Player Matchup

Jenos
Jenos
Platinum III
AnoosFartus
Jenos
Platinum III
Level 216
Champion Stats
2W - 6L
1,314 SR
Queue Stats
97W - 97L
1,515 Elo+
Party 2
Barik
Barik
Gold II
Konradius
Barik
Gold II
Level 86
Champion Stats
59W - 51L
1,655 SR
Queue Stats
132W - 118L
1,562 Elo+
Solo
Tyra
Tyra
Platinum III
MrJkadka
Tyra
Platinum III
Level 246
Champion Stats
12W - 11L
1,583 SR
Queue Stats
97W - 97L
1,515 Elo+
Party 2
Koga
Koga
Gold V
aobb9758
Koga
Gold V
Level 254
Champion Stats
12W - 11L
1,533 SR
Queue Stats
35W - 30L
1,497 Elo+
Solo
Fernando
Fernando
Qualifying
xXRikyGamerXx
Fernando
Qualifying
Level 187
Champion Stats
2W - 1L
1,710 SR
Queue Stats
3W - 5L
1,319 Elo+
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 198
1,559 SR
1,482 Elo+

VS

Team Averages
Gold III
Gold III
Average Tier
Level 388
1,671 SR
1,545 Elo+
VII
VII
Platinum IV
AndroxusReslo
VII
Platinum IV
Level 99
Champion Stats
0W - 1L
1,756 SR
Queue Stats
56W - 38L
1,597 Elo+
Party 1
Makoa
Makoa
Gold II
BakiFighter
Makoa
Gold II
Level 103
Champion Stats
37W - 28L
1,667 SR
Queue Stats
491W - 438L
1,513 Elo+
Party 3
Atlas
Atlas
Silver III
LESALEMOME
Atlas
Silver III
Level 157
Champion Stats
0W - 1L
1,736 SR
Queue Stats
13W - 10L
1,610 Elo+
Party 1
Seris
Seris
Gold II
Vereshurka
Seris
Gold II
Level 584
Champion Stats
14W - 27L
1,571 SR
Queue Stats
275W - 264L
1,502 Elo+
Party 3
Willo
Willo
Silver I
blastBoomBlast
Willo
Silver I
Level 999
Champion Stats
0W - 3L
1,623 SR
Queue Stats
210W - 195L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
52
4 / 2 / 28
3,323
302
44,915
17,613
0
Relativity

Relativity

Astral Mark

Heal for 200 every 1s for 10s after applying Astral Mark.

Level 5

Sidereal

Sidereal

Weapon

Increase your maximum Health by 50.

Level 1

Falling Star

Falling Star

Void Grip

Reduce your active Cooldowns by 20% if a victim of your Void Grip dies within 4s of being hit by the ability.

Level 1

Retrograde

Retrograde

Astral Mark

Reduce the Cooldown of Astral Mark by 1.6s.

Level 4

Astral Cycle

Astral Cycle

Astral Mark

Increase the duration of Astral Mark by 1.6s.

Level 4

Luminary

Luminary

Astral Mark

All allies already affected by Astral Mark are Healed for an additional 285 when you use Astral Mark.

Level 1

Barik
Konradius
Barik
25
1 / 2 / 26
3,197
291
49,315
58,613
76,706
Healing Station

Healing Station

Turret

Heal for 125 every 1s while standing near any of your Turrets.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 450.

Level 3

Foundation

Foundation

Barricade

Increase the duration of Barricade by 1.7999999999999998s.

Level 3

Combat Repair

Combat Repair

Turret

Heal all of your Turrets for 180 every 1s while you are standing near them.

Level 2

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 300-Health Shield for 3s after activating Rocket Boots.

Level 2

Fortify

Fortify

Barricade

Increase the maximum Health of Barricade by 2000 and reduce its Cooldown by 3s.

Level 1

Tyra
54
16 / 6 / 14
3,528
321
115,007
40,668
0
Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Napalm

Napalm

Fire Bomb

Activating Fire Bomb heals you for 300 over 2s.

Level 3

Volatile

Volatile

Fire Bomb

Reduce the Cooldown of Fire Bomb by 3s.

Level 5

Survivalist

Survivalist

Armor

Increase your maximum Health by 100.

Level 2

Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

Koga
37
14 / 2 / 11
3,009
274
66,090
38,279
0
Wind's Embrace

Wind's Embrace

Agility

Heal for 100 every 1s while Agility is active.

Level 5

Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 5% while firing your SMGs.

Level 1

Swift Hands

Swift Hands

Dragon Stance

Reduce the time it takes to enter and exit Dragon Stance by 10%.

Level 1

Memento

Memento

Weapon

Increase your maximum Ammo by 15.

Level 3

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

Fernando
xXRikyGamerXx
Fernando
57
7 / 2 / 17
3,138
285
59,914
75,096
79,945
Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 2.25s.

Level 5

Hot Pursuit

Hot Pursuit

Fireball

Increase your Movement Speed by 8% for 3s after hitting an enemy with Fireball.

Level 1

Brand

Brand

Fireball

Heal for 400 for each enemy hit with Fireball.

Level 4

Fearless Leader

Fearless Leader

Armor

Reduce your active Cooldowns by 20% after getting an Elimination.

Level 2

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 15% while at or below 50% Health.

