Player Matchup

Ying
Ying
Platinum I
FrajolaCalvo
Ying
Platinum I
Level 999
Champion Stats
7W - 18L
1,509 SR
Queue Stats
388W - 347L
1,600 Elo+
Party 1
Inara
Inara
Diamond IV
LordKriptonX
Inara
Diamond IV
Level 999
Champion Stats
16W - 10L
1,767 SR
Queue Stats
113W - 105L
1,629 Elo+
Solo
Seris
Seris
Platinum III
VoyDañoOAFK
Seris
Platinum III
Level 918
Champion Stats
12W - 10L
1,723 SR
Queue Stats
572W - 563L
1,559 Elo+
Solo
Dredge
Dredge
Platinum I
kbraltrader
Dredge
Platinum I
Level 999
Champion Stats
62W - 68L
1,570 SR
Queue Stats
1,151W - 1,130L
1,595 Elo+
Party 1
Zhin
Zhin
Diamond I
muriloash
Zhin
Diamond I
Level 752
Champion Stats
33W - 36L
1,612 SR
Queue Stats
350W - 314L
1,664 Elo+
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 933
1,636 SR
1,609 Elo+

VS

Team Averages
Gold II
Gold II
Average Tier
Level 536
1,661 SR
1,634 Elo+
Furia
Furia
Platinum V
ChaMytown
Furia
Platinum V
Level 743
Champion Stats
2W - 3L
1,550 SR
Queue Stats
173W - 156L
1,561 Elo+
Solo
Barik
Barik
Platinum IV
DjJeizi
Barik
Platinum IV
Level 97
Champion Stats
2W - 0L
1,737 SR
Queue Stats
4W - 2L
1,746 Elo+
Solo
Koga
Koga
Diamond I
FewerBlackWar
Koga
Diamond I
Level 543
Champion Stats
19W - 18L
1,682 SR
Queue Stats
264W - 204L
1,641 Elo+
Solo
Imani
Imani
Qualifying
GezusizaBizcuit
Imani
Qualifying
Level 947
Champion Stats
5W - 2L
1,767 SR
Queue Stats
420W - 400L
1,628 Elo+
Solo
Fernando
Fernando
Gold II
JohnBennett
Fernando
Gold II
Level 350
Champion Stats
7W - 7L
1,568 SR
Queue Stats
117W - 97L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
59
1 / 6 / 9
2,268
206
10,676
33,505
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 20% of their maximum Health after activating Shatter.

Level 1

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

56
5 / 6 / 7
2,250
205
52,505
97,973
16,848
Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 56 every 1s while Earthen Guard is active.

Level 2

Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 5s.

Level 5

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

52
5 / 8 / 9
2,297
209
36,078
55,749
0
Wickedness

Wickedness

Rend Soul

Reduce the Cooldown of Rend Soul by 1.4s.

Level 4

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Blood Pact

Blood Pact

Restore Soul

Heal for 70 every 1s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 16% while any enemy is marked with a Soul Orb stack.

Level 2

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Soul Collector

Soul Collector

Rend Soul

Each Soul Charge you detonate with Rend Soul increases your maximum Health and weapon damage by 2% until you die. Stacks up to 12 times.

Level 1

Dredge
59
5 / 7 / 2
1,846
168
55,002
59,623
5,977
Mortal Skewer

Mortal Skewer

Harpoon

Heal for 350 for each enemy hit with Harpoon.

Level 5

Expansive Vault

Expansive Vault

Shortcut

Jump height is increased for your first jump within 1s after exiting a Shortcut.

Level 1

Hangman's Ire

Hangman's Ire

Armor

Gain a 750-Health Shield after dropping to or below 50% Health.

Level 5

Dark Bargain

Dark Bargain

Shortcut

Heal for 150 every 1s while standing near a Shortcut.

Level 3

Cursed Weaponry

Cursed Weaponry

Harpoon

Generate 1 Ammo for each enemy hit by Harpoon.

Level 1

Hurl

Hurl

Harpoon

Harpoon no longer has a Cooldown, but no longer Slows enemies hit.

Level 1

Zhin
59
5 / 6 / 7
2,134
194
58,701
60,317
0
Blade Dancer

Blade Dancer

Whirl

Increase the travel distance of Whirl by 16%.

Level 2

Fan the Flames

Fan the Flames

Billow

Reduce the Cooldown of Billow by 28% after getting an Elimination.

Level 2

Up in Smoke

Up in Smoke

Billow

Increase your Movement Speed by 11% while Billow is active.

Level 1

Footwork

Footwork

Counter

Increase your Movement Speed by 50% for 3s after activating Counter.

Level 5

Viciousness

Viciousness

Counter

Reduce the Cooldown of Counter by 75% after successfully hitting an enemy with Counter.

Level 5

Yomi

Yomi

Weapon

Your heavy hit with Inferno Blade deals an additional 150 damage.

