Player Matchup

Rei
Rei
Gold I
FREEXZYYY
Rei
Gold I
Level 328
Champion Stats
27W - 13L
1,722 SR
Queue Stats
292W - 280L
1,505 Elo+
Solo
Fernando
Fernando
Platinum III
MarioGett
Fernando
Platinum III
Level 931
Champion Stats
32W - 12L
1,706 SR
Queue Stats
161W - 130L
1,553 Elo+
Solo
Tyra
Tyra
Silver I
UNFITRAGE
Tyra
Silver I
Level 84
Champion Stats
4W - 7L
1,379 SR
Queue Stats
177W - 179L
1,413 Elo+
Party 2
Azaan
Azaan
Silver II
kamikamijpn
Azaan
Silver II
Level 999
Champion Stats
28W - 56L
1,438 SR
Queue Stats
1,161W - 1,166L
1,474 Elo+
Solo
Lian
Lian
Silver II
kittenchopper
Lian
Silver II
Level 97
Champion Stats
18W - 17L
1,591 SR
Queue Stats
173W - 174L
1,399 Elo+
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 488
1,567 SR
1,469 Elo+

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 166
1,661 SR
1,481 Elo+
Talus
Talus
Platinum II
Bâuer
Talus
Platinum II
Level 26
Champion Stats
55W - 29L
1,890 SR
Queue Stats
159W - 131L
1,602 Elo+
Solo
Silver V
JonatanKorr
Unknown
Silver V
Level 364
Champion Stats
1W - 0L
1,542 SR
Queue Stats
50W - 45L
1,410 Elo+
Party 1
Inara
Inara
Silver I
Leninaranjo
Inara
Silver I
Level 282
Champion Stats
21W - 8L
1,784 SR
Queue Stats
214W - 216L
1,498 Elo+
Solo
Ash
Ash
Silver II
jopc5
Ash
Silver II
Level 56
Champion Stats
18W - 20L
1,538 SR
Queue Stats
41W - 41L
1,408 Elo+
Party 1
Ying
Ying
Gold I
vacuonen
Ying
Gold I
Level 102
Champion Stats
3W - 3L
1,551 SR
Queue Stats
133W - 133L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
60
4 / 13 / 27
4,151
231
43,517
58,999
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.4s after hitting an enemy with Sigil. This effect stacks.

Level 4

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Spring to Action

Spring to Action

Spirit Link

Increase the Healing Spirit Links provides every 1s to your linked friendly target by 80 Health.

Level 4

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Fernando
MarioGett
Fernando
60
15 / 8 / 17
4,824
268
104,544
111,569
137,148
Heat Transfer

Heat Transfer

Shield

Reduce the Cooldown of Charge by 2s for every 1000 damage your Shield takes.

Level 4

Last Stand

Last Stand

Shield

Heal for 270 every 1s while Shield is active and you are at or below 35% Health.

Level 3

Safe Travel

Safe Travel

Charge

Gain a 300-Health Shield for 3s after you use Charge.

Level 2

Unstoppable Force

Unstoppable Force

Charge

Apply a Knockback of 600 to enemies hit by Charge.

Level 3

Launch

Launch

Charge

Increase the travel distance of Charge by 45%.

Level 3

Formidable

Formidable

Charge

You now have 2 charges of Charge, each Charge deals an additional 100 damage, and you are Immune to Crowd Control while Charging, but the Cooldown of Charge is increased to 13s.

Level 1

Tyra
22
3 / 24 / 11
2,898
161
63,482
70,229
0
Favored Quarry

Favored Quarry

Hunter's Mark

Increase the duration of Hunter's Mark by 1.7999999999999998s.

Level 3

Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 20% while Hunter's Mark is active.

Level 4

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 4s.

Level 4

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 10% after getting an Elimination.

Level 1

Hunting Season

Hunting Season

Hunter's Mark

Heal for 600 after getting a Killing Blow on an enemy affected by Hunter’s Mark.

Level 3

Hunting Party

Hunting Party

Hunter's Mark

Hunter's Mark has 2 charges and grants its benefits to allies.

Level 1

60
5 / 11 / 16
3,650
203
78,775
122,269
32,514
Eternal Strife

Eternal Strife

Using an ability above Ire threshold Heals you for 375.

Level 5

Depths of Despair

Depths of Despair

Reduce the damage you take by 4% for 2s after activating Conviction.

Level 1

Solemn Watch

Solemn Watch

Increase the distance traveled by Conviction by 6%.

Level 1

Tools of Salvation

Tools of Salvation

Increase your maximum Health by 450.

Level 3

Grim Deliverance

Grim Deliverance

Heal for 25 for every percentage point of Ire consumed by abilities.

Level 5

Persistence

Persistence

Gain 30% Lifesteal on your hits with Judgement.

Level 1

52
21 / 16 / 15
4,745
264
149,017
69,633
0
Inheritance

Inheritance

Armor

Reduce your active Cooldowns by 16% after getting an Elimination.

