Player Matchup

Inara
Inara
NLPfam
Inara
Level 68
Champion Stats
3W - 7L
1,297 SR
Queue Stats
88W - 75L
1,564 Elo+
Party 3
Ying
Ying
Prod-JectXem
Ying
Level 47
Champion Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,539 Elo+
Party 2
Vora
Vora
Purple Guy6423
Vora
Level 21
Champion Stats
2W - 6L
1,472 SR
Queue Stats
29W - 43L
1,402 Elo+
Party 2
Maeve
Maeve
Vaniity
Maeve
Level 82
Champion Stats
14W - 7L
1,730 SR
Queue Stats
48W - 36L
1,588 Elo+
Party 3
Octavia
Octavia
mackydi
Octavia
Level 41
Champion Stats
1W - 2L
1,776 SR
Queue Stats
15W - 13L
1,560 Elo+
Party 3
Team Averages
Level 52
1,555 SR
1,531 Elo+

VS

Team Averages
Level 136
1,581 SR
1,486 Elo+
Willo
Willo
B00MSHANKARA
Willo
Level 59
Champion Stats
205W - 188L
1,566 SR
Queue Stats
265W - 283L
1,527 Elo+
Solo
Vora
Vora
D3voonBadInPal
Vora
Level 25
Champion Stats
8W - 1L
1,585 SR
Queue Stats
25W - 25L
1,449 Elo+
Party 1
Rei
Rei
NekoKig
Rei
Level 225
Champion Stats
253W - 182L
1,669 SR
Queue Stats
550W - 535L
1,511 Elo+
Party 4
Caspian
Caspian
dev_code33
Caspian
Level 42
Champion Stats
5W - 7L
1,425 SR
Queue Stats
76W - 94L
1,424 Elo+
Party 1
Inara
Inara
zilf
Inara
Level 327
Champion Stats
102W - 67L
1,661 SR
Queue Stats
682W - 644L
1,520 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Inara
NLPfam
Inara
42
14 / 17 / 30
8,340
363
105,845
173,305
59,431
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 25% while standing in Warder's Field.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 450.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Standing Stones

Standing Stones

Warder's Field

Reduce the Cooldown of Warder's Field by 4s.

Level 4

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

57
9 / 16 / 36
4,642
202
49,774
73,038
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 300.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 1.5s when an Illusion dies to an enemy.

Level 3

Fracture

Fracture

Shatter

Heal your Illusions for 40% of their maximum Health after activating Shatter.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 2s.

Level 2

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

10
12 / 25 / 20
3,888
169
83,130
81,035
0
Deadly Dance

Deadly Dance

Obliteration

Generate 5% Ultimate charge for each enemy hit by Obliteration.

Level 5

A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 100 health.

Level 2

Dance with Fate

Dance with Fate

Tendril

Reduce the cooldown of Tendril by 2.4s.

Level 4

Broken Promises

Broken Promises

Obliteration

Heal for 180 for each enemy hit with Obliteration.

Level 3

False Idol

False Idol

Armor

Increase your Movement Speed by 5% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 1

Relentless Presence

Relentless Presence

Tendril

Tendril gains a second charge, but its Cooldown is increased by 2s.

Level 1

Maeve
Vaniity
Maeve
41
42 / 10 / 21
6,143
267
164,741
78,245
0
Street Cred

Street Cred

Armor

Increase your maximum Health by 250.

Level 5

Chase

Chase

Prowl

Increase the Movement Speed bonus while using Prowl by 10%.

Level 1

Walk it Off

Walk it Off

Prowl

Heal for 40 every 1s while Prowl is active.

Level 1

Predation

Predation

Armor

Reduce the Cooldown of Prowl by 0.6000000000000001s each time you hit an enemy with a dagger.

Level 3

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 20% for 2s after using Pounce.

Level 5

Level 1

Octavia
mackydi
Octavia
27
20 / 18 / 22
4,520
197
111,171
68,122
0
New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 80%.

Level 4

Fire and Maneuver

Fire and Maneuver

Armor

Increase your Movement Speed by 18% for 2.5s after getting a Killing Blow or Elimination.

Level 3

Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Snap To It

Snap To It

Reduce the time it takes to bring up Designated Sights by 30%.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Hell or High Water

Hell or High Water

Upon landing with the Commanding Leap ability create a small pool underneath you that will heal both you and allies for 600 health over 1.5s. Octavia's ammo is not consumed while standing inside of this field.

