Player Matchup

Fernando
Fernando
Platinum III
Callistò
Fernando
Platinum III
Level 546
Champion Stats
8W - 4L
1,752 SR
Queue Stats
137W - 120L
1,629 Elo+
Solo
Atlas
Atlas
Platinum II
Krav298
Atlas
Platinum II
Level 999
Champion Stats
1W - 0L
1,690 SR
Queue Stats
159W - 122L
1,620 Elo+
Solo
Octavia
Octavia
Diamond V
Payan Tilin
Octavia
Diamond V
Level 347
Champion Stats
3W - 8L
1,484 SR
Queue Stats
335W - 324L
1,618 Elo+
Solo
Koga
Koga
Diamond IV
Rejuvenate_Me
Koga
Diamond IV
Level 977
Champion Stats
6W - 3L
1,743 SR
Queue Stats
205W - 198L
1,666 Elo+
Solo
Grover
Grover
Platinum I
UnstableMentally
Grover
Platinum I
Level 146
Champion Stats
50W - 37L
1,686 SR
Queue Stats
413W - 403L
1,607 Elo+
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 603
1,671 SR
1,628 Elo+

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 660
1,681 SR
1,627 Elo+
Buck
Buck
Platinum IV
Deez UwU
Buck
Platinum IV
Level 158
Champion Stats
6W - 5L
1,775 SR
Queue Stats
323W - 322L
1,632 Elo+
Solo
Tyra
Tyra
Diamond III
FoRevaAlice
Tyra
Diamond III
Level 999
Champion Stats
28W - 25L
1,732 SR
Queue Stats
1,039W - 1,006L
1,686 Elo+
Party 1
Terminus
Terminus
Platinum IV
KasukiDW
Terminus
Platinum IV
Level 143
Champion Stats
38W - 30L
1,657 SR
Queue Stats
549W - 492L
1,514 Elo+
Solo
Pip
Pip
Gold I
KnutBuhter
Pip
Gold I
Level 999
Champion Stats
0W - 1L
1,578 SR
Queue Stats
125W - 117L
1,588 Elo+
Solo
Barik
Barik
Diamond I
Zarini
Barik
Diamond I
Level 999
Champion Stats
10W - 15L
1,662 SR
Queue Stats
850W - 743L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Fernando
Callistò
Fernando
55
8 / 8 / 12
4,318
254
83,959
132,672
110,620
Last Stand

Last Stand

Shield

Heal for 90 every 1s while Shield is active and you are at or below 35% Health.

Level 1

Brand

Brand

Fireball

Heal for 500 for each enemy hit with Fireball.

Level 5

Immovable Object

Immovable Object

Armor

Increase your Healing received from others by 20% while at or below 50% Health.

Level 4

Incinerate

Incinerate

Fireball

Reduce the Cooldown of Fireball by 1.8s.

Level 4

Cavalier

Cavalier

Armor

Increase your maximum Health by 150.

Level 1

Scorch

Scorch

Fireball

Increase the damage of Fireball by 35%, decrease its Cooldown by 1s, and deal 20% increased damage for each subsequent target hit after the first.

Level 1

Atlas
Krav298
Atlas
60
14 / 7 / 13
3,858
227
59,483
123,482
0
Hell Hunter

Hell Hunter

Weapon

Generate 1 Ammo after hitting a fully-charged weapon shot.

Level 1

Steady Arm

Steady Arm

Setback

Generate 1 Ammo after hitting an enemy with Setback.

Level 1

Old Wounds

Old Wounds

Armor

Increase your maximum Health by 600.

Level 4

Phantom Pain

Phantom Pain

Setback

Reduce the Cooldown of Stasis Field by 4s after hitting an enemy with Setback.

Level 4

Lost Legacy

Lost Legacy

Stasis Field

Heal for 400 every 1s for 3s after activating Stasis Field.

Level 5

Deja vu

Deja vu

Setback

Setback becomes a lobbed explosive, capable of Rewinding multiple enemies.

Level 1

Octavia
Payan Tilin
Octavia
59
10 / 7 / 13
3,688
217
114,686
59,135
0
Interdiction

Interdiction

Weapon

Increase your maximum Ammo by 10.

Level 5

Air Supremacy

Air Supremacy

Reduce damage taken by 5% for 2.5s after activating Commanding Leap.

Level 1

Getting Jumpy

Getting Jumpy

Armor

Reset the Cooldown of Commanding Leap after dropping to or below 20% Health.

Level 2

New Boots

New Boots

Weapon

Reduce the Movement Speed penalty of Designated Sights by 100%.

Level 5

Determined Defense

Determined Defense

Armor

Increase your maximum Health by 100.

