Player Matchup

Evie
Evie
Platinum III
ByBacıKatleden
Evie
Platinum III
Level 414
Champion Stats
19W - 15L
1,665 SR
Queue Stats
285W - 259L
1,613 Elo+
Solo
Terminus
Terminus
Silver IV
Donatinho_93
Terminus
Silver IV
Level 309
Champion Stats
2W - 1L
1,728 SR
Queue Stats
32W - 27L
1,582 Elo+
Party 1
Ying
Ying
Gold III
FanGirlEmma
Ying
Gold III
Level 990
Champion Stats
1W - 1L
1,319 SR
Queue Stats
50W - 45L
1,592 Elo+
Party 1
Makoa
Makoa
Gold I
PinguimTriste
Makoa
Gold I
Level 54
Champion Stats
6W - 4L
1,542 SR
Queue Stats
109W - 79L
1,549 Elo+
Solo
Pip
Pip
Platinum IV
Vesrin
Pip
Platinum IV
Level 999
Champion Stats
2W - 0L
1,862 SR
Queue Stats
279W - 257L
1,555 Elo+
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 553
1,623 SR
1,578 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 278
1,562 SR
1,539 Elo+
Inara
Inara
Platinum III
Almalekabood
Inara
Platinum III
Level 56
Champion Stats
22W - 11L
1,706 SR
Queue Stats
108W - 78L
1,543 Elo+
Solo
Barik
Barik
Qualifying
MIRCEABOSS
Barik
Qualifying
Level 26
Champion Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,705 Elo+
Solo
Octavia
Octavia
Gold II
Plumobec
Octavia
Gold II
Level 864
Champion Stats
0W - 6L
1,498 SR
Queue Stats
55W - 54L
1,503 Elo+
Solo
Maeve
Maeve
Silver I
kokooz
Maeve
Silver I
Level 78
Champion Stats
4W - 5L
1,538 SR
Queue Stats
237W - 238L
1,502 Elo+
Solo
Seris
Seris
Gold IV
xxkarishax
Seris
Gold IV
Level 366
Champion Stats
61W - 67L
1,567 SR
Queue Stats
647W - 655L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
55
19 / 7 / 17
4,210
301
87,491
36,474
0
Killing Frost

Killing Frost

Soar

Reduce the Cooldown of Soar by 80% after getting an Elimination

Level 4

Impact

Impact

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Teleport

Teleport

Blink

Increase the distance traveled by Blink by 18%.

Level 3

Swift Witch

Swift Witch

Soar

Increase your Movement Speed during Soar by 21%.

Level 3

Cantrip

Cantrip

Soar

Generate 2 Ammo after activating Soar.

Level 2

Snow Globe

Snow Globe

Ice Storm

Ice Storm has its damage increased by 100% and its Ultimate charge decreased by 50%, but its duration is reduced to 3s.

Level 1

Terminus
Donatinho_93
Terminus
59
8 / 7 / 13
3,849
275
52,484
86,491
0
Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 500.

Level 5

Hulking Monstrosity

Hulking Monstrosity

Armor

Increase your maximum Health by 150.

Level 1

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Abomination

Abomination

Calamity Blast

Generate 10% Power Siphon charge for each enemy hit with Calamity Blast.

Level 5

Devastation

Devastation

Calamity Blast

Heal for 180 for each enemy hit by Calamity Blast.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

56
9 / 6 / 27
4,318
308
40,601
29,940
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Focusing Lens

Focusing Lens

Weapon

Deal an additional 200 damage to an enemy if you hit them with all 5 shots of Illusory Mirror.

Level 1

50
14 / 10 / 16
4,050
289
68,533
116,180
28,140
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Pip
Vesrin
Pip
49
18 / 9 / 16
4,009
286
87,861
64,910
0
Acumen

Acumen

Explosive Flask

Gain 40% Lifesteal against enemies Slowed by your Explosive Flask.

Level 4

Sprint

Sprint

Weightless

Increase your jump speed by an additonal 10% while using Weightless.

Level 1

Refreshing Jog

Refreshing Jog

Weightless

Heal for 120 every 1s while Weightless is active.

Level 2

Side Tanks

Side Tanks

Explosive Flask

Reduce the Cooldown of Explosive Flask by 2.4s.

Level 4

Moxie

Moxie

Armor

Increase your Healing received by 24% while at or below 50% Health.

Level 4

Catalyst

Catalyst

Explosive Flask

Enemies hit with Explosive Flask take 35% increased damage from your weapon shots for 4s. Surgery (+10% Damage Done)

Level 1

Bans
TorvaldZhin
Team 1 Score

4

VS

Team 2 Score

2

Bans
NyxImani
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
30
9 / 13 / 16
3,971
284
86,310
117,141
25,133
Sacred Ground

Sacred Ground

Warder's Field

Reduce your damage taken by 20% while standing in Warder's Field.