Level 1

Bans
TorvaldWillo
Team 1 Score

1

VS

Team 2 Score

4

Bans
LianBomb King
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Furia
ChaMytown
Furia
59
0 / 2 / 12
3,072
279
20,736
23,027
0
Solar Flare

Solar Flare

Pyre Strike

Increase the radius of Pyre Strike by 10%.

Level 1

Pyre Walker

Pyre Walker

Wings of Wrath

Reduce the Cooldown of Wings of Wrath by 1.7999999999999998s.

Level 3

Pyretic Dynamo

Pyretic Dynamo

Weapon

Increase your maximum Ammo by 4.

Level 2

Burning Oath

Burning Oath

Kindle Soul

Heal for 525 over 3s after Healing an ally with Kindle Soul.

Level 5

Light Forge

Light Forge

Kindle Soul

Hitting Kindle Soul increases you and your target's Movement Speed by 20% for 1.5s.

Level 4

Cherish

Cherish

Kindle Soul

Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)

Level 1

Barik
DjJeizi
Barik
40
4 / 2 / 12
3,473
316
45,989
45,975
44,181
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 600.

Level 4

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 25%.

Level 5

Fuel Efficiency

Fuel Efficiency

Rocket Boots

Increase the duration of Rocket Boots by 0.3s.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

59
12 / 7 / 8
3,377
307
98,185
46,659
0
Memento

Memento

Weapon

Increase your maximum Ammo by 10.

Level 2

Wind's Embrace

Wind's Embrace

Agility

Heal for 20 every 1s while Agility is active.

Level 1

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 15% while firing your SMGs.

Level 3

Raw Talent

Raw Talent

Agility

Increase the Movement Speed boost of Agility by 20%.

Level 5

Wanted

Wanted

Agility

Regenerate 16 Ammo every 1s while Agility is active.

Level 4

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

59
13 / 6 / 6
3,253
296
71,401
26,158
0
Swift Sear

Swift Sear

Inferno Cannon

Increase your Movement Speed while casting Inferno Cannon by 60%.

Level 3

Mystic Fire

Mystic Fire

Frostfire Glide

Regenerate 5% Mana every 1s while using FrostFire Glide.

Level 1

Ice in her Veins

Ice in her Veins

Frostfire Glide

Heal for 50 every 1s while using FrostFire Glide.

Level 1

Draconic Will

Draconic Will

Elemental Shift

Elemental Shift reduces the Cooldown of Frost Bomb and Inferno Cannon by 3s.

Level 5

Discipline

Discipline

Elemental Shift

Elemental Shift reduces the Cooldown of Frostfire Glide by 3s.

Level 5

Splitting Ice

Splitting Ice

Frost Bolt

Frost Bolt Chains to a nearby enemy within 30 units, dealing 225 damage.

Level 1

Fernando
JohnBennett
Fernando
58
4 / 4 / 9
3,224
293
70,856
71,143
63,122
Running Start

Running Start

Charge

Increase your Movement Speed by 20% for 3s after using Charge.

Level 2

Looks That Kill

Looks That Kill

Fireball

Reduce the Cooldown of Charge by 2.4s after hitting an enemy with Fireball.

Level 4

Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 0.5s for every 1000 damage your Shield takes.

Level 1

Safe Travel

Safe Travel

Charge

Gain a 450-Health Shield for 3s after you use Charge.

Level 3

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Match Insights

Player Kills, Deaths, and Assists

2m 6s
Objective Time
7m 35s
55
Kill Participation
80
21
Kills
33
33
Deaths
21
34
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Furia
ChaMytown
Furia
0
2
12
3
W
Barik
DjJeizi
Barik
4
2
12
5
W
12
7
8
2.29
L
1
6
9
0.92
W
13
6
6
2.67
W
Fernando
JohnBennett
Fernando
4
4
9
2.13
L
5
6
7
1.42
L
5
8
9
1.19
L
Dredge
5
7
2
0.86
L
Zhin
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

212,962
Damage
307,167
307,167
Taken
212,962
22,825
Shielding
107,303
211,695
Healing
133,735
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Furia
ChaMytown
Furia
20,736
16,900
106,104
16,897
23,027
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
Barik
DjJeizi
Barik
45,989
45,989
0
1,708
45,975
44,181
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

W
98,185
87,109
0
4,057
46,659
0

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
10,676
10,676
120,095
13,566
33,505
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
71,401
24,780
0
2,300
26,158
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Level 1

W
Fernando
JohnBennett
Fernando
70,856
30,987
0
2,669
71,143
63,122
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

L
52,505
38,517
0
4,774
97,973
16,848
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
36,078
31,526
50,120
10,238
55,749
0
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Dredge
55,002
19,472
0
11,655
59,623
5,977

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

L
Zhin
58,701
48,451
0
1,247
60,317
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Level 1

Damage Done by Role

Damage Taken by Role