Level 2

Display of Force

Display of Force

Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1450 damage.

Level 1

48
17 / 12 / 7
3,603
212
71,009
71,821
0
Trigger Happy

Trigger Happy

Weapon

Increase your Healing received by 20% while firing your SMGs.

Level 4

Wind's Embrace

Wind's Embrace

Agility

Heal for 80 every 1s while Agility is active.

Level 4

Harsh Training

Harsh Training

Armor

Increase your maximum Health by 50.

Level 1

Trespasser

Trespasser

Agility

Increase your jump height by 20% while Agility is active.

Level 1

Wanted

Wanted

Agility

Regenerate 20 Ammo every 1s while Agility is active.

Level 5

Adrenaline Junkie

Adrenaline Junkie

Weapon

Generate 1 Energy for every 80 damage done with your Submachine Guns.

Level 1

55
2 / 5 / 26
4,403
259
40,491
59,809
0
Perennial

Perennial

Blossom

Reduce the Cooldown of Blossom by 0.4s.

Level 1

Overgrowth

Overgrowth

Vine

Reset the Cooldown of Vine after dropping to or below 30% Health.

Level 2

Rebound

Rebound

Armor

Increase your Healing received by 20% while at or below 50% Health.

Level 4

Pick Up

Pick Up

Crippling Throw

Reduce the Cooldown of Vine by 3s after hitting an enemy with Crippling Throw.

Level 3

Verdant Expanse

Verdant Expanse

Blossom

Increase the radius of Blossom by 20%.

Level 5

Rampant Blooming

Rampant Blooming

Vine

Heal for a burst of 500 and an additional 300 over 2s in a 50 unit radius at your location when you finish Vining. Curative (+20% Healing)

Level 1

Bans
AndroxusTorvald
Team 1 Score

4

VS

Team 2 Score

3

Bans
VatuLian
Player
Level
K/D/A
Credits
CPM
Damage
Taken
Shielding
Loadout
Buck
55
11 / 9 / 8
3,789
223
96,700
78,771
0
Deep Breath

Deep Breath

Recovery

Reduce your damage taken by 30% for 2s after using Recovery.

Level 5

Stomping Ground

Stomping Ground

Weapon

Reduce all active Cooldowns by 42% after getting an Elimination.

Level 3

Leg Day

Leg Day

Heroic Leap

Increase the jump strength of Heroic Leap by 5%.

Level 1

Rapid Sustain

Rapid Sustain

Armor

Increase your Healing received by 10% while at or below 50% Health.

Level 2

Reconstruction

Reconstruction

Recovery

Reduce the Cooldown of Recovery by 4s.

Level 4

Bulk Up

Bulk Up

Recovery

Using Recovery instantly Heals you for 400 and increases your maximum Health by 300 for 5s.

Level 1

60
8 / 11 / 11
3,831
225
123,220
70,205
0
Primal Might

Primal Might

Armor

Reduce your active Cooldowns by 40% after getting an Elimination.

Level 4

Turn The Table

Turn The Table

Nade Launcher

Heal for 240 for each enemy hit with Nade Launcher.

Level 4

Survivalist

Survivalist

Armor

Increase your maximum Health by 50.

Level 1

Quick Release

Quick Release

Nade Launcher

Generate 2 Ammo after using Nade Launcher.

Level 1

In The Fray

In The Fray

Nade Launcher

Decrease your damage taken by 20% for 3s after using Nade Launcher.

Level 5

Mercy Kill

Mercy Kill

Nade Launcher

Nade Launcher has 3 charges, but reduce the damage of each to 650.

Level 1

Terminus
KasukiDW
Terminus
47
8 / 10 / 7
3,245
191
68,922
78,903
0
It Follows

It Follows

Calamity Blast

Increase your Movement Speed by 10% for each Calamity Charge you have.

Level 5

It Watches

It Watches

Armor

Generate 3% Power Siphon charge for each enemy hit with Massacre Axe.

Level 1

Strength of Stone

Strength of Stone

Calamity Blast

Reduce your damage taken by up to 12% based on the number of Calamity Blast charges you have stored.

Level 3

Powerslave

Powerslave

Power Siphon

Reduce the Movement Speed penalty during Power Siphon by 45%.

Level 3

Necromantic Might

Necromantic Might

Power Siphon

Reduce the damage required to generate a Calamity Blast charge by 300.

Level 3

Undying

Undying

Armor

Reduce the damage you take by 20% while at or below 50% Health.

Level 1

60
1 / 11 / 9
3,159
186
7,526
44,234
0
Medicinal Excellence

Medicinal Excellence

Healing Potion

Increase the radius of Healing Potion by 32%.