Level 4

Stone Bulwark

Stone Bulwark

Earthen Guard

Heal for 84 every 1s while Earthen Guard is active.

Level 3

Rolling Stones

Rolling Stones

Armor

Reduce your active Cooldowns by 8% after getting an Elimination.

Level 1

Steadfast

Steadfast

Armor

Increase your maximum Health by 300.

Level 2

Geomancer

Geomancer

Earthen Guard

Reduce the Cooldown of Earthen Guard by 2.5s.

Level 5

Treacherous Ground

Treacherous Ground

Warder's Field

The radius of Warder's Field is increased by 50% and it Cripples enemies within it.

Level 1

Barik
29
4 / 15 / 16
4,917
351
53,813
79,457
58,889
Foundation

Foundation

Barricade

Increase the duration of Barricade by 3s.

Level 5

Field Deploy

Field Deploy

Turret

Heal for 40 each time one of your base Turrets hits an enemy.

Level 2

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 90 every 1s while you are standing near them.

Level 1

Healing Station

Healing Station

Turret

Heal for 50 every 1s while standing near any of your Turrets.

Level 2

Bunker

Bunker

Barricade

Increase the Health of Barricade by 1000.

Level 5

Forgefire

Forgefire

Dome Shield

Dome Shield now costs 40% Ultimate charge and places a Flamethrower Turret with modified values and no Shield. Can have two active at once.

Level 1

Octavia
Plumobec
Octavia
60
7 / 16 / 10
3,332
238
70,254
48,001
1,200
Overwhelming Force

Overwhelming Force

Generate 3% Ultimate charge after getting Killing Blow or Elimination while Designated Sights is active.

Level 3

Air Supremacy

Air Supremacy

Reduce damage taken by 20% for 2.5s after activating Commanding Leap.

Level 4

Vantage Point

Vantage Point

Reduce the Cooldown of Commanding Leap by 0.8999999999999999s every 1s while standing inside of your Distortion Field.

Level 3

Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 4.

Level 2

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 30% Health.

Level 3

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

Maeve
kokooz
Maeve
53
20 / 17 / 7
4,600
329
91,436
60,241
0
Cut and Run

Cut and Run

Armor

Increase your Movement Speed by 30% for 4s after getting a Killing Blow or Elimination.

Level 3

Street Cred

Street Cred

Armor

Increase your maximum Health by 100.

Level 2

Sixth Sense

Sixth Sense

Pounce

Reduce your damage taken by 16% for 2s after using Pounce.

Level 4

Shred

Shred

Pounce

Reduce the Cooldown of Pounce by 2s.

Level 4

Featherlite

Featherlite

Prowl

Reduce your damage taken by 10% while Prowl is active.

Level 2

Street Justice

Street Justice

Pounce

Pounce Executes targets at or below 35% Health.

Level 1

Seris
57
2 / 7 / 25
5,191
371
32,182
32,130
0
Blood Pact

Blood Pact

Restore Soul

Heal for 210 every 1s while channeling Restore Soul.

Level 3

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 50%.

Level 5

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 4 Ammo every 0.5s while channeling Restore Soul.

Level 2

Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 24%.

Level 4

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

11m 49s
Objective Time
4m 30s
157
Kill Participation
116
68
Kills
42
39
Deaths
68
89
Assists
74
Player
Kills
Deaths
Assists
KDA
L
9
13
16
1.31
W
19
7
17
3.93
W
Terminus
Donatinho_93
Terminus
8
7
13
2.07
W
9
6
27
3.75
L
Barik
4
15
16
0.8
W
14
10
16
2.2
L
Octavia
Plumobec
Octavia
7
16
10
0.75
W
Pip
Vesrin
Pip
18
9
16
2.89
L
Maeve
kokooz
Maeve
20
17
7
1.38
L
Seris
2
7
25
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

336,970
Damage
333,995
333,995
Taken
336,970
28,140
Shielding
85,222
179,252
Healing
129,387
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
86,310
68,074
0
14,333
117,141
25,133

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
87,491
73,429
840
10,271
36,474
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Level 1

Level 1

W
Terminus
Donatinho_93
Terminus
52,484
35,395
0
23,924
86,491
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

W
40,601
38,940
83,882
15,222
29,940
0
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

L
Barik
53,813
53,813
0
5,019
79,457
58,889
Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

W
68,533
63,463
358
12,725
116,180
28,140
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 2

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

L
Octavia
Plumobec
Octavia
70,254
63,507
0
436
48,001
1,200

Level 2

Level 2

W
Pip
Vesrin
Pip
87,861
82,522
12,965
19,065
64,910
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Maeve
kokooz
Maeve
91,436
76,892
916
6,808
60,241
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 1

Lethality

Lethality

Weapon

Increase your Movement Speed by 40% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 2

Level 1

L
Seris
32,182
25,532
88,445
13,430
32,130
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Level 1

Damage Done by Role

Damage Taken by Role