Player Matchup
VS
Match Stats
Designer Armor
Increase your maximum Health by 200.
Level 5
Hide
Increase the duration of Saati's invisibility by 0.375s after deployment of Dead Ringer.
Level 3
Grab and Go
Generate 1 Ammo for each enemy hit with Blast Back.
Level 1
Bullet Hopper
Increase your maximum Ammo by 2.
Level 2
Plated Leggings
Reduce Damage taken by 12% for 1.5s after using Blast Back.
Level 4
Window of Opportunity
Blast Back now knocks enemies straight up and enemies take 20% more DMG from Saati for 1.5s.
Level 1
Heat Transfer
Shield
Reduce the Cooldown of Charge by 1s for every 1000 damage your Shield takes.
Level 2
Dire Need
Shield
Increase your Movement Speed by 32% while using Shield.
Level 4
Last Stand
Shield
Heal for 270 every 1s while Shield is active and you are at or below 35% Health.
Level 3
Towering Barrier
Shield
Reduce the Cooldown of Shield by 2.4000000000000004s. This card also increases the rate of Shield gain when using Aegis.
Level 3
Immovable Object
Armor
Increase your Healing received from others by 15% while at or below 50% Health.
Level 3
Scorch
Fireball
Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.
Level 1
Winddancer
Protection
Increase the Movement Speed of your Protection target by 50% for 2s.
Level 5
Glyph of Freedom
Armor
Reduce your active Cooldowns by 32% after getting an Elimination.
Level 4
Glyph of Health
Armor
Increase your maximum Health by 150.
Level 1
Timeshaper
Protection
Generate 2 Ammo for the target of your Protection.
Level 1
Hearthwarder
Protection
Generate 300 Shield after using Protection.
Level 4
Field Study
Protection
Increase the damage done by allies by 10% while they are Shielded by Protection.
Level 1
Dark Whisper
Shadow Travel
Increase your Movement Speed by 16% while Shadow Travel is active.
Level 2
Soul Forge
Restore Soul
Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 18%.
Level 3
Veil
Shadow Travel
Reduce the cast time of Shadow Travel by 50%.
Level 5
Fade to Black
Restore Soul
Reduce the Cooldown of Shadow Travel by 1.6s after activating Restore Soul. This can only occur once every 5s.
Level 2
Blood Pact
Restore Soul
Heal for 210 every 1s while channeling Restore Soul.
Level 3
Mortal Reach
Restore Soul
Increase the range of Restore Soul by 300% and reduce the time between Healing ticks by 20%.
Level 1
A Broken Path
Dark Siphon
Increase the Healing received from Dark Siphon by 200 health.
Level 4
Dance with Fate
Tendril
Reduce the cooldown of Tendril by 0.6s.
Level 1
Unified in Purpose
Dark Siphon
Reduce the damage you take by 10% for 1s after hitting an enemy with Dark Siphon.
Level 1
New Purpose
Armor
Increase your maximum Health by 200.
Level 4
Sharpened Resolve
Weapon
Consuming Darkness stacks Heals you for an additional 50 per stack.
Level 5
Unyielding Pressure
Your Dark Siphon now deals an additional 10% of the target's maximum Health as damage over 1.5s.
Level 1
Center Of Combat
Royal Presence
Increase the max health damage of Royal Presence's Poison aura by 10%.
Level 5
True Freedom
You can miss 1 attacks before your chain resets. Increase the window to progress the chain by {scale=0.05|0.05}s.
Level 1
World Torn Asunder
Rift Slash
Increase the speed Rift Slash travels at by 20%.
Level 1
Forever Changed
Increase your maximum Health by 450.
Level 3
Abyssal Authority
Increase the radius of Royal Presence's Poison aura by 100%.
Level 5
Show Of Force
Rift Slash Cripples enemies it hits for 2s, and the resulting Abyssal Rift lasts 1s longer.
Level 1
Masterful
Fire Spit
Reduce the Cooldown of Fire Spit by 2s for each enemy hit by it.