Level 4

Smithereens

Smithereens

Explosive Flask

Generate 1 Ammo for each enemy hit by Explosive Flask.

Level 1

Reload

Reload

Healing Potion

Reduce the Cooldown of Healing Potion by 2.4s for each ally it hits.

Level 4

Pep in the Step

Pep in the Step

Healing Potion

Allies hit by Healing Potion have their Movement Speed increased by 24% for 3s.

Level 4

Gift-Giver

Gift-Giver

Healing Potion

Heal yourself for 40% of Healing Potion's effect if you hit an ally but not yourself.

Level 2

Combat Medic

Combat Medic

Weapon

Potion Launcher also Heals allies hit for 750 and your Potion Launcher fire rate is increased by 10%. You no longer take damage from your weapon shots. Curative (+20% Healing )

Level 1

Barik
Zarini
Barik
59
10 / 6 / 17
4,981
293
150,551
97,515
125,608
Brave and Bold

Brave and Bold

Armor

Increase your maximum Health by 750.

Level 5

Failsafe

Failsafe

Armor

Reset the Cooldown of Rocket Boots after falling to or below 30% Health.

Level 3

Double-Time

Double-Time

Rocket Boots

Heal for 150 every 1s for 3s after activating Rocket Boots.

Level 3

One Man's Scrap

One Man's Scrap

Armor

When a Turret is destroyed, reduce your active Cooldowns by 5%.

Level 1

Bowling Ball

Bowling Ball

Rocket Boots

Gain a 450-Health Shield for 3s after activating Rocket Boots.

Level 3

Tinkerin

Tinkerin

Weapon

Modify your Blunderbuss to fire a single slug that deals 600 damage.

Level 1

Match Insights

Player Kills, Deaths, and Assists

6m 20s
Objective Time
8m 18s
122
Kill Participation
90
51
Kills
38
39
Deaths
47
71
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Fernando
Callistò
Fernando
8
8
12
1.75
L
Buck
11
9
8
1.67
L
8
11
11
1.23
L
Terminus
KasukiDW
Terminus
8
10
7
1.15
L
1
11
9
0.5
W
Atlas
Krav298
Atlas
14
7
13
2.93
W
Octavia
Payan Tilin
Octavia
10
7
13
2.36
W
17
12
7
1.71
W
2
5
26
3
L
Barik
Zarini
Barik
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

369,628
Damage
446,919
446,919
Taken
369,628
110,620
Shielding
125,608
287,428
Healing
210,253
Player
Damage
Weapon
Healing
Self Heal
Taken
Shielding
Items
W
Fernando
Callistò
Fernando
83,959
49,104
0
10,955
132,672
110,620

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 20% more Healing from other players.

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Buck
96,700
89,910
0
38,478
78,771
0

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 30%.

Level 2

Level 1

Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 20%.

Level 1

L
123,220
86,767
0
7,614
70,205
0
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 1

L
Terminus
KasukiDW
Terminus
68,922
46,518
0
24,741
78,903
0
Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

Level 2

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
7,526
6,601
101,735
20,195
44,234
0
Deft Hands

Deft Hands

Weapon

Increase your Reload Speed by 40%.

Level 2

Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 10%.

Level 1

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
Atlas
Krav298
Atlas
59,483
59,483
0
16,234
123,482
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Rejuvenate

Rejuvenate

Armor

Receive 10% more Healing from other players.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

W
Octavia
Payan Tilin
Octavia
114,686
100,734
0
2,109
59,135
0

Level 2

Wrecker

Wrecker

Weapon

Your weapon attacks deal 30% increased Damage to Shields.

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

W
71,009
63,938
0
12,337
71,821
0
Life Rip

Life Rip

Weapon

Your weapon shots gain +10% Lifesteal.

Level 1

Level 2

Nimble

Nimble

Armor

Gain 14% Movement Speed.

Level 2

W
40,491
25,415
197,454
48,339
59,809
0
Chronos

Chronos

Armor

Reduce the Cooldown of all your abilities by 20%.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 25%.

Level 1

Morale Boost

Morale Boost

Armor

Increase your Ultimate charge rate by 10%.

Level 1

Master Riding

Master Riding

Armor

Increase your Mount Speed by 15%.

Level 1

L
Barik
Zarini
Barik
150,551
150,551
0
17,490
97,515
125,608
Wrecker

Wrecker

Weapon

Your weapon attacks deal 60% increased Damage to Shields.

Level 2

Resilience

Resilience

Armor

Reduce the duration and effectiveness of Crowd Control and Slows by 50%.

Level 2

Level 1

Veteran

Veteran

Armor

Increase your base maximum Health by 5.5%.

Level 1

Damage Done by Role

Damage Taken by Role