
1W - 1L
1,500 SR
Queue Stats
43W - 35L
1,427 Elo+
Party 2
Koga
Koga
M7mdsarrawi
Koga
Level 999
Champion Stats
5W - 5L
1,455 SR
Queue Stats
642W - 602L
1,588 Elo+
Solo
Jenos
Jenos
MarkTremonti
Jenos
Level 999
Champion Stats
128W - 170L
1,518 SR
Queue Stats
989W - 1,007L
1,601 Elo+
Solo
Khan
Khan
MicTheOne
Khan
Level 180
Champion Stats
10W - 3L
1,500 SR
Queue Stats
83W - 58L
1,541 Elo+
Party 2
Bomb King
Bomb King
caner26
Bomb King
Level 690
Champion Stats
120W - 67L
1,712 SR
Queue Stats
389W - 366L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
0 / 8 / 0
878
146
9,202
19,255
0
Contemplation

Contemplation

Dash

Heal for -37.5 every 0.5s for {scale=0.5|0.5}s after activating Dash. This effect stacks.

Level 5

Assassin's Tools

Assassin's Tools

Shadow Bombs

Reduce the damage you take by 24% for 2s after activating Shadow Bombs.

Level 4

Gathering Shadow

Gathering Shadow

Ambush

Reduce the damage you take by 20% for 2s after Ambush ends. This applies to each Ambush in the chain.

Level 4

Shadow Garrote

Shadow Garrote

Armor

Generate 5% Ultimate charge for each enemy hit with your Ultimate.

Level 1

Shadow's Perch

Shadow's Perch

Ambush

Increase the range of Ambush by 10%.

Level 1

Level 1

Imani
Galcah
Imani
60
2 / 6 / 0
1,536
256
49,654
17,859
0
Affinity

Affinity

Elemental Shift

Reduce your damage taken by 5% for 2s after activating Elemental Shift.

Level 1

Arcane Flame

Arcane Flame

Inferno Cannon

Increase the Mana generation of Inferno Cannon by 75%.

Level 5

Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 1.2s.

Level 2

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 2.4s.

Level 4

Pyromania

Pyromania

Pyre Ball

Each of your Pyre Balls explodes in a 20-unit-radius area on hit and generate more Mana, but the damage of Pyre Ball when fully charged is reduced to 800.

Level 1

59
0 / 6 / 0
1,572
262
20,472
77,670
0
Apocalypse

Apocalypse

Juggernaut

Heal for 600 for each champion hit by Juggernaut.

Level 4

Void Lord

Void Lord

Soul Harvest

Reduce your damage taken by 5% for 3s after activating Soul Harvest.

Level 1

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 15.

Level 1

Harbinger

Harbinger

Soul Harvest

Reduce the Cooldown of Juggernaut by 5s after activating Soul Harvest.

Level 5

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 32%.

Level 4

Enforcer

Enforcer

Juggernaut

Reduce your damage taken by 40% while using Juggernaut.

Level 1

Vora
59
0 / 9 / 1
1,013
169
8,985
21,599
0
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 50 health.

Level 1

What May Come

What May Come

Tendril

Reduce the damage you take by 20% for 3s after activating Tendril.

Level 5

Unified in Purpose

Unified in Purpose

Dark Siphon

Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.

Level 1

New Purpose

New Purpose

Armor

Increase your maximum Health by 150.

Level 3

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 50 per stack.

Level 5

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Fernando
PALAHOLIC
Fernando
46
0 / 8 / 0
1,044
174
17,805
36,719
26,076
Brand

Brand

Fireball

Heal for 100 for each enemy hit with Fireball.

Level 1

Cavalier

Cavalier

Armor

Increase your maximum Health by 750.

Level 5

Launch

Launch

Charge

Increase the travel distance of Charge by 15%.

Level 1

Running Start

Running Start

Charge

Increase your Movement Speed by 30% for 3s after using Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Team 1 Score

0

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
25
8 / 0 / 10
3,029
505
25,454
41,025
1,300
Fanning the Flames

Fanning the Flames

Juggernaut

Gain a 300-Health Shield for 3s after activating Juggernaut.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 750.

Level 5

Desperation

Desperation

Armor

Gain a 1000-Health Shield for 3s after dropping to or below 30% Health.