Level 1

Team 1 Score

3

VS

Team 2 Score

4

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
21
17 / 21 / 17
5,478
238
118,816
64,071
0
Nectar

Nectar

Seedling

Heal for 375 after using Seedling.

Level 5

Sprouts

Sprouts

Seedling

Reduce the Cooldown of Seedling by 2.5s for each enemy hit by it.

Level 5

Photosynthesis

Photosynthesis

Seedling

Increase the Projectile Speed of Seedling by 6%.

Level 1

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Pixie Dust

Pixie Dust

Dead Zone

Heal for 75 every 1s while standing in Dead Zone.

Level 1

Scorn

Scorn

Seedling

Increase the damage of each Seedling to 750 and reduce the time it takes for them to explode by 25%.

Level 1

15
37 / 21 / 9
6,849
298
139,929
88,023
5,305
A Broken Path

A Broken Path

Dark Siphon

Increase the Healing received from Dark Siphon by 150 health.

Level 3

What May Come

What May Come

Tendril

Reduce the damage you take by 4% for 3s after activating Tendril.

Level 1

False Idol

False Idol

Armor

Increase your Movement Speed by 20% and gain {scale=5|5}% Lifesteal for 2s after falling to or below 40% Health.

Level 4

Sharpened Resolve

Sharpened Resolve

Weapon

Consuming Darkness stacks Heals you for an additional 40 per stack.

Level 4

Otherworldly Tether

Otherworldly Tether

Tendril

Gain a 225 Shield for 5s after activating Tendril.

Level 3

Unyielding Pressure

Unyielding Pressure

Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.

Level 1

Rei
36
8 / 17 / 31
6,047
263
56,375
89,850
0
Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 4.

Level 2

Future Generations

Future Generations

Chain Heal

After taking -375 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 3

Desperate Defense

Desperate Defense

Envelop

Heal for 200 when you use Envelop.

Level 4

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 100.

Level 2

Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Caspian
dev_code33
Caspian
25
8 / 22 / 15
6,195
269
60,622
77,971
0
Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 15 after hitting an enemy with War.

Level 1

Swift Strikes

Swift Strikes

Deadly Momentum

Increase the travel distance of Deadly Momentum by 20%.

Level 4

Deadly Flourish

Deadly Flourish

Deadly Momentum

Increase the travel speed of Deadly Momentum by 32%.

Level 4

The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Rogues of a Feather

Rogues of a Feather

Love

Heal for 15 after hitting an enemy with Love.

Level 1

Measured Cadence

Measured Cadence

Fire a weaker copy of Rogue's Tempo forward from your crosshairs for every 6 Ammo consumed.

Level 1

Inara
zilf
Inara
60
15 / 16 / 21
6,549
285
98,003
194,746
42,638
Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Insurmountable

Insurmountable

Armor

Increase your maximum Ammo by 1.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 58s
Objective Time
20m 16s
226
Kill Participation
178
97
Kills
85
86
Deaths
97
129
Assists
93
Player
Kills
Deaths
Assists
KDA
W
17
21
17
1.21
W
37
21
9
1.98
L
Inara
NLPfam
Inara
14
17
30
1.71
W
Rei
8
17
31
1.38
L
9
16
36
1.69
L
12
25
20
0.88
L
Maeve
Vaniity
Maeve
42
10
21
5.25
W
Caspian
dev_code33
Caspian
8
22
15
0.7
L
Octavia
mackydi
Octavia
20
18
22
1.72
W
Inara
zilf
Inara
15
16
21
1.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

514,661
Damage
473,745
473,745
Taken
514,661
59,431
Shielding
47,943
218,792
Healing
228,026
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
118,816
51,141
718
9,539
64,071
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Level 1

W
139,929
85,874
0
17,752
88,023
5,305
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

L
Inara
NLPfam
Inara
105,845
76,348
0
6,366
173,305
59,431
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 2

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

W
Rei
56,375
43,865
128,859
47,292
89,850
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 2

L
49,774
49,774
134,188
37,693
73,038
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

Level 1

L
83,130
63,886
0
9,250
81,035
0
Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

L
Maeve
Vaniity
Maeve
164,741
161,538
0
22,225
78,245
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 11%.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 2

W
Caspian
dev_code33
Caspian
60,622
39,772
0
8,746
77,971
0

Level 2

Level 2

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Octavia
mackydi
Octavia
111,171
101,227
378
8,692
68,122
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

W
Inara
zilf
Inara
98,003
86,980
0
15,120
194,746
42,638
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Damage Done by Role

Damage Taken by Role