Player Matchup

Ruckus
Ruckus
Qualifying
CondonCaducado
Ruckus
Qualifying
Level 68
Champion Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,426 Elo+
Party 1
VII
VII
Platinum V
ElAldoX
VII
Platinum V
Level 97
Champion Stats
3W - 1L
1,808 SR
Queue Stats
55W - 53L
1,487 Elo+
Party 1
Ying
Ying
Gold V
ElColgaoDeTurno
Ying
Gold V
Level 109
Champion Stats
6W - 6L
1,504 SR
Queue Stats
24W - 27L
1,451 Elo+
Party 1
Barik
Barik
Gold II
R0RON0AZ0RO
Barik
Gold II
Level 136
Champion Stats
1W - 2L
1,868 SR
Queue Stats
8W - 16L
1,471 Elo+
Party 1
Grohk
Grohk
Platinum V
RoOoMeRoOo
Grohk
Platinum V
Level 310
Champion Stats
21W - 20L
1,633 SR
Queue Stats
108W - 111L
1,537 Elo+
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 144
1,662 SR
1,474 Elo+

VS

Team Averages
Gold V
Gold V
Average Tier
Level 96
1,557 SR
1,482 Elo+
Seris
Seris
Silver III
Elmaschtiger
Seris
Silver III
Level 89
Champion Stats
0W - 3L
1,338 SR
Queue Stats
21W - 20L
1,415 Elo+
Party 2
Caspian
Caspian
Silver II
ItomusPrime
Caspian
Silver II
Level 94
Champion Stats
5W - 9L
1,634 SR
Queue Stats
102W - 96L
1,478 Elo+
Solo
Tyra
Tyra
Gold III
Randomus
Tyra
Gold III
Level 115
Champion Stats
0W - 2L
1,589 SR
Queue Stats
10W - 8L
1,516 Elo+
Solo
Rei
Rei
Gold II
Timbada3
Rei
Gold II
Level 143
Champion Stats
6W - 5L
1,827 SR
Queue Stats
181W - 176L
1,551 Elo+
Solo
Raum
Raum
Silver I
faaqer
Raum
Silver I
Level 40
Champion Stats
0W - 3L
1,396 SR
Queue Stats
12W - 7L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
44
3 / 4 / 9
2,383
340
38,514
66,108
28,138
Nanotechnology

Nanotechnology

Emitter

Heal for 200 every 1s while Emitter is active.

Level 4

Crystal Capacitor

Crystal Capacitor

Missile Launcher

Reduce the Cooldown of Missile Launcher by 1.4s.

Level 2

Air-Cooled

Air-Cooled

Advance

Heal for 240 after activating Advance.

Level 3

Countermeasure

Countermeasure

Armor

Gain a 150-Health Shield for 4s after dropping to or below 30% Health.

Level 1

Opulence

Opulence

Missile Launcher

Heal 300 health for each player hit by Missile Launcher.

Level 5

Level 1

VII
49
9 / 3 / 3
2,080
297
42,521
21,491
0
The Night

The Night

Grappling Hook

Reduce the cooldown of Explosive Dodge by 2.5s after activating Grappling Hook.

Level 5

Terror

Terror

Grappling Hook

(223153) Increase the pull strength of Grappling Hook by 5%.

Level 1

Nasty Surprise

Nasty Surprise

Explosive Dodge

Generate 5 Ammo after activating Explosive Dodge.

Level 1

Latch and Fire

Latch and Fire

Explosive Dodge

Reduce the Cooldown of Grappling Hook by 2s after activating Explosive Dodge.

Level 4

Never Look

Never Look

Armor

Increase your maximum Health by 200.

Level 4

Tribunal Upgrades

Tribunal Upgrades

Heavy SMG has three elemental effects: Fire imbued Mag Dump -- dealing damage over time, Electrically charged burst mode -- dealing AOE damage on stacks, and Ice infused Automatic -- shots slows enemies.

Level 1

48
1 / 0 / 17
3,187
455
10,989
6,880
0
Brittle

Brittle

Shatter

Reduce the Cooldown of Shatter by 2.5s.

Level 5

Rewind

Rewind

Dimensional Link

Spawn an Illusion with 20% Health when you swap to the spot of a dead Illusion.