Level 4

Shattered Essence

Shattered Essence

Soul Harvest

Each Soul Fragment gathered Heals you for 45.

Level 3

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

56
10 / 0 / 13
2,197
366
42,534
9,271
0
Memento

Memento

Weapon

Increase your maximum Ammo by 25.

Level 5

Tenacious

Tenacious

Shadow Step

Heal for 40 after activating Shadow Step.

Level 1

Surprise!

Surprise!

Shadow Step

Generate 5 Ammo after activating Shadow Step.

Level 1

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 150.

Level 3

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 25% while firing your SMGs.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

52
2 / 1 / 23
2,597
433
17,850
7,216
0
Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 2s.

Level 5

Relativity

Relativity

Astral Mark

Heal for 40 every 1s for 10s after applying Astral Mark.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.2000000000000002s.

Level 3

Lightyears

Lightyears

Astral Mark

Increase the range of Astral Mark by 20%.

Level 5

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Khan
54
6 / 0 / 12
2,426
404
29,396
26,075
3,896
Bloodthirst

Bloodthirst

Armor

Gain 20% Lifesteal.

Level 5

Into the Breach!

Into the Breach!

Battle Shout

Increase your Movement Speed by 8% for 3s after activating Battle Shout.

Level 1

Hopeguard

Hopeguard

Bulwark

Increase your Healing received by 24% while your Bulwark is active.

Level 4

Platemail

Platemail

Armor

Increase your maximum Health by 300.

Level 2

Excessive Force

Excessive Force

Weapon

Increase your maximum Ammo by 9.

Level 3

Lian's Shield

Lian's Shield

Bulwark

Your Shield now regenerates at 120% effectiveness, and regenerates even while it is active.

Level 1

Bomb King
caner26
Bomb King
58
11 / 1 / 17
2,475
413
57,868
22,531
0
Shock and Awe

Shock and Awe

Detonate

Increase your Movement Speed by 13.75% for 3s after hitting at least one enemy with Detonate.

Level 5

King's Court

King's Court

Detonate

Heal for 15 for each Sticky Bomb you Detonate.

Level 1

Jolt

Jolt

Poppy Bomb

Increase the effect of Poppy Bomb’s Knockback by 15% and cause Poppy Bomb to explode on contact with any surface.

Level 1

Reinforced Casing

Reinforced Casing

Armor

Increase your maximum Ammo by 5.

Level 5

King's New Cloak

King's New Cloak

Armor

Increase your maximum Health by 150.

Level 3

Royal Subjects

Royal Subjects

Weapon

Increase the radius of Sticky Bombs' explosions by 20%, but reduce maximum Ammo count by 2.

Level 1

Match Insights

Player Kills, Deaths, and Assists

1m 11s
Objective Time
7m 26s
3
Kill Participation
112
2
Kills
37
37
Deaths
2
1
Assists
75
Player
Kills
Deaths
Assists
KDA
L
0
8
0
0
L
Imani
Galcah
Imani
2
6
0
0.33
L
0
6
0
0
W
8
0
10
13
W
10
0
13
16.5
W
2
1
23
13.5
W
Khan
6
0
12
12
L
Vora
0
9
1
0.06
L
Fernando
PALAHOLIC
Fernando
0
8
0
0
W
Bomb King
caner26
Bomb King
11
1
17
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,118
Damage
173,102
173,102
Taken
106,118
26,076
Shielding
5,196
23,447
Healing
72,852
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
9,202
6,358
0
3,179
19,255
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
Imani
Galcah
Imani
49,654
21,310
0
2,946
17,859
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
20,472
11,475
0
15,418
77,670
0

Level 2

W
25,454
24,854
0
4,309
41,025
1,300

Level 2

Level 1

W
42,534
42,534
0
3,764
9,271
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Level 1

W
17,850
16,176
55,310
4,696
7,216
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Level 1

W
Khan
29,396
24,926
1,213
2,499
26,075
3,896
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

L
Vora
8,985
3,865
0
1,574
21,599
0
L
Fernando
PALAHOLIC
Fernando
17,805
11,341
0
330
36,719
26,076
W
Bomb King
caner26
Bomb King
57,868
54,798
0
1,061
22,531
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Damage Done by Role

Damage Taken by Role