Level 4
Lung Capacity
Fire Spit
Heal for 50 for each enemy hit with Fire Spit.
Level 1
Condescension
Fire Spit
Reduce the Cooldown of Thrust by 3.5999999999999996s for each enemy hit with Fire Spit.
Level 3
Survival
Thrust
Reduce the Cooldown of Thrust by 100% after dropping to or below 30% Health.
Level 3
Apex Predator
Armor
Increase your maximum Health by 200.
Level 4
Combustible
Fire Spit
Fire Spit applies a Knockback and deals an additional 300 damage over 2s.
Level 1
Healing Vapors
Smoke Screen
Heal for 625 over 2s while in Smoke Screen.
Level 5
Emergency Exit
Hidden
Automatically enter Stealth after dropping to or below 30% Health. This can happen once every -5s.
Level 1
Poisoner
Poison Bolts
Reduce the Cooldown of Poison Bolts by 0.8s.
Level 1
Dissipate
Smoke Screen
Increase your Movement Speed by 32% for 2s after entering Smoke Screen.
Level 4
Confound
Poison Bolts
Reduce the Cooldown of Smoke Screen by 2s for each enemy hit by Poison Bolts.
Level 4
Smoke and Dagger
Smoke Screen
Benefits from your Smoke Screen cards also benefit allies who enter Smoke Screen and allies are Healed for 100 every 1s while in your Smoke Screen, but Smoke Screen no longer applies Stealth to you.
Level 1
Pyretic Dynamo
Weapon
Increase your maximum Ammo by 4.
Level 2
Incandescent Being
Armor
Increase your maximum Health by 100.
Level 2
Light of Dawn
Kindle Soul
Apply a 140-Health Shield for 2s to allies affected by Kindle Soul.
Level 4
Burning Oath
Kindle Soul
Heal for 210 over 3s after Healing an ally with Kindle Soul.
Level 2
Light Forge
Kindle Soul
Hitting Kindle Soul increases you and your target's Movement Speed by 25% for 1.5s.
Level 5
Cherish
Kindle Soul
Kindle Soul's range is increased by 300% and now applies additional healing to your ally for 15% of their maximum Health. Curative (+20% Healing)
Level 1
Raze and Burn
Piercing Quills
Heal for 250 after hitting an enemy with Piercing Quills.
Level 5
Futile Efforts
Weapon
Reduce the Cooldown of Piercing Quills by 0.25s each time you hit an enemy with Caustic Spray.
Level 5
Ancient Wounds
Piercing Quills
Generate 4% of your maximum acid after hitting an enemy with Piercing Quills.
Level 2
Dreadful Compact
Piercing Quills
Reduce the Cooldown of Hardening by 0.3s after hitting an enemy with Piercing Quills.
Level 1
End of an Era
Hardening
Increase the additional Damage Reduction benefit of Hardening by 40% but reduce its duration by {scale=10|10}%.
Level 2
Corrosive Acid
Caustic Spray
Augment your acid, increasing the damage done by Caustic Spray to 42, the damage of acid pools to 40, and increase the Movement Speed of allies within your acid pools by 20%.
Level 1
Match Insights
Player Kills, Deaths, and Assists
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Level 1
Morale Boost
Armor
Increase your Ultimate charge rate by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Resilience
Armor
Reduce the duration and effectiveness of Crowd Control and Slows by 25%.
Level 1
Master Riding
Armor
Increase your Mount Speed by 15%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Guardian
Armor
Increase the effectiveness of Shields you create by 10%. This does not affect most cards and passives.
Level 1
Wrecker
Weapon
Your weapon attacks deal 60% increased Damage to Shields.
Level 2
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 7% Movement Speed.
Level 1
Level 1
Chronos
Armor
Reduce the Cooldown of all your abilities by 10%.
Level 1
Nimble
Armor
Gain 14% Movement Speed.
Level 2
Level 1
Level 1
Wrecker
Weapon
Your weapon attacks deal 30% increased Damage to Shields.