Level 1

Squadron

Squadron

Illusion

Increase the Health of each of your Illusions by 200.

Level 2

Carry On

Carry On

Illusion

Increase the duration of your Illusions by 3s.

Level 3

Spring Bloom

Spring Bloom

Illusion

Reduce the Cooldown of Illusion by 2s when an Illusion dies to an enemy.

Level 4

Life Exchange

Life Exchange

Shatter

Shatter instantly Heals your target for 800, but its Cooldown is increased by 1s and it no longer explodes your Illusions. Reduce the Cooldown of Shatter by 2s if you miss.

Level 1

46
6 / 0 / 6
2,460
351
57,529
42,899
43,147
Bowling Ball

Bowling Ball

Rocket Boots

Gain a 750-Health Shield for 3s after activating Rocket Boots.

Level 5

Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 300.

Level 2

Palisade

Palisade

Barricade

Reduce the Cooldown of Barricade by 1.2000000000000002s.

Level 3

Forged Alloy

Forged Alloy

Turret

Increase the Health of all your Turrets by 140.

Level 1

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 40% Health.

Level 4

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Grohk
51
7 / 0 / 10
2,609
373
96,778
52,584
0
Lightning Rod

Lightning Rod

Shock Pulse

Heal for 120 for each enemy hit with Shock Pulse.

Level 4

Thunderstruck

Thunderstruck

Shock Pulse

Generate 12% of your Ammo for each unique enemy hit by Shock Pulse.

Level 2

Arc Lightning

Arc Lightning

Shock Pulse

Increase the Chain range of Shock Pulse by 24%.

Level 3

Shamanic Might

Shamanic Might

Armor

Increase your maximum Health by 50.

Level 1

Spirit's Grace

Spirit's Grace

Healing Totem

Allies inside your Healing Totem gain 30% increased Movement Speed for 1s.

Level 5

Maelstrom

Maelstrom

Shock Pulse

Increase the damage of Lightning Staff to 70, your weapon shots reduce the Cooldown of Shock Pulse by 0.5s, and Shock Pulse chains 4 additional times. Surgery (+10% Damage)

Level 1

Bans
TorvaldLian
Team 1 Score

4

VS

Team 2 Score

0

Bans
KhanWillo
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
47
1 / 3 / 2
1,392
199
27,552
29,039
0
Soul Forge

Soul Forge

Restore Soul

Increase the range from the main target at which Restore Soul's secondary Healing can target allies by 30%.

Level 5

Dark Whisper

Dark Whisper

Shadow Travel

Increase your Movement Speed by 8% while Shadow Travel is active.

Level 1

Veil

Veil

Shadow Travel

Reduce the cast time of Shadow Travel by 40%.

Level 4

Fade to Black

Fade to Black

Restore Soul

Reduce the Cooldown of Shadow Travel by 0.8s after activating Restore Soul. This can only occur once every 5s.

Level 1

Essence Rip

Essence Rip

Rend Soul

Increase the Healing done by Rend Soul by 32%.

Level 4

Agony

Agony

Restore Soul

For each stack of Soul Orb detonated by Rend Soul, your next Restore Soul ignores 5% of Antihealing (excluding Healing disable effects) up to 25% (5 stacks) for up to 10s.

Level 1

Caspian
ItomusPrime
Caspian
55
0 / 7 / 2
1,237
177
28,996
25,353
1,618
The Finer Things

The Finer Things

Love

Increase your Movement Speed by 60% for 1s after hitting an enemy with Love.

Level 5

Shoot and Dash

Shoot and Dash

Love

Each stack of Piercing Momentum grants you a 120 Shield for 3s after it expires.

Level 3

The Rose's Thorns

The Rose's Thorns

Weapon

Each stack of Sharp Momentum Heals you for 30 after it expires.

Level 1

Both Sides Of The Coin

Both Sides Of The Coin

Weapon

Heal for 75 after hitting an enemy with War.

Level 5

Rogues of a Feather

Rogues of a Feather

Love

Heal for 15 after hitting an enemy with Love.

Level 1

It's Got Some Heft

It's Got Some Heft

War

Increase the Range and Damage of War, but decrease its rate of fire. War's attacks now deal an additional 20% damage to each enemy hit for each enemy hit in total with your attack.