Level 3

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Bans
TorvaldKhan
Team 1 Score

4

VS

Team 2 Score

1

Bans
InaraLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
48
3 / 12 / 2
2,066
188
54,648
51,664
0
Never Look

Never Look

Armor

Increase your maximum Health by 250.

Level 5

The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 0.5s after activating Grappling Hook.

Level 1

Rapid Response

Rapid Response

Trigger Discipline

Decrease the recoil of Mag Dump by 20%.

Level 2

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 15%.

Level 3

Unknown Caller

Unknown Caller

Weapon

Increase your Reload Speed by 20%.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

40
4 / 8 / 3
2,886
262
49,206
110,429
45,261
Salvage

Salvage

Dredge Anchor

Regenerate 1 Ammo every 0.5s for 0.5s after activating Dredge Anchor.

Level 1

Surf

Surf

Shell Spin

Increase the travel distance of Shell Spin by 30%.

Level 3

Ebb and Flow

Ebb and Flow

Armor

Reduce the Cooldown of Shell Spin by 60% after falling to or below 40% Health.

Level 3

Harden

Harden

Dredge Anchor

Reduce your damage taken by 15% for 2s after hitting an enemy with Dredge Anchor.

Level 3

Strongarm

Strongarm

Dredge Anchor

Reduce the Cooldown of Dredge Anchor by 3s.

Level 5

Pluck

Pluck

Dredge Anchor

For 4s after hitting an enemy with Dredge Anchor, your next weapon shot against that enemy deals 75% increased damage.

Level 1

Atlas
58
4 / 8 / 3
2,478
225
40,973
101,181
0
Continuum Shift

Continuum Shift

Second Chance

Second Chance sends you 0.8s further into the past.

Level 2

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 450.

Level 3

Life Unlived

Life Unlived

Second Chance

Heal for an additional 150 when using Second Chance.

Level 1

Paradox

Paradox

Second Chance

Reduce the Cooldown of Second Chance by 2s.

Level 4

Beyond The Veil

Beyond The Veil

Stasis Field

Passing through Stasis Field increases your allies' or your own Movement Speed by 35% for 3s.

Level 5

Unstable Fissure

Unstable Fissure

Second Chance

When you use Second Chance you also Rewind enemies within 20 units 3s into the past.

Level 1

Seris
59
0 / 6 / 7
3,252
296
21,916
33,604
0
Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.

Level 2

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 30%.

Level 3

Blood Pact

Blood Pact

Restore Soul

Heal for 280 every 1s while channeling Restore Soul.

Level 4

Spirit Leech

Spirit Leech

Restore Soul

Regenerate 2 Ammo every 0.5s while channeling Restore Soul.

Level 1

Umbral Gait

Umbral Gait

Weapon

Your Movement Speed is increased by 40% while any enemy is marked with a Soul Orb stack.

Level 5

Mortal Reach

Mortal Reach

Restore Soul

Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.

Level 1

60
3 / 8 / 4
2,433
221
63,526
38,363
0
Twilight

Twilight

Dead Zone

Reduce the Cooldown of Dead Zone by 3.2s.

Level 4

Shenanigans

Shenanigans

Dead Zone

Increase your Movement Speed by 16% for 3s after activating Dead Zone.

Level 2

Pixie Dust

Pixie Dust

Dead Zone

Heal for 225 every 1s while standing in Dead Zone.

Level 3

Just Believe!

Just Believe!

Armor

Reduce your active Cooldowns by 24% after getting an Elimination.

Level 3

Flitter

Flitter

Flutter

Reduce the Cooldown of Flutter by 1.7999999999999998s.

Level 3

Nightshade

Nightshade

Dead Zone

Dead Zone damage is increased to 650.

Level 1

Match Insights

Player Kills, Deaths, and Assists

8m 14s
Objective Time
3m 36s
138
Kill Participation
33
42
Kills
14
14
Deaths
42
96
Assists
19
Player
Kills
Deaths
Assists
KDA
L
3
12
2
0.33
W
4
2
28
9
L
4
8
3
0.69
W
Barik
Konradius
Barik
1
2
26
7
L
Atlas
4
8
3
0.69
W
Tyra
16
6
14
3.83
L
Seris
0
6
7
0.58
W
Koga
14
2
11
9.75
L
3
8
4
0.63
W
Fernando
xXRikyGamerXx
Fernando
7
2
17
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

335,241
Damage
230,269
230,269
Taken
335,241
156,651
Shielding
45,261
174,486
Healing
159,924
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
L
54,648
51,748
0
222
51,664
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
44,915
31,710
110,963
13,113
17,613
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
49,206
44,806
0
12,817
110,429
45,261
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

W
Barik
Konradius
Barik
49,315
49,315
0
23,895
58,613
76,706
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 1

Level 1

L
Atlas
40,973
40,973
0
367
101,181
0

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

W
Tyra
115,007
72,695
0
4,049
40,668
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
Seris
21,916
18,436
122,212
20,377
33,604
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Level 1

W
Koga
66,090
64,440
0
10,910
38,279
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +20% Lifesteal.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Lethality

Lethality

Weapon

Increase your Movement Speed by 20% and Jump Height by {60}% for 3.5s after getting an Elimination.

Level 1

L
63,526
39,491
0
3,929
38,363
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

W
Fernando
xXRikyGamerXx
Fernando
59,914
33,196
0
11,556
75,096
79,945

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Guardian

Guardian

Armor

Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Damage Done by Role

Damage Taken by Role