Level 2

Swift Jade

Swift Jade

Valor

Reduce the Cooldown of Grace by 1.5s for each enemy hit with Valor. Can only happen once every 3s.

Level 3

Noble Crest

Noble Crest

Armor

Increase your maximum Health by 200.

Level 4

Revitalizing Gem

Revitalizing Gem

Valor

Heal for 180 for each enemy hit with Valor.

Level 3

Bloodline

Bloodline

Grace

Generate 3 Ammo after using Grace.

Level 3

Precision

Precision

Weapon

Hitting an enemy with Heirloom Rifle increases your Heirloom Rifle damage against that enemy by 7% for 3s, stacking up to 5 times.

Level 1

Bans
DredgeKhan
Team 1 Score

2

VS

Team 2 Score

4

Bans
ZhinTorvald
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Talus
Bâuer
Talus
17
38 / 10 / 17
5,804
322
142,231
76,109
0
Eternal

Eternal

Rune of Travel

Increase the duration of Rune of Travel by 1s.

Level 1

Spirited

Spirited

Armor

Increase your maximum Health by 200

Level 4

Revitalize

Revitalize

Rune of Travel

Heal for 200 after Teleporting to your Rune of Travel.

Level 2

Primeval Might

Primeval Might

Overcharge

Gain 20% Lifesteal while Overcharge is active.

Level 4

Guts

Guts

Armor

Reduce your damage taken by 20% while at or below 40% Health.

Level 4

Inner Strength

Inner Strength

Rune of Travel

Reduce the Cooldown of Overcharge and Blitz Upper by 6s when you Teleport using Rune of Travel.

Level 1

JonatanKorr
Unknown
54
12 / 11 / 24
4,508
250
93,227
51,557
5,293

Level 5

Level 1

Level 1

Level 3

Level 5

Level 1

53
9 / 8 / 22
5,415
301
79,080
159,314
42,426
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Lodestone

Lodestone

Warder's Field

Generate 2 Ammo after activating Warder's Field.

Level 1

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 1s.

Level 2

Steadfast

Steadfast

Armor

Increase your maximum Health by 600.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 112 every 1s while Earthen Guard is active.

Level 4

Mother's Grace

Mother's Grace

Earthen Guard

Reduce your damage taken by 15%, gain an additional 20% Bonus Healing, and gain Immunity to Crowd Control while Earthen Guard is active.

Level 1

Ash
jopc5
Ash
26
10 / 10 / 26
4,536
252
94,446
112,171
8,455
War Machine

War Machine

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Heavy Metal

Heavy Metal

Armor

Increase your maximum Health by 600.

Level 4

Indomitable

Indomitable

Armor

Gain 40% Lifesteal.

Level 4

Fervor

Fervor

Armor

Increase your maximum Ammo by 2.

Level 2

Trebuchet

Trebuchet

Siege Shield

Generate 2 Ammo after activating Siege Shield.

Level 1

Level 1

Ying
52
3 / 9 / 30
6,374
354
23,715
40,184
0
Carry On

Carry On

Illusion

Increase the duration of your Illusions by 5s.

Level 5

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 400.

Level 4

Shuffle

Shuffle

Dimensional Link

Increase your Movement Speed by 10% while Dimensional Link is active.

Level 1

Tangible

Tangible

Armor

Increase your maximum Health by 50.

Level 1

Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2s.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 50s
Objective Time
15m 5s
134
Kill Participation
191
48
Kills
72
72
Deaths
48
86
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Talus
Bâuer
Talus
38
10
17
4.65
L
4
13
27
1.35
W
JonatanKorr
Unknown
12
11
24
2.18
W
9
8
22
2.5
L
Fernando
MarioGett
Fernando
15
8
17
2.94
L
Tyra
3
24
11
0.35
W
Ash
jopc5
Ash
10
10
26
2.3
L
5
11
16
1.18
L
21
16
15
1.78
W
Ying
3
9
30
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

439,335
Damage
432,699
432,699
Taken
439,335
169,662
Shielding
56,174
207,370
Healing
241,202
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Talus
Bâuer
Talus
142,231
139,677
0
16,407
76,109
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

L
43,517
41,599
136,535
29,451
58,999
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

W
JonatanKorr
Unknown
93,227
57,055
0
2,097
51,557
5,293
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
79,080
64,870
0
14,314
159,314
42,426
Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Fernando
MarioGett
Fernando
104,544
63,398
0
11,040
111,569
137,148
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 20%. This does not affect most cards and passives.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Tyra
63,482
42,569
734
1,772
70,229
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

W
Ash
jopc5
Ash
94,446
88,746
0
2,475
112,171
8,455
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
78,775
61,414
0
20,660
122,269
32,514
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

L
149,017
140,697
0
7,178
69,633
0
Bulldozer

Bulldozer

Weapon

Your weapon shots deal 50% increased damage to Deployables, Pets, and Illusions.

Level 2

Level 1

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

W
Ying
23,715
23,715
186,807
19,102
40,184
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Damage Done by Role

Damage Taken by Role