Level 1

Tyra
56
4 / 7 / 1
1,651
236
63,019
34,835
0
Tracker

Tracker

Hunter's Mark

Increase your Movement Speed by 15% while Hunter's Mark is active.

Level 3

Locked and Loaded

Locked and Loaded

Weapon

Increase your maximum Ammo by 2.

Level 1

Ranger

Ranger

Hunter's Mark

Reduce the Cooldown of Hunter’s Mark by 3s.

Level 3

Survivalist

Survivalist

Armor

Increase your maximum Health by 200.

Level 4

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 16% for 3s after using Nade Launcher.

Level 4

Burn, Monster!

Burn, Monster!

Fire Bomb

Fire Bomb deals 30% increased damage and applies a 60% reduce healing effect.

Level 1

59
1 / 5 / 3
1,407
201
27,131
30,835
0
Magic in the Blood

Magic in the Blood

Weapon

Reduce the Cooldown of your next Chain Heal by 0.5s after hitting an enemy with Sigil. This effect stacks.

Level 5

Mystic Mastery

Mystic Mastery

Armor

Increase your maximum Health by 50.

Level 1

Future Generations

Future Generations

Chain Heal

After taking -125 damage, your next use of Chain Heal does not cause it to go on Cooldown.

Level 1

Refreshing Break

Refreshing Break

Chain Heal

Grant 0.8500000000000001% Ultimate Charge to each player to which Chain Heal bounces.

Level 5

Rest and Relaxation

Rest and Relaxation

Weapon

Increase your maximum Ammo by 6.

Level 3

Extension

Extension

Increase the range of Chain Heal bounces by 40%.

Level 1

Raum
faaqer
Raum
39
1 / 4 / 3
1,573
225
43,264
126,269
3,000
Sinister Allies

Sinister Allies

Armor

Increase your maximum Health by 600.

Level 4

Desperation

Desperation

Armor

Gain a 500-Health Shield for 3s after dropping to or below 30% Health.

Level 2

Subjugation

Subjugation

Juggernaut

Increase the distance traveled by Juggernaut by 8%.

Level 1

Hellish Lodestones

Hellish Lodestones

Ignition

Reduce your damage taken by 12% for 3s after activating Ignition.

Level 4

Abhorrent Vista

Abhorrent Vista

Ignition

Reduce the Cooldown of Ignition by 2.4s.

Level 4

Earthsplitter

Earthsplitter

Cataclysm

Increase your Ultimate charge rate by 60%.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 2s
Objective Time
51s
71
Kill Participation
18
26
Kills
7
7
Deaths
26
45
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
4
9
1.88
W
VII
9
3
3
3.5
W
1
0
17
9.5
L
1
3
2
0.67
L
Caspian
ItomusPrime
Caspian
0
7
2
0.14
W
6
0
6
9
L
Tyra
4
7
1
0.64
W
Grohk
7
0
10
12
L
1
5
3
0.5
L
Raum
faaqer
Raum
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

246,331
Damage
189,962
189,962
Taken
246,331
71,285
Shielding
4,618
164,021
Healing
130,408
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
38,514
29,417
0
10,179
66,108
28,138
Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

W
VII
42,521
41,671
0
1,872
21,491
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

W
10,989
10,989
89,527
5,904
6,880
0

Level 2

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

L
27,552
22,350
51,729
11,017
29,039
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
Caspian
ItomusPrime
Caspian
28,996
20,546
0
2,892
25,353
1,618
Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

W
57,529
57,529
0
1,404
42,899
43,147
Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 20%.

Level 2

L
Tyra
63,019
44,191
0
0
34,835
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Level 1

W
Grohk
96,778
41,345
21,616
33,519
52,584
0
Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

L
27,131
25,231
39,485
10,515
30,835
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Nimble

Nimble

Armor

Gain 7% Movement Speed.

Level 1

L
Raum
faaqer
Raum
43,264
40,066
0
14,770
126,269
3,000
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Level 1

Bulldozer

Bulldozer

Weapon

Your weapon shots deal 25% increased damage to Deployables, Pets, and Illusions.

Level 1

Damage Done by Role

Damage Taken by Role