Player Matchup
VS
Match Stats
Refreshing Break
Chain Heal
Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.
Level 5
Enveloping Magic
Envelop
Increase the maximum amount of damage mitigated by Envelop by 14%.
Level 2
Magic in the Blood
Weapon
Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.
Level 5
Future Generations
Chain Heal
After taking -250 damage, your next use of Chain Heal does not cause it to go on Cooldown.
Level 2
Spring to Action
Spirit Link
Increase the Healing Spirit Links provides every 1s to your linked friendly target by 20 Health.
Level 1
Focus
Spirit Link
Spirit Link's Cooldown is increased to 7s and it now only lasts for 4s, but its base effects are tripled.
Level 1
Nanotechnology
Emitter
Heal for 200 every 1s while Emitter is active.
Level 4
Regenerative Alloy
Emitter
Generate 5 Ammo every 1s while Emitter is active.
Level 1
Dampener
Armor
Increase your maximum Health by 150.
Level 1
Refraction
Emitter
Reduce the Cooldown of Emitter by 4s.
Level 4
Warden
Emitter
Increase the duration of Emitter by 5s.
Level 5
Level 1
Predation
Armor
Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.
Level 3
Walk it Off
Prowl
Heal for 120 every 1s while Prowl is active.
Level 3
Shred
Pounce
Reduce the Cooldown of Pounce by 2s.
Level 4
Sixth Sense
Pounce
Reduce your damage taken by 4% for 2s after using Pounce.
Level 1
Street Cred
Armor
Increase your maximum Health by 200.
Level 4
Street Justice
Pounce
Pounce Executes targets at or below 35% Health.
Level 1
Primal Might
Armor
Reduce your active Cooldowns by 50% after getting an Elimination.
Level 5
Survivalist
Armor
Increase your maximum Health by 50.
Level 1
Hunting Season
Hunter's Mark
Heal for 200 after getting a Killing Blow on an enemy affected by Hunter’s Mark.
Level 1
Volatile
Fire Bomb
Reduce the Cooldown of Fire Bomb by 1.7999999999999998s.
Level 3
Tracker
Hunter's Mark
Increase your Movement Speed by 25% while Hunter's Mark is active.
Level 5
Burn, Monster!
Fire Bomb
Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
The Little Things
Reduce the Cooldown of Rift Slash by 1s, up to a max reduction of 5s, when hitting enemies with Realm Breaker.
Level 5
Unchecked Power
Rift Slash
Increase the slow strength of the rift's pulses by 5%.
Level 1
A Swift End
Increase your fire rate by 12% for 3s when passing through Abyssal Fortress.
Level 3
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 20%.
Level 1
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Crackle
Healing Totem
Increase the duration of Healing Totem by 1s.
Level 5
Gale
Ghost Walk
Decrease the Cooldown of Healing Totem by 1.2s after activating Ghost Walk.
Level 2
Spirit's Grace
Healing Totem
Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.
Level 5
Outreach
Healing Totem
Increase the deploy range of Healing Totem by 30%.
Level 2
Monolith Totem
Healing Totem
Increase the Health of Healing Totem by 150.
Level 1
Totemic Ward
Healing Totem
Gain a third charge of Healing Totem, increase their healing by 15%, and increase their radius of 20%. Remedy(+10% Healing and +5% Damage)
Level 1
Steadfast
Armor
Increase your maximum Health by 750.
Level 5
Standing Stones
Warder's Field
Reduce the Cooldown of Warder's Field by 1s.
Level 1
Rolling Stones
Armor
Reduce your active Cooldowns by 8% after getting an Elimination.
Level 1
Geomancer
Earthen Guard
Reduce the Cooldown of Earthen Guard by 2s.
Level 4
Sacred Ground
Warder's Field
Reduce your damage taken by 20% while standing in Warder's Field.
Level 4
Mother's Grace
Earthen Guard
Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.
Level 1
Scribe's Wit
Nullify
Reduce the Cooldown of Nullify by 5s.
Level 5
Rune Torrent
Nullify
Regenerate 6 Ammo every 1s while using Nullify.
Level 3
Glyph of the Fist
Weapon
Increase your maximum Ammo by 1.
Level 1
Glyph of Freedom
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Winddancer
Protection
Increase the Movement Speed of your Protection target by 10% for 2s.
Level 1
Direct Current
Nullify
Double the range at which you can use Nullify.
Level 1
Superiority
Armor
Increase your maximum Ammo by 4.
Level 4
Revitalizing Gem
Valor
Heal for 240 for each enemy hit with Valor.
Level 4
Noble Crest
Armor
Increase your maximum Health by 50.
Level 1
Highborn
Armor
Increase your Movement Speed by 3%.
Level 1
Inheritance
Armor
Reduce your active Cooldowns by 40% after getting an Elimination.
Level 5
Precision
Weapon
Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.
Level 1
Fortitude
In Pursuit
Heal for 75 for each shot hit while using In Pursuit.
Level 3
Juke Boots
Armor
Increase your maximum Health by 250.
Level 5
Compel
In Pursuit
Reduce the Cooldown of In Pursuit by 2.4s.
Level 2
Conditioned
Armor
Increase your Movement Speed by 9%.
Level 3
Commencement
Combat Slide
Increase the travel distance of Combat Slide by 20%.
Level 2
Discovery
Retribution
Increase the damage you deal to your Retribution target by 25%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 20%.
Level 2
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Level 1
Rejuvenate
Armor
Receive 10% more Healing from other players.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 20%.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Life Rip
Weapon
Your weapon shots gain +10% Lifesteal.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Lethality
Weapon
Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.
Level 1
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 50%.
Level 2
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 2
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Deft Hands
Weapon
Increase your Reload Speed by 20%.
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.
Level 1
Rejuvenate
Armor
Receive 20% more Healing from other players.
Level 2
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.